94 research outputs found

    Time After Time: Notes on Delays In Spiking Neural P Systems

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    Spiking Neural P systems, SNP systems for short, are biologically inspired computing devices based on how neurons perform computations. SNP systems use only one type of symbol, the spike, in the computations. Information is encoded in the time differences of spikes or the multiplicity of spikes produced at certain times. SNP systems with delays (associated with rules) and those without delays are two of several Turing complete SNP system variants in literature. In this work we investigate how restricted forms of SNP systems with delays can be simulated by SNP systems without delays. We show the simulations for the following spike routing constructs: sequential, iteration, join, and split.Comment: 11 pages, 9 figures, 4 lemmas, 1 theorem, preprint of Workshop on Computation: Theory and Practice 2012 at DLSU, Manila together with UP Diliman, DLSU, Tokyo Institute of Technology, and Osaka universit

    P Systems with Minimal Left and Right Insertion and Deletion

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    In this article we investigate the operations of insertion and deletion performed at the ends of a string. We show that using these operations in a P systems framework (which corresponds to using specific variants of graph control), computational completeness can even be achieved with the operations of left and right insertion and deletion of only one symbol

    Counting Membrane Systems

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    A decision problem is one that has a yes/no answer, while a counting problem asks how many possible solutions exist associated with each instance. Every decision problem X has associated a counting problem, denoted by #X, in a natural way by replacing the question “is there a solution?” with “how many solutions are there?”. Counting problems are very attractive from a computational complexity point of view: if X is an NP-complete problem then the counting version #X is NP-hard, but the counting version of some problems in class P can also be NP-hard. In this paper, a new class of membrane systems is presented in order to provide a natural framework to solve counting problems. The class is inspired by a special kind of non-deterministic Turing machines, called counting Turing machines, introduced by L. Valiant. A polynomial-time and uniform solution to the counting version of the SAT problem (a well-known #P-complete problem) is also provided, by using a family of counting polarizationless P systems with active membranes, without dissolution rules and division rules for non-elementary membranes but where only very restrictive cooperation (minimal cooperation and minimal production) in object evolution rules is allowed

    Simulating Turing Machines with Polarizationless P Systems with Active Membranes

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    We prove that every single-tape deterministic Turing machine working in t(n) t(n) time, for some function t:N→N t:N→N , can be simulated by a uniform family of polarizationless P systems with active membranes. Moreover, this is done without significant slowdown in the working time. Furthermore, if logt(n) log⁡t(n) is space constructible, then the members of the uniform family can be constructed by a family machine that uses O(logt(n)) O(log⁡t(n)) space.Ministerio de Economía y Competitividad TIN2012-3743

    Priorities, Promoters and Inhibitors in Deterministic Non-Cooperative P Systems

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    Membrane systems (with symbol objects) are distributed controlled multiset processing systems. Non-cooperative P systems with either promoters or inhibitors (of weight not restricted to one) are known to be computationally complete. Since recently, it is known that the power of the deterministic subclass of such systems is subregular. We present new results on the weight of promoters and inhibitors, as well as for characterizing the systems with priorities only

    A Computational Complexity Theory in Membrane Computing

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    In this paper, a computational complexity theory within the framework of Membrane Computing is introduced. Polynomial complexity classes associated with di erent models of cell-like and tissue-like membrane systems are de ned and the most relevant results obtained so far are presented. Many attractive characterizations of P 6= NP conjecture within the framework of a bio-inspired and non-conventional computing model are deduced.Ministerio de Educación y Ciencia TIN2006-13425Junta de Andalucía P08–TIC-0420

    Computing with cells: membrane systems - some complexity issues.

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    Membrane computing is a branch of natural computing which abstracts computing models from the structure and the functioning of the living cell. The main ingredients of membrane systems, called P systems, are (i) the membrane structure, which consists of a hierarchical arrangements of membranes which delimit compartments where (ii) multisets of symbols, called objects, evolve according to (iii) sets of rules which are localised and associated with compartments. By using the rules in a nondeterministic/deterministic maximally parallel manner, transitions between the system configurations can be obtained. A sequence of transitions is a computation of how the system is evolving. Various ways of controlling the transfer of objects from one membrane to another and applying the rules, as well as possibilities to dissolve, divide or create membranes have been studied. Membrane systems have a great potential for implementing massively concurrent systems in an efficient way that would allow us to solve currently intractable problems once future biotechnology gives way to a practical bio-realization. In this paper we survey some interesting and fundamental complexity issues such as universality vs. nonuniversality, determinism vs. nondeterminism, membrane and alphabet size hierarchies, characterizations of context-sensitive languages and other language classes and various notions of parallelism

    Evaluating space measures in P systems

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    P systems with active membranes are a variant of P systems where membranes can be created by division of existing membranes, thus creating an exponential amount of resources in a polynomial number of steps. Time and space complexity classes for active membrane systems have been introduced, to characterize classes of problems that can be solved by different membrane systems making use of different resources. In particular, space complexity classes introduced initially considered a hypothetical real implementation by means of biochemical materials, assuming that every single object or membrane requires some constant physical space (corresponding to unary notation). A different approach considered implementation of P systems in silico, allowing to store the multiplicity of each object in each membrane using binary numbers. In both cases, the elements contributing to the definition of the space required by a system (namely, the total number of membranes, the total number of objects, the types of different membranes, and the types of different objects) was considered as a whole. In this paper, we consider a different definition for space complexity classes in the framework of P systems, where each of the previous elements is considered independently. We review the principal results related to the solution of different computationally hard problems presented in the literature, highlighting the requirement of every single resource in each solution. A discussion concerning possible alternative solutions requiring different resources is presented

    Limits of the power of Tissue P systems with cell division

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    Tissue P systems generalize the membrane structure tree usual in original models of P systems to an arbitrary graph. Basic opera- tions in these systems are communication rules, enriched in some variants with cell division or cell separation. Several variants of tissue P systems were recently studied, together with the concept of uniform families of these systems. Their computational power was shown to range between P and NP ? co-NP , thus characterizing some interesting borderlines between tractability and intractability. In this paper we show that com- putational power of these uniform families in polynomial time is limited by the class PSPACE . This class characterizes the power of many clas- sical parallel computing model
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