333 research outputs found

    Two conversational languages for control theoretical computations in the time sharing mode

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    Two conversational languages for control theory applications on direct-access time sharing compute

    Zero-gravity movement studies

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    The use of computer graphics to simulate the movement of articulated animals and mechanisms has a number of uses ranging over many fields. Human motion simulation systems can be useful in education, medicine, anatomy, physiology, and dance. In biomechanics, computer displays help to understand and analyze performance. Simulations can be used to help understand the effect of external or internal forces. Similarly, zero-gravity simulation systems should provide a means of designing and exploring the capabilities of hypothetical zero-gravity situations before actually carrying out such actions. The advantage of using a simulation of the motion is that one can experiment with variations of a maneuver before attempting to teach it to an individual. The zero-gravity motion simulation problem can be divided into two broad areas: human movement and behavior in zero-gravity, and simulation of articulated mechanisms

    Text-based Editing of Talking-head Video

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    Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then chooses segments of the input corpus as base material. The annotated parameters corresponding to the selected segments are seamlessly stitched together and used to produce an intermediate video representation in which the lower half of the face is rendered with a parametric face model. Finally, a recurrent video generation network transforms this representation to a photorealistic video that matches the edited transcript. We demonstrate a large variety of edits, such as the addition, removal, and alteration of words, as well as convincing language translation and full sentence synthesis

    Tropospheric Scatter Propagation Measurements Beyond the Horizon in Arid Zone-A Note

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    Tropospheric scatter study beyond the horizon radio link presently necessitates tests to establish the median path loss and to determine the magnitude and duration of the path loss variations. The average basic transmission loss of the scattered component, Lbs can be found if K (ratio of r.m.s. value of scattered and constant component) and the resultant basic transmission loss Lbm are known. This paper also deals with the diurnal and seasonal behaviour of signal strength, based on the ana!ysis of about ten months recording on a C band Troposcatter Link between Pilani and Delhi

    {Disentangled3D}: {L}earning a {3D} Generative Model with Disentangled Geometry and Appearance from Monocular Images

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    Emergence of hyperons in failed supernovae: trigger of the black hole formation

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    We investigate the emergence of strange baryons in the dynamical collapse of a non-rotating massive star to a black hole by the neutrino-radiation hydrodynamical simulations in general relativity. By following the dynamical formation and collapse of nascent proto-neutron star from the gravitational collapse of a 40Msun star adopting a new hyperonic EOS table, we show that the hyperons do not appear at the core bounce but populate quickly at ~0.5-0.7 s after the bounce to trigger the re-collapse to a black hole. They start to show up off center owing to high temperatures and later prevail at center when the central density becomes high enough. The neutrino emission from the accreting proto-neutron star with the hyperonic EOS stops much earlier than the corresponding case with a nucleonic EOS while the average energies and luminosities are quite similar between them. These features of neutrino signal are a potential probe of the emergence of new degrees of freedom inside the black hole forming collapse.Comment: 11 pages, 3 figures, accepted for publication in ApJ

    Creating works-like prototypes of mechanical objects

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    Designers often create physical works-like prototypes early in the product development cycle to explore possible mechanical architectures for a design. Yet, creating functional prototypes requires time and expertise, which discourages rapid design iterations. Designers must carefully specify part and joint parameters to ensure that parts move and fit and together in the intended manner. We present an interactive system that streamlines the process by allowing users to annotate rough 3D models with high-level functional relationships(e.g., part A fits inside part B). Based on these relationships, our system optimizes the model geometry to produce a working design. We demonstrate the versatility of our system by using it to design a variety of works-like prototypes

    Chapter 14 - Regional development and cooperation

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    This chapter provides an assessment of knowledge and practice on regional development and cooperation to achieve climate change mitigation. It will examine the regional trends and dimensions of the mitigation challenge. It will also analyze what role regional initiatives, both with a focus on climate change and in other domains such as trade, can play in addressing these mitigation challenges. The regional dimension of mitigation was not explicitly addressed in the IPCC Fourth Assessment Report (AR4). Its discussion of policies, instruments, and cooperative agreements (Working Group III AR4, Chapter 13) was focused primarily on the global and national level. However, mitigation challenges and opportunities differ significantly by region. This is particularly the case for the interaction between development / growth opportunities and mitigation policies, which are closely linked to resource endowments, the level of economic development, patterns of urbanization and industrialization, access to finance and technology, and - more broadly - the capacity to develop and implement various mitigation options. There are also modes of regional cooperation, ranging from regional initiatives focused specifically on climate change (such as the emissions trading scheme (ETS) of the European Union (EU)) to other forms of cooperation in the areas of trade, energy, or infrastructure, that could potentially provide a platform for delivering and implementing mitigation policies. These dimensions will be examined in this chapter. Specifically, this chapter will address the following questions: - Why is the regional level important for analyzing and achieving mitigation objectives? - What are the trends, challenges, and policy options for mitigation in different regions? - To what extent are there promising opportunities, existing examples, and barriers for leapfrogging in technologies and development strategies to low-carbon development paths for different regions? - What are the interlinkages between mitigation and adaptation at the regional level? - To what extent can regional initiatives and regional integration and cooperation promote an agenda of low-carbon climate-resilient development? What has been the record of such initiatives, and what are the barriers? Can they serve as a platform for further mitigation activities

    State of the Art on Neural Rendering

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    Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the automatic generation of shape, materials, lighting, and other aspects of scenes remains a challenging problem that, if solved, would make photo-realistic computer graphics more widely accessible. Concurrently, progress in computer vision and machine learning have given rise to a new approach to image synthesis and editing, namely deep generative models. Neural rendering is a new and rapidly emerging field that combines generative machine learning techniques with physical knowledge from computer graphics, e.g., by the integration of differentiable rendering into network training. With a plethora of applications in computer graphics and vision, neural rendering is poised to become a new area in the graphics community, yet no survey of this emerging field exists. This state-of-the-art report summarizes the recent trends and applications of neural rendering. We focus on approaches that combine classic computer graphics techniques with deep generative models to obtain controllable and photo-realistic outputs. Starting with an overview of the underlying computer graphics and machine learning concepts, we discuss critical aspects of neural rendering approaches. This state-of-the-art report is focused on the many important use cases for the described algorithms such as novel view synthesis, semantic photo manipulation, facial and body reenactment, relighting, free-viewpoint video, and the creation of photo-realistic avatars for virtual and augmented reality telepresence. Finally, we conclude with a discussion of the social implications of such technology and investigate open research problems

    Contributions from economics of adaptation to decision making: an example for the autonomous community of the Basque Country

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    As a consequence of Climate Change sea level rise as well as a change in the intensity and propensity of rain are expected in the Basque Country. Valuing the costs and benefits of adapting to these changes becomes an important piece of information for the planning process. This paper develops two methodological frameworks. The first one devoted to estimating the economic impacts to urban areas of an increase in the risk of flooding. The values estimated for the Nervión river in the city of Amurrio (Álava) indicate that the average expected damage will increase in 15 per cent as a consequence of CC (from €56,097 to €64,451). For an extreme episode the total loss could increase to €20 million. The second framework is oriented towards the valuation of the damages as a consequence of sea level rise for 2100. The values in this case range from €87 to €231 million, that is, between €0.87 and €2.3 million per hectare
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