18 research outputs found

    CORAE: A Tool for Intuitive and Continuous Retrospective Evaluation of Interactions

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    This paper introduces CORAE, a novel web-based open-source tool for COntinuous Retrospective Affect Evaluation, designed to capture continuous affect data about interpersonal perceptions in dyadic interactions. Grounded in behavioral ecology perspectives of emotion, this approach replaces valence as the relevant rating dimension with approach and withdrawal, reflecting the degree to which behavior is perceived as increasing or decreasing social distance. We conducted a study to experimentally validate the efficacy of our platform with 24 participants. The tool's effectiveness was tested in the context of dyadic negotiation, revealing insights about how interpersonal dynamics evolve over time. We find that the continuous affect rating method is consistent with individuals' perception of the overall interaction. This paper contributes to the growing body of research on affective computing and offers a valuable tool for researchers interested in investigating the temporal dynamics of affect and emotion in social interactions

    On the Complexity of Searching in Trees: Average-case Minimization

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    We focus on the average-case analysis: A function w : V -> Z+ is given which defines the likelihood for a node to be the one marked, and we want the strategy that minimizes the expected number of queries. Prior to this paper, very little was known about this natural question and the complexity of the problem had remained so far an open question. We close this question and prove that the above tree search problem is NP-complete even for the class of trees with diameter at most 4. This results in a complete characterization of the complexity of the problem with respect to the diameter size. In fact, for diameter not larger than 3 the problem can be shown to be polynomially solvable using a dynamic programming approach. In addition we prove that the problem is NP-complete even for the class of trees of maximum degree at most 16. To the best of our knowledge, the only known result in this direction is that the tree search problem is solvable in O(|V| log|V|) time for trees with degree at most 2 (paths). We match the above complexity results with a tight algorithmic analysis. We first show that a natural greedy algorithm attains a 2-approximation. Furthermore, for the bounded degree instances, we show that any optimal strategy (i.e., one that minimizes the expected number of queries) performs at most O(\Delta(T) (log |V| + log w(T))) queries in the worst case, where w(T) is the sum of the likelihoods of the nodes of T and \Delta(T) is the maximum degree of T. We combine this result with a non-trivial exponential time algorithm to provide an FPTAS for trees with bounded degree

    Binary Identification Problems for Weighted Trees

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    The Binary Identification Problem for weighted trees asks for the minimum cost strategy (decision tree) for identifying a node in an edge weighted tree via testing edges. Each edge has assigned a different cost, to be paid for testing it. Testing an edge e reveals in which component of T − e lies the vertex to be identified. We give a complete characterization of the computational complexity of this problem with respect to both tree diameter and degree. In particular, we show that it is strongly NP-hard to compute a minimum cost decision tree for weighted trees of diameter at least 6, and for trees having degree three or more. For trees of diameter five or less, we give a polynomial time algorithm. More- over, for the degree 2 case, we significantly improve the straightforward O(n^3) dynamic programming approach, and provide an O(n^2) time algorithm. Finally, this work contains the first approximate decision tree construction algorithm that breaks the barrier of factor logn

    The Binary Identification Problems for Weighted Trees

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    The Binary Identification Problem for weighted trees asks for the minimum cost strategy (decision tree) for identifying a vertex in an edge weighted tree via testing edges. Each edge has assigned a different cost, to be paid for testing it. Testing an edge e reveals in which component of T − e lies the vertex to be identified. We give a complete characterization of the computational complexity of this problem with respect to both tree diameter and degree. In particular, we show that it is strongly NP-hard to compute a minimum cost decision tree for weighted trees of diameter at least 6, and for trees having degree three or more. For trees of diameter five or less, we give a polynomial time algorithm. Moreover, for the degree 2 case, we significantly improve the straightforward O(n^3) dynamic programming approach, and provide an O(n^2) time algorithm. Finally, this work contains the first approximate decision tree construction algorithm that breaks the barrier of factor logn
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