544 research outputs found

    Advanced technical developments in support of scientific experiments in space

    Get PDF
    A technique was developed for preparing solid state, lithium-drifted silicon detectors. Hollow cylindrical detectors were built and tested for possible use as anticoincidence shields to replace conventional plastic scintillators and photomultipliers. A fission cell was developed for the Pioneer F/G instruments and the IMP I subsystem. An electron current detector was developed for Jovian belt measurements of electron flux. A number of circuits and semiconductor devices was also developed

    The cosmic ray telescope for the mariner-mars mission final engineering report

    Get PDF
    Cosmic ray telescope for Mariner space probe - test of component

    Monotonic Prefix Consistency in Distributed Systems

    Get PDF
    We study the issue of data consistency in distributed systems. Specifically, we consider a distributed system that replicates its data at multiple sites, which is prone to partitions, and which is assumed to be available (in the sense that queries are always eventually answered). In such a setting, strong consistency, where all replicas of the system apply synchronously every operation, is not possible to implement. However, many weaker consistency criteria that allow a greater number of behaviors than strong consistency, are implementable in available distributed systems. We focus on determining the strongest consistency criterion that can be implemented in a convergent and available distributed system that tolerates partitions. We focus on objects where the set of operations can be split into updates and queries. We show that no criterion stronger than Monotonic Prefix Consistency (MPC) can be implemented.Comment: Submitted pape

    Locality and Singularity for Store-Atomic Memory Models

    Full text link
    Robustness is a correctness notion for concurrent programs running under relaxed consistency models. The task is to check that the relaxed behavior coincides (up to traces) with sequential consistency (SC). Although computationally simple on paper (robustness has been shown to be PSPACE-complete for TSO, PGAS, and Power), building a practical robustness checker remains a challenge. The problem is that the various relaxations lead to a dramatic number of computations, only few of which violate robustness. In the present paper, we set out to reduce the search space for robustness checkers. We focus on store-atomic consistency models and establish two completeness results. The first result, called locality, states that a non-robust program always contains a violating computation where only one thread delays commands. The second result, called singularity, is even stronger but restricted to programs without lightweight fences. It states that there is a violating computation where a single store is delayed. As an application of the results, we derive a linear-size source-to-source translation of robustness to SC-reachability. It applies to general programs, regardless of the data domain and potentially with an unbounded number of threads and with unbounded buffers. We have implemented the translation and verified, for the first time, PGAS algorithms in a fully automated fashion. For TSO, our analysis outperforms existing tools

    SVtL: System Verification through Logic: tool support for verifying sliced hierarchical statecharts

    Get PDF
    SVtL is the core of a slicing-based verification environment for UML statechart models. We present an overview of the SVtL software architecture. Special attention is paid to the slicing approach. Slicing reduces the complexity of the verification approach, based on removing pieces of the model that are not of interest during verification. In [18] a slicing algorithm has been proposed for statecharts, but it was not able to handle orthogonal regions efficiently. We optimize this algorithm by removing false dependencies, relying on the broadcasting mechanism between different parts of the statechart model

    Reasoning algebraically about refinement on TSO architectures

    Get PDF
    The Total Store Order memory model is widely implemented by modern multicore architectures such as x86, where local buffers are used for optimisation, allowing limited forms of instruction reordering. The presence of buffers and hardware-controlled buffer flushes increases the level of non-determinism from the level specified by a program, complicating the already difficult task of concurrent programming. This paper presents a new notion of refinement for weak memory models, based on the observation that pending writes to a process' local variables may be treated as if the effect of the update has already occurred in shared memory. We develop an interval-based model with algebraic rules for various programming constructs. In this framework, several decomposition rules for our new notion of refinement are developed. We apply our approach to verify the spinlock algorithm from the literature

    A Quantum solution to the Byzantine agreement problem

    Full text link
    We present a solution to an old and timely problem in distributed computing. Like Quantum Key Distribution (QKD), quantum channels make it possible to achieve taks classically impossible. However, unlike QKD, here the goal is not secrecy but agreement, and the adversary is not outside but inside the game, and the resources require qutrits.Comment: 4 pages, 1 figur

    An open extensible tool environment for Event-B

    No full text
    Abstract. We consider modelling indispensable for the development of complex systems. Modelling must be carried out in a formal notation to reason and make meaningful conjectures about a model. But formal modelling of complex systems is a difficult task. Even when theorem provers improve further and get more powerful, modelling will remain difficult. The reason for this that modelling is an exploratory activity that requires ingenuity in order to arrive at a meaningful model. We are aware that automated theorem provers can discharge most of the onerous trivial proof obligations that appear when modelling systems. In this article we present a modelling tool that seamlessly integrates modelling and proving similar to what is offered today in modern integrated development environments for programming. The tool is extensible and configurable so that it can be adapted more easily to different application domains and development methods.

    Rendezvous on a Line by Location-Aware Robots Despite the Presence of Byzantine Faults

    Full text link
    A set of mobile robots is placed at points of an infinite line. The robots are equipped with GPS devices and they may communicate their positions on the line to a central authority. The collection contains an unknown subset of "spies", i.e., byzantine robots, which are indistinguishable from the non-faulty ones. The set of the non-faulty robots need to rendezvous in the shortest possible time in order to perform some task, while the byzantine robots may try to delay their rendezvous for as long as possible. The problem facing a central authority is to determine trajectories for all robots so as to minimize the time until the non-faulty robots have rendezvoused. The trajectories must be determined without knowledge of which robots are faulty. Our goal is to minimize the competitive ratio between the time required to achieve the first rendezvous of the non-faulty robots and the time required for such a rendezvous to occur under the assumption that the faulty robots are known at the start. We provide a bounded competitive ratio algorithm, where the central authority is informed only of the set of initial robot positions, without knowing which ones or how many of them are faulty. When an upper bound on the number of byzantine robots is known to the central authority, we provide algorithms with better competitive ratios. In some instances we are able to show these algorithms are optimal

    A Study of Concurrency Bugs and Advanced Development Support for Actor-based Programs

    Full text link
    The actor model is an attractive foundation for developing concurrent applications because actors are isolated concurrent entities that communicate through asynchronous messages and do not share state. Thereby, they avoid concurrency bugs such as data races, but are not immune to concurrency bugs in general. This study taxonomizes concurrency bugs in actor-based programs reported in literature. Furthermore, it analyzes the bugs to identify the patterns causing them as well as their observable behavior. Based on this taxonomy, we further analyze the literature and find that current approaches to static analysis and testing focus on communication deadlocks and message protocol violations. However, they do not provide solutions to identify livelocks and behavioral deadlocks. The insights obtained in this study can be used to improve debugging support for actor-based programs with new debugging techniques to identify the root cause of complex concurrency bugs.Comment: - Submitted for review - Removed section 6 "Research Roadmap for Debuggers", its content was summarized in the Future Work section - Added references for section 1, section 3, section 4.3 and section 5.1 - Updated citation
    corecore