670 research outputs found
The complexity of separating points in the plane
We study the following separation problem: given n connected curves and two points s and t in the plane, compute the minimum number of curves one needs to retain so that any path connecting s to t intersects some of the retained curves. We give the first polynomial (O(n3)) time algorithm for the problem, assuming that the curves have reasonable computational properties. The algorithm is based on considering the intersection graph of the curves, defining an appropriate family of closed walks in the intersection graph that satisfies the 3-path-condition, and arguing that a shortest cycle in the family gives an optimal solution. The 3-path-condition has been used mainly in topological graph theory, and thus its use here makes the connection to topology clear. We also show that the generalized version, where several input points are to be separated, is NP-hard for natural families of curves, like segments in two directions or unit circles
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Minimum Cell Connection in Line Segment Arrangements
We study the complexity of the following cell connection problems in segment arrangements. Given a set of straight-line segments in the plane and two points a and b in different cells of the induced arrangement:
[(i)] compute the minimum number of segments one needs to remove so that there is a path connecting a to b that does not intersect any of the remaining segments; [(ii)] compute the minimum number of segments one needs to remove so that the arrangement induced by the remaining segments has a single cell.
We show that problems (i) and (ii) are NP-hard and discuss some special, tractable cases. Most notably, we provide a near-linear-time algorithm for a variant of problem (i) where the path connecting a
to b must stay inside a given polygon P with a constant number of holes, the segments are contained in P, and the endpoints of the segments are on the boundary of P. The approach for this latter result uses homotopy of paths to group the segments into clusters with the property that either all segments in a cluster or none participate in an optimal solution
QPTAS and Subexponential Algorithm for Maximum Clique on Disk Graphs
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for Maximum Clique on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexponential algorithm running in time 2^{O~(n^{2/3})} for Maximum Clique on disk graphs. In stark contrast, Maximum Clique on intersection graphs of filled ellipses or filled triangles is unlikely to have such algorithms, even when the ellipses are close to unit disks. Indeed, we show that there is a constant ratio of approximation which cannot be attained even in time 2^{n^{1-epsilon}}, unless the Exponential Time Hypothesis fails
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On the Parameterized Complexity of Red-Blue Points Separation
We study the following geometric separation problem: Given a set R of red points and a set B of blue points in the plane, find a minimum-size set of lines that separate R from B. We show that, in its full generality, parameterized by the number of lines k in the solution, the problem is unlikely to be solvable significantly faster than the bruteforce nO(k) -time algorithm, where n is the total number of points. Indeed, we show that an algorithm running in time f(k)ná”(k/log k) , for any computable function f, would disprove ETH. Our reduction crucially relies on selecting lines from a set with a large number of different slopes (i.e., this number is not a function of k). Conjecturing that the problem variant where the lines are required to be axis-parallel is FPT in the number of lines, we show the following preliminary result. Separating R from B with a minimum-size set of axis-parallel lines is FPT in the size of either set, and can be solved in time Oâ(9|B|) (assuming that B is the smaller set)
Minimum cell connection in line segment arrangements
We study the complexity of the following cell connection problems in segment arrangements. Given a set of straight-line segments in the plane and two points a and b in different cells of the induced arrangement:
(i) compute the minimum number of segments one needs to remove so that there is a path connecting a to b that does not intersect any of the remaining segments;
(ii) compute the minimum number of segments one needs to remove so that the arrangement induced by the remaining segments has a single cell.
We show that problems (i) and (ii) are NP-hard and discuss some special, tractable cases. Most notably, we provide a near-linear-time algorithm for a variant of problem (i) where the path connecting a to b must stay inside a given polygon P with a constant number of holes, the segments are contained in P, and the endpoints of the segments are on the boundary of P. The approach for this latter result uses homotopy of paths to group the segments into clusters with the property that either all segments in a cluster or none participate in an optimal solution
QPTAS and subexponential algorithm for maximum clique on disk graphs
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete Mathematics '90]. Since then, it has been an intriguing open question whether or not tractability can be extended to general disk graphs. We show the rather surprising structural result that a disjoint union of cycles is the complement of a disk graph if and only if at most one of those cycles is of odd length. From that, we derive the first QPTAS and subexponential algorithm running in time for \textsc{Maximum Clique} on disk graphs. In stark contrast, \textsc{Maximum Clique} on intersection graphs of filled ellipses or filled triangles is unlikely to have such algorithms, even when the ellipses are close to unit disks. Indeed, we show that there is a constant ratio of approximation which cannot be attained even in time , unless the Exponential Time Hypothesis fails
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Geometric Multicut
We study the following separation problem: Given a collection of colored objects in the plane, compute a shortest âfenceâ F, i.e., a union of curves of minimum total length, that separates every two objects of different colors. Two objects are separated if F contains a simple closed curve that has one object in the interior and the other in the exterior. We refer to the problem as GEOMETRIC k-CUT, where k is the number of different colors, as it can be seen as a geometric analogue to the well-studied multicut problem on graphs. We first give an O(n4log3n)-time algorithm that computes an optimal fence for the case where the input consists of polygons of two colors and n corners in total. We then show that the problem is NP-hard for the case of three colors. Finally, we give a (2â4/3k)-approximation algorithm
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