18 research outputs found

    Die Herausforderungen nichtlinearer Parameter und Variablen in automatischer Schleifenparallelisierung

    Get PDF
    With the rise of manycore processors, parallelism is becoming a mainstream necessity. Unfortunately, parallel programming is inherently more difficult than sequential programming; therefore, techniques for automatic parallelisation will become indispensable. We aim at extending the well-known polyhedron model, which promises this automation, beyond some of its current restrictions. Up to now, loop bounds and array subscripts in the modelled codes must be expressions linear in both the variables and the parameters. We lift this restriction and allow certain polynomial expressions instead of linear ones. With our extensions, we are able to handle more programs in all phases of the parallelisation process (dependence analysis, transformation of the program model, code generation). We extend Banerjee's classical dependence analysis to handle one non-linear parameter p, i.e., we are able to determine precisely the solutions of the system of conflict equalities for input programs with non-linear array accesses like A[p*i] in dependence of the residue class of p. We make contributions to three transformations desirable in automatic parallelisation. First, we show that using a generalised Simplex algorithm, which we have developed, schedules with non-linear parameters like theta(i)=floor(i/n) can be computed. In addition, such schedules can be expressed easily as a quantifier elimination problem but this approach turns out to be computationally less efficient with the available implementation. As a second transformation, we study parametric tiling which is used to adapt a parallelised program to the number of available processors at run time. Third, we present a localisation technique to exploit scratchpad memories on architectures on which data caching has to be handled by software. We transform a given code such that it keeps values which are reused in successive iterations of a sequential loop in the scratchpad. An access to a value written in an earlier iteration is served from the scratchpad to accelerate the access. In general, this transformation introduces non-linear loop bounds in the transformed model. Finally, we present an algorithm for generating code for arbitrary semi-algebraic iteration sets, i.e., for iteration sets described by polynomial inequalities in the variables and parameters. This is a vast generalisation of existing polyhedral code generation techniques. Although our algorithm is less efficient than polyhedral code generators, this paves the way for a code generator that can handle arbitrary parametric tilings and other transformations which introduce non-linear parameters (like non-linear schedules and the localisation we present) or even non-linear variables

    Hardware-aware block size tailoring on adaptive spacetree grids for shallow water waves.

    Get PDF
    Spacetrees are a popular formalism to describe dynamically adaptive Cartesian grids. Though they directly yield an adaptive spatial discretisation, i.e. a mesh, it is often more efficient to augment them by regular Cartesian blocks embedded into the spacetree leaves. This facilitates stencil kernels working efficiently on homogeneous data chunks. The choice of a proper block size, however, is delicate. While large block sizes foster simple loop parallelism, vectorisation, and lead to branch-free compute kernels, they bring along disadvantages. Large blocks restrict the granularity of adaptivity and hence increase the memory footprint and lower the numerical-accuracy-per-byte efficiency. Large block sizes also reduce the block-level concurrency that can be used for dynamic load balancing. In the present paper, we therefore propose a spacetree-block coupling that can dynamically tailor the block size to the compute characteristics. For that purpose, we allow different block sizes per spacetree node. Groups of blocks of the same size are identied automatically throughout the simulation iterations, and a predictor function triggers the replacement of these blocks by one huge, regularly rened block. This predictor can pick up hardware characteristics while the dynamic adaptivity of the fine grid mesh is not constrained. We study such characteristics with a state-of-the-art shallow water solver and examine proper block size choices on AMD Bulldozer and Intel Sandy Bridge processors

    Hardware-aware block size tailoring on adaptive spacetree grids for shallow water waves

    Get PDF
    Spacetrees are a popular formalism to describe dynamically adaptive Cartesian grids. Though they directly yield an adaptive spatial discretisation, i.e. a mesh, it is often more efficient to augment them by regular Cartesian blocks embedded into the spacetree leaves. This facilitates stencil kernels working efficiently on homogeneous data chunks. The choice of a proper block size, however, is delicate. While large block sizes foster simple loop parallelism, vectorisation, and lead to branch-free compute kernels, they bring along disadvantages. Large blocks restrict the granularity of adaptivity and hence increase the memory footprint and lower the numerical-accuracy-per-byte efficiency. Large block sizes also reduce the block-level concurrency that can be used for dynamic load balancing. In the present paper, we therefore propose a spacetree-block coupling that can dynamically tailor the block size to the compute characteristics. For that purpose, we allow different block sizes per spacetree node. Groups of blocks of the same size are identied automatically throughout the simulation iterations, and a predictor function triggers the replacement of these blocks by one huge, regularly rened block. This predictor can pick up hardware characteristics while the dynamic adaptivity of the fine grid mesh is not constrained. We study such characteristics with a state-of-the-art shallow water solver and examine proper block size choices on AMD Bulldozer and Intel Sandy Bridge processors

    Programming Abstractions for Data Locality

    Get PDF
    The goal of the workshop and this report is to identify common themes and standardize concepts for locality-preserving abstractions for exascale programming models. Current software tools are built on the premise that computing is the most expensive component, we are rapidly moving to an era that computing is cheap and massively parallel while data movement dominates energy and performance costs. In order to respond to exascale systems (the next generation of high performance computing systems), the scientific computing community needs to refactor their applications to align with the emerging data-centric paradigm. Our applications must be evolved to express information about data locality. Unfortunately current programming environments offer few ways to do so. They ignore the incurred cost of communication and simply rely on the hardware cache coherency to virtualize data movement. With the increasing importance of task-level parallelism on future systems, task models have to support constructs that express data locality and affinity. At the system level, communication libraries implicitly assume all the processing elements are equidistant to each other. In order to take advantage of emerging technologies, application developers need a set of programming abstractions to describe data locality for the new computing ecosystem. The new programming paradigm should be more data centric and allow to describe how to decompose and how to layout data in the memory.Fortunately, there are many emerging concepts such as constructs for tiling, data layout, array views, task and thread affinity, and topology aware communication libraries for managing data locality. There is an opportunity to identify commonalities in strategy to enable us to combine the best of these concepts to develop a comprehensive approach to expressing and managing data locality on exascale programming systems. These programming model abstractions can expose crucial information about data locality to the compiler and runtime system to enable performance-portable code. The research question is to identify the right level of abstraction, which includes techniques that range from template libraries all the way to completely new languages to achieve this goal

    Author manuscript, published in "Proceedings of the 15th Workshop on Compilers for Parallel Computers (CPC'10) (2010)" Putting Automatic Polyhedral Compilation for GPGPU to Work

    Get PDF
    Abstract. Automatic parallelization is becoming more important as parallelism becomes ubiquitous. The first step for achieving automation is to develop a theoretical foundation, for example, the polyhedron model. The second step is to implement the algorithms studied in the theoretical framework and getting them to work in a compiler that can be used to parallelize real codes. The polyhedral model is a well-established theoretical foundation for parallelizing codes with static control. In this paper, we present, from a practical point of view, the challenges to solve for getting polyhedral compilation for GPUs to work. We choose the Polyhedral Compiler Collection (PoCC) as compiler infrastructure and target CUDA as the target platform; we plan to support OpenCL in the future.
    corecore