37 research outputs found
Game Theoretical Interactions of Moving Agents
Game theory has been one of the most successful quantitative concepts to
describe social interactions, their strategical aspects, and outcomes. Among
the payoff matrix quantifying the result of a social interaction, the
interaction conditions have been varied, such as the number of repeated
interactions, the number of interaction partners, the possibility to punish
defective behavior etc. While an extension to spatial interactions has been
considered early on such as in the "game of life", recent studies have focussed
on effects of the structure of social interaction networks.
However, the possibility of individuals to move and, thereby, evade areas
with a high level of defection, and to seek areas with a high level of
cooperation, has not been fully explored so far. This contribution presents a
model combining game theoretical interactions with success-driven motion in
space, and studies the consequences that this may have for the degree of
cooperation and the spatio-temporal dynamics in the population. It is
demonstrated that the combination of game theoretical interactions with motion
gives rise to many self-organized behavioral patterns on an aggregate level,
which can explain a variety of empirically observed social behaviors
Manifesto of computational social science
The increasing integration of technology into our lives has created unprecedented volumes of data on society's everyday behaviour. Such data opens up exciting new opportunities to work towards a quantitative understanding of our complex social systems, within the realms of a new discipline known as Computational Social Science. Against a background of financial crises, riots and international epidemics, the urgent need for a greater comprehension of the complexity of our interconnected global society and an ability to apply such insights in policy decisions is clear. This manifesto outlines the objectives of this new scientific direction, considering the challenges involved in it, and the extensive impact on science, technology and society that the success of this endeavour is likely to bring about.The publication of this work was partially supported by the European Union’s Seventh Framework Programme (FP7/2007–2013) under grant agreement No. 284709, a Coordination and Support Action in the Information and Communication Technologies activity area (‘FuturICT’ FET Flagship Pilot Project). We are grateful to the anonymous reviewers for the insightful comments.Publicad
Stochastic Approximation to Understand Simple Simulation Models
This paper illustrates how a deterministic approximation of a stochastic process
can be usefully applied to analyse the dynamics of many simple simulation models. To
demonstrate the type of results that can be obtained using this approximation, we present two
illustrative examples which are meant to serve as methodological references for researchers
exploring this area. Finally, we prove some convergence results for simulations of a family
of evolutionary games, namely, intra-population imitation models in n-player games with
arbitrary payoffs.Ministerio de Educación (JC2009- 00263), Ministerio de Ciencia e Innovación (CONSOLIDER-INGENIO 2010: CSD2010-00034, DPI2010-16920