10,079 research outputs found

    Patterns of variability in early life traits of a Mediterranean coastal fish

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    Spawning dates and pelagic larval duration (PLD) are early life traits (ELT) crucial for understanding life cycles, properly assessing patterns of connectivity and gathering indications about patchiness or homogeneity of larval pools. Considering that little attention has been paid to spatial variability in these traits, we investigated variability of ELT from the analysis of otolith microstructure in the common two-banded sea bream Diplodus vulgaris. In the southwestern Adriatic Sea, along ~200 km of coast (∼1° in latitude, 41.2° to 40.2°N), variability of ELT was assessed at multiple spatial scales. Overall, PLD (ranging from 25 to 61 d) and spawning dates (October 2009 to February 2010) showed significant variability at small scales (i.e. <6 km), but not at larger scales. These outcomes suggest patchiness of the larval pool at small spatial scales. Multiple causal processes underlying the observed variability are discussed, along with the need to properly consider spatial variability in ELT, for example when delineating patterns of connectivity. Copyright © 2013 Inter-Research

    Comparing 2D pictures with 3D replicas for the digital preservation and analysis of tangible heritage

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    In this paper, we present two experiments designed to compare 2D digital pictures and 3D digital replicas of artefacts, to understand how differently these media facilitate the perception and understanding of our past. Archaeologists and museum experts have commonly used 2D digital pictures to preserve and study artefacts. Recently these scholars have also started to use 3D digital archives for their studies. Yet we still need to determine how these two formats (2D vs 3D) affect the perception of our past. Results to our experiments point to 3D digital replicas of artifacts as more effective means to digitally preserve tangible cultural heritage, since 3D multi-visualization augments the perception of physical characteristics of the artifacts allowing a more embodied experience with these objects. Our experiments also suggest that multi-visualization (i.e., point-cloud, mesh, and color information) helps the viewers to overcome their personal conceptualization of specific objects.This is the author accepted manuscript. The final version is available from Taylor & Francis via http://dx.doi.org/10.1080/09647775.2015.104251

    Framing the past: How virtual experience affects bodily description of artefacts

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    This study uses a novel, interdisciplinary approach to investigate how people describe ancient artefacts. Here, we focus on gestures. Researchers have shown that gestures are important in communication, and those researchers often make a distinction between beat and iconic gestures. Iconic gestures convey meaning, specifically, visual-spatial information. Beat gestures do not convey meaning; they facilitate lexical access. In our study, we videotaped participants while they described artefacts presented through varied media: visual examination, physical interaction, and three-dimensional virtual and material replica (i.e., 3D prints) interaction. Video analysis revealed that media type affected gesture production. Participants who viewed actual objects displayed in a museum-style case produced few gestures in their descriptions. This finding suggests that traditional museum displays may diminish or limit museum users degree of engagement with ancient artefacts. This interdisciplinary work advances our knowledge of material culture by providing new insights into how people use and experience ancient artefacts in varied presentations. Implications for virtual reproduction in research, education, and communication in archaeology are discussed.This paper is part of a larger study on how people perceive ancient artefacts, which was partially funded by the University of California Humanities Network and the Center for the Humanities at the University of California, Merced.This is the author accepted manuscript. The final version is available from Elsevier via http://dx.doi.org/10.1016/j.culher.2015.04.00

    Dispersal of larval and juvenile seabream: Implications for Mediterranean marine protected areas

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    In the marine context, information about dispersal is essential for the design of networks of marine protected areas (MPAs). Generally, most of the dispersal of demersal fishes is thought to be driven by the transport of eggs and larvae in currents, with the potential contribution of dispersal in later life stages relatively minimal.Using otolith chemistry analyses, we estimate dispersal patterns across a spatial scale of approximately 180. km at both propagule (i.e. eggs and larvae) and juvenile (i.e. between settlement and recruitment) stages of a Mediterranean coastal fishery species, the two-banded seabream Diplodus vulgaris. We detected three major natal sources of propagules replenishing local populations in the entire study area, suggesting that propagule dispersal distance extends to at least 90. km. For the juvenile stage, we detected dispersal of up to 165. km. Our work highlights the surprising and significant role of dispersal during the juvenile life stages as an important mechanism connecting populations. Such new insights are crucial for creating effective management strategies (e.g. MPAs and MPA networks) and to gain support from policymakers and stakeholders, highlighting that MPA benefits can extend well beyond MPA borders, and not only via dispersal of eggs and larvae, but also through movement by juveniles

    Effects of recreational scuba diving on Mediterranean fishes: evidence of involuntary feeding?

