346 research outputs found
Behaviour-Based Cheat Detection in Multiplayer Games with Event-B
Cheating is a key issue in multiplayer games as it causes unfairness which reduces legitimate users' satisfaction and is thus detrimental to game revenue. Many commercial solutions prevent cheats by reacting to speci c implementations of cheats. As a result, they respond more slowly to fast-changing cheat techniques. This work proposes a framework using Event-B to describe and detect cheats from server-visible game behaviours. We argue that this cheat detection is more resistant to changing cheat technique
Test of a dispersion sweep correction system using a centroid in the DIRAC beam line
A new proton beam position detector named "centroid" is placed in the DIRAC target situation and is aligned with respect to the beam. Behind it there is a set of various targets used for the DIRAC experiment. The "centroid" itself collects the secondary electrons, which are emitted by the target when hit by the proton beam. This provides an on-line verification of the beam position without obstructing the beam path by a screen, and without perturbing the experiment. A computer application then calculates the corrections needed to centre the beam in both planes as a function of time. This report will explain how this is done
Linear Logic Programming for Narrative Generation
Abstract. In this paper, we explore the use of Linear Logic programming for story generation. We use the language Celf to represent narrative knowledge, and its own querying mechanism to generate story instances, through a number of proof terms. Each proof term obtained is used, through a resource-flow analysis, to build a directed graph where nodes are narrative actions and edges represent inferred causality relationships. Such graphs represent narrative plots structured by narrative causality. Building on previous work evidencing the suitability of Linear Logic as a conceptual model of action and change for narratives, we explore the conditions under which these representations can be operationalized through Linear Logic Programming techniques. This approach is a candidate technique for narrative generation which unifies declarative representations and generation via query and deduction mechanisms
Madagascar's grasses and grasslands:anthropogenic or natural?
Grasses, by their high productivity even under very low pCO2, their ability to survive repeated burning and to tolerate long dry seasons, have transformed the terrestrial biomes in the Neogene and Quaternary. The expansion of grasslands at the cost of biodiverse forest biomes in Madagascar is often postulated as a consequence of the Holocene settlement of the island by humans. However, we show that the Malagasy grass flora has many indications of being ancient with a long local evolutionary history, much predating the Holocene arrival of humans. First, the level of endemism in the Madagascar grass flora is well above the global average for large islands. Second, a survey of many of the more diverse areas indicates that there is a very high spatial and ecological turnover in the grass flora, indicating a high degree of niche specialization. We also find some evidence that there are both recently disturbed and natural stable grasslands: phylogenetic community assembly indicates that recently severely disturbed grasslands are phylogenetically clustered, whereas more undisturbed grasslands tend to be phylogenetically more evenly distributed. From this evidence, it is likely that grass communities existed in Madagascar long before human arrival and so were determined by climate, natural grazing and other natural factors. Humans introduced zebu cattle farming and increased fire frequency, and may have triggered an expansion of the grasslands. Grasses probably played the same role in the modification of the Malagasy environments as elsewhere in the tropics
Elliptic logarithms, diophantine approximation and the Birch and Swinnerton-Dyer conjecture
Most, if not all, unconditional results towards the abc-conjecture rely
ultimately on classical Baker's method. In this article, we turn our attention
to its elliptic analogue. Using the elliptic Baker's method, we have recently
obtained a new upper bound for the height of the S-integral points on an
elliptic curve. This bound depends on some parameters related to the
Mordell-Weil group of the curve. We deduce here a bound relying on the
conjecture of Birch and Swinnerton-Dyer, involving classical, more manageable
quantities. We then study which abc-type inequality over number fields could be
derived from this elliptic approach.Comment: 20 pages. Some changes, the most important being on Conjecture 3.2,
three references added ([Mas75], [MB90] and [Yu94]) and one reference updated
[BS12]. Accepted in Bull. Brazil. Mat. So
Laser Wire Scanner Compton Scattering Techniques for the Measurement of the Transverse Beam Size of Particle Beams at Future Linear Colliders
This archive summarizes a working paper and conference proceedings related to
laser wire scanner development for the Future Linear Collider (FLC) in the
years 2001 to 2006. In particular the design, setup and data taking for the
laser wire experiments at PETRA II and CT2 are described. The material is
focused on the activities undertaken by Royal Holloway University of London
(RHUL).Comment: 61 page
Structural Analysis of Narratives with the Coq Proof Assistant
Abstract. This paper proposes a novel application of Interactive Proof Assistants for studying the formal properties of Narratives, building on recent work demonstrating the suitability of Intuitionistic Linear Logic as a conceptual model. More specifically, we describe a method for modelling narrative resources and actions, together with constraints on the story endings in the form of an ILL sequent. We describe how well-formed narratives can be interpreted from cut-free proof trees of the sequent obtained using Coq. We finally describe how to reason about narratives at the structural level using Coq: by allowing to prove 2nd order properties on the set of all the proofs generated by a sequent, Coq assists the verification of structural narrative properties traversing all possible variants of a given plot
Commissioning and First Operation of the Antiproton Decelerator (AD)
The Antiproton Decelerator (AD) is a simplified source of antiprotons which provides low energy antiprotons for experiments, replacing four machines: AC (Antiproton Collector), AA (Antiproton Accumulator), PS and LEAR (Low Energy Antiproton Ring), shutdown in 1996. The former AC was modified to include deceleration and electron cooling. The AD started operation in July 2000 and has since delivered cooled beam at 100 MeV/c (kinetic energy of 5.3 MeV) to 3 experiments (ASACUSA, ATHENA and ATRAP) for 1500 h. The flux (up to 2.5´105pbars /s delivered in short pulses of 330 ns every 110 s) and the quality of the ejected beam are not far from the design specifications. A linear RF Quadrupole Decelerator (RFQD) was commissioned in November 2000 to post-decelerate the beam for ASACUSA from 5.3 MeV to about 15 keV. Problems encountered in converting the fixed energy AC into a decelerating machine will be outlined, and the present status of the AD, including the performance of the cooling systems and the special diagnostics to cope with beams of less than 107 pbars, will be reviewed. Possible future developments will be sketche
- …