1,110 research outputs found
Evidence for a circumplanetary disk around protoplanet PDS 70 b
We present the first observational evidence for a circumplanetary disk around
the protoplanet PDS~70~b, based on a new spectrum in the band acquired with
VLT/SINFONI. We tested three hypotheses to explain the spectrum: Atmospheric
emission from the planet with either (1) a single value of extinction or (2)
variable extinction, and (3) a combined atmospheric and circumplanetary disk
model. Goodness-of-fit indicators favour the third option, suggesting
circumplanetary material contributing excess thermal emission --- most
prominent at m. Inferred accretion rates (-- yr) are compatible with observational
constraints based on the H and Br lines. For the planet, we
derive an effective temperature of 1500--1600 K, surface gravity , radius , mass , and possible thick clouds.
Models with variable extinction lead to slightly worse fits. However, the
amplitude (mag) and timescale of variation
(~years) required for the extinction would also suggest
circumplanetary material.Comment: 8 pages, 2 figures, 1 table. This is a pre-copyedited,
author-produced PDF of an article accepted for publication in ApJL on 2019
May 1
Shoot at first sight! First person shooter players display reduced reaction time and compromised inhibitory control in comparison to other video game players
Studies have shown that regular video game use might improve cognitive and social skills. In contrast, other studies have documented the negative outcomes of excessive gaming vis-à-vis health and socioprofessional spheres. Both positive and negative outcomes of video game use were linked to their structural characteristics (i.e., features that make the game appealing or are inducements for all gamers to keep playing regularly). The current study tested whether active video gamers from main genres (massively multiplayer online role-playing games, online first person shooter, multiplayer online battle arena) differed in a laboratory task that measured inhibitory control. Eighty-one gamers performed the Hybrid-Stop Task, assessing restraint (go/no-go trials) and cancellation (stop-signal trials) processes of a prepotent response. They completed additional self-reported questionnaires measuring demographics, problematic video game use, impulsivity traits, and depressive symptoms. Results showed that when confounding variables were controlled for, participants who favored online first person shooter were characterized by accelerated motor responses yet reduced abilities to cancel a prepotent response. No differences between groups were identified regarding the restraint process. The findings of this pilot study might have clear implications for video gaming research by supporting the critical importance of distinguishing between video game genres when considering their specific potential benefits and detrimental effects
Double-Stranded RNA Technology to Control Insect Pests: Current Status and Challenges
Exploiting the RNA interference (RNAi) gene mechanism to silence essential genes in pest insects, leading to toxic effects, has surfaced as a promising new control strategy in the past decade. While the first commercial RNAi-based products are currently coming to market, the application against a wide range of insect species is still hindered by a number of challenges. In this review, we discuss the current status of these RNAi- based products and the different delivery strategies by which insects can be targeted by the RNAi-triggering double-stranded RNA (dsRNA) molecules. Furthermore, this review also addresses a number of physiological and cellular barriers, which can lead to decreased RNAi efficacy in insects. Finally, novel non-transgenic delivery technologies, such as polymer or liposomic nanoparticles, peptide-based delivery vehicles and viral- like particles, are also discussed, as these could overcome these barriers and lead to effective RNAi-based pest control
Double-stranded RNA technology to control insect pests : current status and challenges
Exploiting the RNA interference (RNAi) gene mechanism to silence essential genes in pest insects, leading to toxic effects, has surfaced as a promising new control strategy in the past decade. While the first commercial RNAi-based products are currently coming to market, the application against a wide range of insect species is still hindered by a number of challenges. In this review, we discuss the current status of these RNAi-based products and the different delivery strategies by which insects can be targeted by the RNAi-triggering double-stranded RNA (dsRNA) molecules. Furthermore, this review also addresses a number of physiological and cellular barriers, which can lead to decreased RNAi efficacy in insects. Finally, novel non-transgenic delivery technologies, such as polymer or liposomic nanoparticles, peptide-based delivery vehicles and viral-like particles, are also discussed, as these could overcome these barriers and lead to effective RNAi-based pest control
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