11 research outputs found
More efficient periodic traversal in anonymous undirected graphs
We consider the problem of periodic graph exploration in which a mobile
entity with constant memory, an agent, has to visit all n nodes of an arbitrary
undirected graph G in a periodic manner. Graphs are supposed to be anonymous,
that is, nodes are unlabeled. However, while visiting a node, the robot has to
distinguish between edges incident to it. For each node v the endpoints of the
edges incident to v are uniquely identified by different integer labels called
port numbers. We are interested in minimisation of the length of the
exploration period.
This problem is unsolvable if the local port numbers are set arbitrarily.
However, surprisingly small periods can be achieved when assigning carefully
the local port numbers. Dobrev et al. described an algorithm for assigning port
numbers, and an oblivious agent (i.e. agent with no memory) using it, such that
the agent explores all graphs of size n within period 10n. Providing the agent
with a constant number of memory bits, the optimal length of the period was
previously proved to be no more than 3.75n (using a different assignment of the
port numbers). In this paper, we improve both these bounds. More precisely, we
show a period of length at most 4 1/3 n for oblivious agents, and a period of
length at most 3.5n for agents with constant memory. Moreover, we give the
first non-trivial lower bound, 2.8n, on the period length for the oblivious
case
The Reduced Automata Technique for Graph Exploration Space Lower Bounds
We consider the task of exploring graphs with anonymous nodes by a team of non-cooperative robots, modeled as finite automata. For exploration to be completed, each edge of the graph has to be traversed by at least one robot. In this paper, the robots have no a priori knowledge of the topology of the graph, nor of its size, and we are interested in the amount of memory the robots need to accomplish exploration, We introduce the so-called {\em reduced automata technique}, and we show how to use this technique for deriving several space lower bounds for exploration. Informally speaking, the reduced automata technique consists in reducing a robot to a simpler form that preserves its “core” behavior on some graphs. Using this technique, we first show that any set of non-cooperative robots, requires memory bits to explore all -node graphs. The proof implies that, for any set of -state robots, there exists a graph of size that no robot of this set can explore, which improves the bound by Rollik (1980). Our main result is an application of this latter result, concerning {\em terminating} graph exploration with one robot, i.e., in which the robot is requested to stop after completing exploration. For this task, the robot is provided with a pebble, that it can use to mark nodes (without such a marker, even terminating exploration of cycles cannot be achieved). We prove that terminating exploration requires bits of memory for a robot achieving this task in all -node graphs
Fast Periodic Graph Exploration with Constant Memory
International audienc
Graph Explorations with Mobile Agents
International audienceThe basic primitive for a mobile agent is the ability to visit all the nodes of the graph in a systematic manner. This chapter considers the exploration of unknown graphs in full detail, for the specific mobile agent model considered in this book. The graph is considered to be finite, undirected and connected. Other than this fact, no prior knowledge of the graph is assumed. Several exploration techniques are introduced and explained for either a single agent, or multiple agents, exploring either labelled or unlabelled graphs. We focus on the efficiency of exploration and consider three different complexity measures, the time taken, the amount of memory used by the agents and the storage needed at each node of the graph. For exploration by multiple agents, we consider collaborative exploration by a team of colocated agents as well as distributed exploration by agents scattered in a graph. The concluding section presents some brief ideas and references on more advanced topics on graph exploration that are not covered in this chapter
Dangerous graphs
Anomalies and faults are inevitable in computer networks, today more than ever before. This is due to the large scale and dynamic nature of the networks used to process big data and to the ever-increasing number of ad-hoc devices. Beyond natural faults and anomalies occurring in a network, threats proceeding from attacks conducted by malicious intruders must be considered. Consequently, there is often a need to quickly isolate and even repair a fault in a network when it appears. Furthermore, despite the presence in a network of faults stemming from malicious entities, we need to identify the latter and their behaviours, and develop protocols resilient to their attacks. Thus, defining models to capture the dangers inherent to various faults, anomalies and threats in a network and studying such threats, has become increasingly important and popular. Threats in networks can be of two kinds: either mobile or stationary. A malicious mobile process can move along the network, whereas a stationary harmful process resides in a host. One of the most studied models for stationary harmful processes is the black hole, which was introduced by Dobrev, Flocchini, Prencipe and Santoro in 2001. A black hole models a network node in which a destructive process deletes any visiting agent or incoming data upon arrival, without leaving any observable trace. Conversely, a network may face one or more malicious mobile processes infecting one or more nodes. Given both kinds of threats, a first crucial task consists in searching for and reporting as quickly as possible the location all faulty nodes while using a minimum number of mobile agents. In general, the main issue is to identify the minimal hypotheses under which faulty nodes can be found. This problem has been investigated in both asynchronous and synchronous networks. A corollary task is to make sure that the protocols designed for solving problems such as gathering and transferring data still work despite the presence of one or more faulty nodes. In this chapter, we review the state-of-the-art of research pertaining to the presence of faulty nodes in a network. We discuss different models in synchronous and asynchronous networks and for different communication and computation capabilities of the agents. We also address relevant computational issues and present algorithmic techniques and impossibility results