91 research outputs found

    An introduction to mixed models for experimental psychology

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    This chapter describes a class of statistical model that is able to account for most of the cases of nonindependence that are typically encountered in psychological experiments, linear mixed-effects models, or mixed models for short. It introduces the concepts underlying mixed models and how they allow accounting for different types of nonindependence that can occur in psychological data. The chapter discusses how to set up a mixed model and how to perform statistical inference with a mixed model. The most important concept for understanding how to estimate and how to interpret mixed models is the distinction between fixed and random effects. One important characteristic of mixed models is that they allow random effects for multiple, possibly independent, random effects grouping factors. Mixed models are a modern class of statistical models that extend regular regression models by including random-effects parameters to account for dependencies among related data points

    Bias in Confidence: A Critical Test for Discrete-State Models of Change Detection

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    Ongoing discussions on the nature of storage in visual working memory have mostly focused on 2 theoretical accounts: On one hand we have a discrete-state account, postulating that information in working memory is supported with high fidelity for a limited number of discrete items by a given number of "slots," with no information being retained beyond these. In contrast with this all-or-nothing view, we have a continuous account arguing that information can be degraded in a continuous manner, reflecting the amount of resources dedicated to each item. It turns out that the core tenets of this discrete-state account constrain the way individuals can express confidence in their judgments, excluding the possibility of biased confidence judgments. Importantly, these biased judgments are expected when assuming a continuous degradation of information. We report 2 studies showing that biased confidence judgments can be reliably observed, a behavioral signature that rejects a large number of discrete-state models. Finally, complementary modeling analyses support the notion of a mixture account, according to which memory-based confidence judgments (in contrast with guesses) are based on a comparison between graded, fallible representations, and response criteria

    Testing the Foundations of Signal Detection Theory in Recognition Memory

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    Signal detection theory (SDT) plays a central role in the characterization of human judgments in a wide range of domains, most prominently in recognition memory. But despite its success, many of its fundamental properties are often misunderstood, especially when it comes to its testability. The present work examines five main properties that are characteristic of existing SDT models of recognition memory: (a) random-scale representation, (b) latent-variable independence, (c) likelihood-ratio monotonicity, (d) ROC function asymmetry, and (e) nonthreshold representation. In each case, we establish testable consequences and test them against data collected in the appropriately designed recognition-memory experiment. We also discuss the connection between yes–no, forced-choice, and ranking judgments. This connection introduces additional behavioral constraints and yields an alternative method of reconstructing yes–no ROC functions. Overall, the reported results provide a strong empirical foundation for SDT modeling in recognition memory. (PsycInfo Database Record (c) 2021 APA, all rights reserved

    Impact of the "when the fun stops, stop" gambling message on online gambling behaviour: a randomised, online experimental study

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    Background: Safer gambling messages are a common freedom-preserving method of protecting individuals from gambling-related harm. Yet, there is little independent and rigorous evidence assessing the effectiveness of safer gambling messages. In our study, we aimed to test the effect of the historically most commonly-used UK safer gambling message on concurrent gambling behaviour of people who gamble in the UK. / Methods: In this study, three preregistered, incentivised, and randomised online experiments, testing the UK's “when the fun stops, stop” message, were carried out via the crowdsourcing platform Prolific. Adults based in the UK who had previously participated in the gambling activities relevant to each experiment were eligible to participate. Experiments 1 and 3 involved bets on real soccer events, and experiment 2 used a commercially available online roulette game. Safer gambling message presence was varied between participants in each experiment. In experiment 2, exposed participants could be shown either a yellow or a black-and-white version of the safer gambling message. Participants were provided with a monetary endowment with which they were allowed to bet. Any of this money not bet was afterwards paid to participants as a bonus, in addition to the payouts from any winning bets. In experiment 2 participants had the opportunity to re-wager any winnings from the roulette game. The primary outcome in experiment 1 was participants’ decisions to accept (or reject) a series of football bets, which varied in their specificity (and payoffs), and the primary outcomes of experiments 2 and 3 were the proportion of available funds bet, which were defined as the total amount of money bet by a participant out of the total that could have been bet. / Findings: Participants for all three experiments were recruited between May 17, 2019, and Oct 17, 2020. Of the 506 participants in experiment 1, 41·3% of available bets were made by the 254 participants in the gambling message condition, which was not significantly different (p=0·15, odds ratio 1·22 [95% CI 0·93 to 1·61]) to the 37·8% of available bets made by the 252 participants in the control condition. In experiment 2, the only credible difference between conditions was that the 501 participants in the condition with the yellow version of the gambling message bet 3·64% (95% Bayesian credibility interval 0·00% to 7·27%) more of available funds left over than the 499 participants in the control condition. There were no credible differences between the bets made by the 500 participants in the black-and-white gambling message condition and the other conditions. In experiment 3, there were no credible differences between the 502 participants in the gambling message condition and the 501 participants in the control condition, with the largest effect being a 5·87% (95% Bayesian credibility interval –1·44% to 13·20%) increase in the probability of betting everything in the gambling message condition. / Interpretation: In our study, no evidence was found for a protective effect of the most common UK safer gambling message. Alternative interventions should be considered as part of an evidence-based public health approach to reducing gambling-related harm. / Funding: University of Warwick, British Academy and Leverhume, Swiss National Science Foundation

