144 research outputs found

    Towards sound refactoring in erlang

    Get PDF
    Erlang is an actor-based programming language used extensively for building concurrent, reactive systems that are highly available and suff er minimum downtime. Such systems are often mission critical, making system correctness vital. Refactoring is code restructuring that improves the code but does not change behaviour. While using automated refactoring tools is less error-prone than performing refactorings manually, automated refactoring tools still cannot guarantee that the refactoring is correct, i.e., program behaviour is preserved. This leads to lack of trust in automated refactoring tools. We rst survey solutions to this problem proposed in the literature. Erlang refactoring tools as commonly use approximation techniques which do not guarantee behaviour while some other works propose the use of formal methodologies. In this work we aim to develop a formal methodology for refactoring Erlang code. We study behavioural preorders, with a special focus on the testing preorder as it seems most suited to our purpose.peer-reviewe

    Uniqueness typing for a higher-order language

    Get PDF
    We investigate type-based analysis for a higher-order channel passing language with strong update, whereby messages of a different kind are communicated over the same channel. In order to reason about such programs, our type system employs the concept of uniqueness to be able to assert when it is safe to change the object type a channel. We design a type system based on this concept and prove that our type system is sound, meaning that it only accepts programs that do not produce runtime errors.peer-reviewe

    Preliminary Results Towards Contract Monitorability

    Get PDF
    This paper discusses preliminary investigations on the monitorability of contracts for web service descriptions. There are settings where servers do not guarantee statically whether they satisfy some specified contract, which forces the client (i.e., the entity interacting with the server) to perform dynamic checks. This scenario may be viewed as an instance of Runtime Verification, where a pertinent question is whether contracts can be monitored for adequately at runtime, otherwise stated as the monitorability of contracts. We consider a simple language of finitary contracts describing both clients and servers, and develop a formal framework that describes server contract monitoring. We define monitor properties that potentially contribute towards a comprehensive notion of contract monitorability and show that our simple contract language satisfies these properties.Comment: In Proceedings PrePost 2016, arXiv:1605.0809

    Formal proofs for broadcast algorithms

    Get PDF
    Standard distributed algorithmic solutions to recurring distributed problems are commonly specified and described informally. A proper understanding of these distributed algorithms that clarifies ambiguities requires formal descriptions. However, formalisation tends to yield complex descriptions. We formally study two broadcast algorithms and present an encoding framework using a process descriptive language and formalise these algorithms and their specifications using this framework. Following these new formal encodings we discuss correctness proofs for the same algorithms.peer-reviewe

    On Synchronous and Asynchronous Monitor Instrumentation for Actor-based systems

    Full text link
    We study the impact of synchronous and asynchronous monitoring instrumentation on runtime overheads in the context of a runtime verification framework for actor-based systems. We show that, in such a context, asynchronous monitoring incurs substantially lower overhead costs. We also show how, for certain properties that require synchronous monitoring, a hybrid approach can be used that ensures timely violation detections for the important events while, at the same time, incurring lower overhead costs that are closer to those of an asynchronous instrumentation.Comment: In Proceedings FOCLASA 2014, arXiv:1502.0315

    Typing actors using behavioural types

    Get PDF
    The actor model of computation assists and disciplines the development of concurrent programs by forcing the software engineer to reason about high-level concurrency abstractions. While this leads to a better handling of concurrency-related issues, the model itself does not exclude erratic program behaviours. In this paper we consider the actor model and investigate a type-based static analysis to identify actor systems which may behave erraticly during runtime. We consider the notion of behavioural types and consider issues related to the nature of the actor model including non-determinism, multi-party communication, dynamic actor spawning, non-finite computation and a possibly changing communication topology, which we contrast with existing works.peer-reviewe

    Consistently-Detecting Monitors

    Get PDF
    We study a contextual definition for deterministic monitoring based on consistent detections. It is defined in terms of the observed behaviour of the monitor when instrumented over arbitrary systems. We give an alternative, coinductive definition based on controllability which does not rely on system quantifications, and show that it is fully-abstract with respect to the former definition. We then develop a symbolic counterpart to the controllability definition to facilitate an automated analysis for controllable monitors involving data

    Improving Runtime Overheads for detectEr

    Full text link
    We design monitor optimisations for detectEr, a runtime-verification tool synthesising systems of concurrent monitors from correctness properties for Erlang programs. We implement these optimisations as part of the existing tool and show that they yield considerably lower runtime overheads when compared to the unoptimised monitor synthesis.Comment: In Proceedings FESCA 2015, arXiv:1503.0437

    Compositional Reasoning for Explicit Resource Management in Channel-Based Concurrency

    Get PDF
    We define a pi-calculus variant with a costed semantics where channels are treated as resources that must explicitly be allocated before they are used and can be deallocated when no longer required. We use a substructural type system tracking permission transfer to construct coinductive proof techniques for comparing behaviour and resource usage efficiency of concurrent processes. We establish full abstraction results between our coinductive definitions and a contextual behavioural preorder describing a notion of process efficiency w.r.t. its management of resources. We also justify these definitions and respective proof techniques through numerous examples and a case study comparing two concurrent implementations of an extensible buffer.Comment: 51 pages, 7 figure

    Unlocking Blocked Communicating Processes

    Full text link
    We study the problem of disentangling locked processes via code refactoring. We identify and characterise a class of processes that is not lock-free; then we formalise an algorithm that statically detects potential locks and propose refactoring procedures that disentangle detected locks. Our development is cast within a simple setting of a finite linear CCS variant \^a although it suffices to illustrate the main concepts, we also discuss how our work extends to other language extensions.Comment: In Proceedings WWV 2015, arXiv:1508.0338
    • …
    corecore