10 research outputs found

    Exploratory Behavior, Trap Models and Glass Transitions

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    A random walk is performed on a disordered landscape composed of NN sites randomly and uniformly distributed inside a dd-dimensional hypercube. The walker hops from one site to another with probability proportional to exp[βE(D)]\exp [- \beta E(D)], where β=1/T\beta = 1/T is the inverse of a formal temperature and E(D)E(D) is an arbitrary cost function which depends on the hop distance DD. Analytic results indicate that, if E(D)=DdE(D) = D^{d} and NN \to \infty, there exists a glass transition at βd=πd/2/Γ(d/2+1)\beta_d = \pi^{d/2}/\Gamma(d/2 + 1). Below TdT_d, the average trapping time diverges and the system falls into an out-of-equilibrium regime with aging phenomena. A L\'evy flight scenario and applications to exploratory behavior are considered.Comment: 4 pages, 1 figure, new versio

    Escaping from cycles through a glass transition

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    A random walk is performed over a disordered media composed of NN sites random and uniformly distributed inside a dd-dimensional hypercube. The walker cannot remain in the same site and hops to one of its nn neighboring sites with a transition probability that depends on the distance DD between sites according to a cost function E(D)E(D). The stochasticity level is parametrized by a formal temperature TT. In the case T=0T = 0, the walk is deterministic and ergodicity is broken: the phase space is divided in a O(N){\cal O}(N) number of attractor basins of two-cycles that trap the walker. For d=1d = 1, analytic results indicate the existence of a glass transition at T1=1/2T_1 = 1/2 as NN \to \infty. Below T1T_1, the average trapping time in two-cycles diverges and out-of-equilibrium behavior appears. Similar glass transitions occur in higher dimensions choosing a proper cost function. We also present some results for the statistics of distances for Poisson spatial point processes.Comment: 11 pages, 4 figure

    Finite size and dimensional dependence in the euclidean traveling salesman problem

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    Coloring geographical threshold graphs

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    Coloring geographical threshold graphs

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    We propose a coloring algorithm for sparse random graphs generated by the geographical threshold graph (GTG) model, a generalization of random geometric graphs (RGG). In a GTG, nodes are distributed in a Euclidean space, and edges are assigned according to a threshold function involving the distance between nodes as well as randomly chosen node weights. The motivation for analyzing this model is that many real networks (e.g., wireless networks, the Internet, etc.) need to be studied by using a “richer ” stochastic model (which in this case includes both a distance between nodes and weights on the nodes). Here, we analyze the GTG coloring algorithm together with the graph’s clique number, showing formally that in spite of the differences in structure between GTG and RGG, the asymptotic behavior of the ln n chromatic number is identical: χ = (1 + o(1)). Finally, ln ln n we consider the leading corrections to this expression, again using the coloring algorithm and clique number to provide bounds on the chromatic number. We show that the gap between the lower and upper bound is within C ln n/(ln ln n) 2, and specify the constant C.

    Transport Processes in Cells

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