    Gene-Gene Interaction between APOA5 and USF1: Two Candidate Genes for the Metabolic Syndrome

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    Objective: The metabolic syndrome, a major cluster of risk factors for cardiovascular diseases, shows increasing prevalence worldwide. Several studies have established associations of both apolipoprotein A5 (APOA5) gene variants and upstream stimulatory factor 1 (USF1) gene variants with blood lipid levels and metabolic syndrome. USF1 is a transcription factor for APOA5. Methods: We investigated a possible interaction between these two genes on the risk for the metabolic syndrome, using data from the German population-based KORA survey 4 (1,622 men and women aged 55-74 years). Seven APOA5 single nucleotide polymorphisms (SNPs) were analyzed in combination with six USF1 SNPs, applying logistic regression in an additive model adjusting for age and sex and the definition for metabolic syndrome from the National Cholesterol Education Program's Adult Treatment Panel III (NCEP (AIII)) including medication. Results: The overall prevalence for metabolic syndrome was 41%. Two SNP combinations showed a nominal gene-gene interaction (p values 0.024 and 0.047). The effect of one SNP was modified by the other SNP, with a lower risk for the metabolic syndrome with odds ratios (ORs) between 0.33 (95% CI = 0.13-0.83) and 0.40 (95% CI = 0.15-1.12) when the other SNP was homozygous for the minor allele. Nevertheless, none of the associations remained significant after correction for multiple testing. Conclusion: Thus, there is an indication of an interaction between APOA5 and USF1 on the risk for metabolic syndrome

    The trajectory of counterfactual simulation in development

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    Young children often struggle to answer the question “what would have happened?” particularly in cases where the adult-like “correct” answer has the same outcome as the event that actually occurred. Previous work has assumed that children fail because they cannot engage in accurate counterfactual simulations. Children have trouble considering what to change and what to keep fixed when comparing counterfactual alternatives to reality. However, most developmental studies on counterfactual reasoning have relied on binary yes/no responses to counterfactual questions about complex narratives and so have only been able to document when these failures occur but not why and how. Here, we investigate counterfactual reasoning in a domain in which specific counterfactual possibilities are very concrete: simple collision interactions. In Experiment 1, we show that 5- to 10-year-old children (recruited from schools and museums in Connecticut) succeed in making predictions but struggle to answer binary counterfactual questions. In Experiment 2, we use a multiple-choice method to allow children to select a specific counterfactual possibility. We find evidence that 4- to 6-year-old children (recruited online from across the United States) do conduct counterfactual simulations, but the counterfactual possibilities younger children consider differ from adult-like reasoning in systematic ways. Experiment 3 provides further evidence that young children engage in simulation rather than using a simpler visual matching strategy. Together, these experiments show that the developmental changes in counterfactual reasoning are not simply a matter of whether children engage in counterfactual simulation but also how they do so. (PsycInfo Database Record (c) 2021 APA, all rights reserved

    A speed-of-play limit reduces gambling expenditure in an online roulette game: Results of an online experiment

