7,439 research outputs found

    Consistent 3D Quantum Gravity on Lens Spaces

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    We study non-perturbative quantization of 3d gravity with positive cosmological constant (de Sitter space being the prototype vacuum solution, whose Euclideanization of course gives the three sphere) on the background topology of lens space, which is a three spheres modulo a discrete group. Instead of the strategy followed by a recent work \cite{Castro:2011xb}, which compares results in the second and first order formulations of gravity, we concentrate on the later solely. We note, as a striking feature, that the quantization, that relies heavily on the axiomatics of topological quantum field theory (TQFT) can only be consistently carried by augmenting the conventional theory by an additional topological term coupled through a dimensionless parameter. More importantly the introduction of this additional parameter renders the theory finite.Comment: New section and references added. Accepted in Phys. Rev. D for publicatio

    Geometric Prequantization of the Moduli Space of the Vortex equations on a Riemann surface

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    The moduli space of solutions to the vortex equations on a Riemann surface are well known to have a symplectic (in fact K\"{a}hler) structure. We show this symplectic structure explictly and proceed to show a family of symplectic (in fact, K\"{a}hler) structures ΩΨ0\Omega_{\Psi_0} on the moduli space, parametrised by Ψ0\Psi_0, a section of a line bundle on the Riemann surface. Next we show that corresponding to these there is a family of prequantum line bundles PΨ0{\mathcal P}_{\Psi_0} on the moduli space whose curvature is proportional to the symplectic forms ΩΨ0\Omega_{\Psi_0}.Comment: 8 page

    Similarity based cooperation and spatial segregation

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    We analyze a cooperative game, where the cooperative act is not based on the previous behaviour of the co-player, but on the similarity between the players. This system has been studied in a mean-field description recently [A. Traulsen and H. G. Schuster, Phys. Rev. E 68, 046129 (2003)]. Here, the spatial extension to a two-dimensional lattice is studied, where each player interacts with eight players in a Moore neighborhood. The system shows a strong segregation independent on parameters. The introduction of a local conversion mechanism towards tolerance allows for four-state cycles and the emergence of spiral waves in the spatial game. In the case of asymmetric costs of cooperation a rich variety of complex behavior is observed depending on both cooperation costs. Finally, we study the stabilization of a cooperative fixed point of a forecast rule in the symmetric game, which corresponds to cooperation across segregation borders. This fixed point becomes unstable for high cooperation costs, but can be stabilized by a linear feedback mechanism.Comment: 7 pages, 9 figure

    Emotional Strategies as Catalysts for Cooperation in Signed Networks

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    The evolution of unconditional cooperation is one of the fundamental problems in science. A new solution is proposed to solve this puzzle. We treat this issue with an evolutionary model in which agents play the Prisoner's Dilemma on signed networks. The topology is allowed to co-evolve with relational signs as well as with agent strategies. We introduce a strategy that is conditional on the emotional content embedded in network signs. We show that this strategy acts as a catalyst and creates favorable conditions for the spread of unconditional cooperation. In line with the literature, we found evidence that the evolution of cooperation most likely occurs in networks with relatively high chances of rewiring and with low likelihood of strategy adoption. While a low likelihood of rewiring enhances cooperation, a very high likelihood seems to limit its diffusion. Furthermore, unlike in non-signed networks, cooperation becomes more prevalent in denser topologies.Comment: 24 pages, Accepted for publication in Advances in Complex System

    Protocol Requirements for Self-organizing Artifacts: Towards an Ambient Intelligence

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    We discuss which properties common-use artifacts should have to collaborate without human intervention. We conceive how devices, such as mobile phones, PDAs, and home appliances, could be seamlessly integrated to provide an "ambient intelligence" that responds to the user's desires without requiring explicit programming or commands. While the hardware and software technology to build such systems already exists, as yet there is no standard protocol that can learn new meanings. We propose the first steps in the development of such a protocol, which would need to be adaptive, extensible, and open to the community, while promoting self-organization. We argue that devices, interacting through "game-like" moves, can learn to agree about how to communicate, with whom to cooperate, and how to delegate and coordinate specialized tasks. Thus, they may evolve a distributed cognition or collective intelligence capable of tackling complex tasks.Comment: To be presented at 5th International Conference on Complex System

    Nonequilibrium phase transition in a model for social influence

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    We present extensive numerical simulations of the Axelrod's model for social influence, aimed at understanding the formation of cultural domains. This is a nonequilibrium model with short range interactions and a remarkably rich dynamical behavior. We study the phase diagram of the model and uncover a nonequilibrium phase transition separating an ordered (culturally polarized) phase from a disordered (culturally fragmented) one. The nature of the phase transition can be continuous or discontinuous depending on the model parameters. At the transition, the size of cultural regions is power-law distributed.Comment: 5 pages, 4 figure

    Cultural transmission and optimization dynamics

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    We study the one-dimensional version of Axelrod's model of cultural transmission from the point of view of optimization dynamics. We show the existence of a Lyapunov potential for the dynamics. The global minimum of the potential, or optimum state, is the monocultural uniform state, which is reached for an initial diversity of the population below a critical value. Above this value, the dynamics settles in a multicultural or polarized state. These multicultural attractors are not local minima of the potential, so that any small perturbation initiates the search for the optimum state. Cultural drift is modelled by such perturbations acting at a finite rate. If the noise rate is small, the system reaches the optimum monocultural state. However, if the noise rate is above a critical value, that depends on the system size, noise sustains a polarized dynamical state.Comment: 11 pages, 10 figures include
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