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    Despite a large body of literature assessing the impacts of recreational scuba diving on marine habitats, little attention has been paid to the potentially harmful effects this has on fishes. The aim of this study was the assessment of the immediate response of different fish species to divers’ activities. A decrease of fishes’ natural diffidence towards divers is shown, probably due to an enhanced availability of their prey as a result of divers’ contacts with the substrate

    A globally stable convergent algorithm for the integration of constrained mechanical systems

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    In this paper the problem of simulation of con- strained mechanical systems is addressed. In modeling multi- body mechanical systems, the Lagrange formulation produces a redundant set of differential-algebraic equations, the integra- tion of which can lead to several difficulties, for example the drift of the “constraint violation”. One of the most popular approaches to alleviate this issue is the so-called Baumgarte’s method that relies on a linear feedback mechanism. This method can however lead to numerical instabilities when applied to nonlinear (mechanical) systems. The objective of this study is to propose a new method that ensures existence of solutions and makes the constraint manifold asymptotically attractive. The proposed technique is illustrated by means of a simple example

    A globally stable algorithm for the integration of high-index differential-algebraic systems

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    The problem of constraint stabilization and numerical integration for differential-algebraic systems is addressed using Lyapunov theory. It is observed that the application of stabilization methods which rely on a linear feedback mechanism to nonlinear systems may result in trajectories with finite escape time. To overcome this problem we propose a method based on a nonlinear stabilization mechanism which guarantees the global existence and convergence of the solutions. Discretization schemes, which preserve the properties of the method, are also presented. The results are illustrated by means of the numerical integration of a slider-crank mechanism

    3D printing and immersive visualization for improved perception of ancient artifacts

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    This article investigates the use of 3D immersive virtual environments and 3D prints for interaction with past material culture over traditional observation without manipulation. Our work is motivated by studies in heritage, museum, and cognitive sciences indicating the importance of object manipulation for understanding present and ancient artifacts. While virtual immersive environments and 3D prints have started to be incorporated in heritage research and museum displays as a way to provide improved manipulation experiences, little is known about how these new technologies affect the perception of our past. This article provides first results obtained with three experiments designed to investigate the benefits and tradeoffs in using these technologies. Our results indicate that traditional museum displays limit the experience with past material culture, and reveal how our sample of participants favor tactile and immersive 3D virtual experiences with artifacts over visual non-manipulative experiences with authentic objects. This paper is part of a larger study on how people perceive ancient artifacts, which was partially funded by the University of California Humanities Network and the Center for the Humanities at the University of California, Merced.This is the author accepted manuscript. The final version is available from MIT Press via http://dx.doi.org/10.1162/PRES_a_0022

    N=1 Matter from Fractional Branes

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    We study a bound state of fractional D3-branes localized inside the world-volume of fractional D7-branes on the orbifold C^3/Z_2 x Z_2. We determine the open string spectrum that leads to N=1 U(N1)xU(N2)xU(N3)xU(N4) gauge theory with matter having the number of D7-branes as a flavor index. We derive the linearized boundary action of the D7-brane on this orbifold using the boundary state formalism and we discuss the tadpole cancellation. After computing the asymptotic expression of the supergravity solution the anomalies of the gauge theory are reproduced.Comment: LaTeX 20 pages, 1 figure, small changes and references adde

    Inconsistent relationships among protection, benthic assemblage, habitat complexity and fish biomass in Mediterranean temperate rocky reefs

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    Marine Protected Areas (MPAs) have been proved to effectively protect and restore fish assemblages. There is mixed evidence regarding the effects of MPAs on benthic assemblages, habitat complexity, and how protection might mediate the effects of habitat features (including biotic and abiotic components) on fish assemblages, with very little information concerning temperate areas. Here, our aim is to assess how protection 1) influences benthic assemblages and habitat complexity, and 2) mediates the effects of habitat complexity on fishes. Using non-destructive methods (photosampling for shallow rocky benthic assemblages, and underwater visual census using strip transects for fish assemblages) to characterize benthic and fish assemblages, we sampled 15 Mediterranean locations, each including protected and unprotected sites. In all, we sampled 90 sites, and analyzed 2,760 photos and 800 replicated transects, gathering information on 44 benthic and 72 fish taxa. Abiotic, biotic and synthetic (i.e. combining the previous two) complexity indices have been computed to synthesize habitat features. Overall, whole benthic assemblages did not significantly differ between protected and unprotected conditions, but higher cover of the ecologically important erect algae belonging to the genus Cystoseira sensu lato was recorded within MPAs. Abiotic, biotic and synthetic complexity did not show clear patterns related to protection levels, displaying inconsistent responses between different locations. Our findings highlight that protection has a generally positive effect on fish biomass, this latter variable responding independently of the habitat complexity. Our study, in conclusion, confirms that MPAs can be effective to protect and restore rocky-reef assemblages, highlighting the need for more in-depth exploration of the mechanisms determining the different responses of benthic taxa to protection and how this can influence the associated fish assemblages
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