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    UK online casino games are presently not subject to any limitations on speed-of-play or stakes. One recent policy proposal is to ensure that no online casino game can be played faster than its in-person equivalent. Another policy proposal is to limit the maximum stakes on online casino games to ÂŁ2, to match the current stake limit on electronic gambling machines. This research experimentally investigated the speed-of-play proposal subject to a ÂŁ2 stake limit, in an online experiment using incentivized payouts based on ÂŁ4 endowments and a commercial online roulette game, which was slowed-down in one condition to enforce a speed-of-play limit of one spin every 60 seconds. UK residents, aged 18 years and over and with experience in playing online roulette (N = 1,002), were recruited from an online crowdsourcing panel. In the slowed-down condition there was a credible reduction in the amount gambled. This effect occurred via a credible reduction in the mean number of spins which outweighed any potential increases in bet sizes. Speed-of-play limits may be effective in reducing gambling expenditure for online roulette

    Does browning-induced light limitation reduce fish body growth through shifts in prey composition or reduced foraging rates?

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    Browning of waters, coupled to climate change and land use changes, can strongly affect aquatic ecosystems. Browning-induced light limitation may have negative effects on aquatic consumers via shifts in resource composition and availability and by negatively affecting foraging of consumers relying on vision. However, the extent to which light limitation caused by browning affects fish via either of these two pathways is largely unknown. Here we specifically test if fish growth responses to browning in a pelagic food web are best explained by changes in resource availability and composition due to light limitation, or by reduced foraging rates due to decreased visual conditions. To address this question, we set up a mesocosm experiment to study growth responses of two different fish species to browning and conducted an aquaria experiment to study species-specific fish foraging responses to browning. Furthermore, we used a space-for-time approach to analyse fish body length-at-age across >40 lakes with a large gradient in lake water colour to validate experimental findings on species-specific fish growth responses. With browning, we found an increase in chlorophyll a concentrations, shifts in zooplankton community composition, and a decrease in perch (Perca fluviatilis) but not roach (Rutilus rutilus) body growth. We conclude that fish growth responses are most likely to be linked to the observed shift in prey (zooplankton) composition. In contrast, we found limited evidence for reduced perch, but not roach, foraging rates in response to browning. This suggests that light limitation led to lower body growth of perch in brown waters mainly through shifts in resource composition and availability, perhaps in combination with decreased visibility. Finally, with the lake study we confirmed that perch but not roach body growth and length-at-age are negatively affected by brown waters in the wild. In conclusion, using a combination of experimental and observational data, we show that browning of lakes is likely to (continue to) result in reductions in fish body growth of perch, but not roach, as a consequence of shifts in prey availability and composition, and perhaps reduced foraging

    Intraindividual Variability and Temporal Stability of Mid-Sleep on Free and Workdays

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    People differ in their sleep timings that are often referred to as a chronotype and can be operationalized as mid-sleep (midpoint between sleep onset and wake-up). The aims of the present studies were to examine intraindividual variability and longer-term temporal stability of mid-sleep on free and workdays, while also considering the effect of age. We used data from a 2-week experience sampling study of British university students (Study 1) and from a panel study of Estonian adults who filled in the Munich Chronotype Questionnaire twice up to 5 years apart (Study 2). Results of Study 1 showed that roughly 50% of the variance in daily mid-sleep scores across the 14-day period was attributed to intraindividual variability as indicated by the intraclass correlation coefficient. However, when the effect of free versus workdays was considered, the intraindividual variability in daily mid-sleep across 2 weeks was 0.71 the size of the interindividual variability. In Study 2, mid-sleep on free and workdays showed good levels of temporal stability—the retest correlations of mid-sleep on free and workdays were 0.66 and 0.58 when measured twice over a period of 0-1 to 5 years. The retest stability of mid-sleep scores on both free and workdays sharply increased from young adulthood and reached their peak when participants were in late 40 to early 50 years of age, indicating that age influences the stability of mid-sleep. Future long-term longitudinal studies are necessary to explore how age-related life circumstances and other possible factors may influence the intraindividual variability and temporal stability of mid-sleep
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