2,276 research outputs found

    Automatic Test Generation for Space

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    The European Space Agency (ESA) uses an engine to perform tests in the Ground Segment infrastructure, specially the Operational Simulator. This engine uses many different tools to ensure the development of regression testing infrastructure and these tests perform black-box testing to the C++ simulator implementation. VST (VisionSpace Technologies) is one of the companies that provides these services to ESA and they need a tool to infer automatically tests from the existing C++ code, instead of writing manually scripts to perform tests. With this motivation in mind, this paper explores automatic testing approaches and tools in order to propose a system that satisfies VST needs

    Updating constraint preconditioners for KKT systems in quadratic programming via low-rank corrections

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    This work focuses on the iterative solution of sequences of KKT linear systems arising in interior point methods applied to large convex quadratic programming problems. This task is the computational core of the interior point procedure and an efficient preconditioning strategy is crucial for the efficiency of the overall method. Constraint preconditioners are very effective in this context; nevertheless, their computation may be very expensive for large-scale problems, and resorting to approximations of them may be convenient. Here we propose a procedure for building inexact constraint preconditioners by updating a "seed" constraint preconditioner computed for a KKT matrix at a previous interior point iteration. These updates are obtained through low-rank corrections of the Schur complement of the (1,1) block of the seed preconditioner. The updated preconditioners are analyzed both theoretically and computationally. The results obtained show that our updating procedure, coupled with an adaptive strategy for determining whether to reinitialize or update the preconditioner, can enhance the performance of interior point methods on large problems.Comment: 22 page

    Inductive assertions patterns for recursive procedures

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    Exploring Task Mappings on Heterogeneous MPSoCs using a Bias-Elitist Genetic Algorithm

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    Exploration of task mappings plays a crucial role in achieving high performance in heterogeneous multi-processor system-on-chip (MPSoC) platforms. The problem of optimally mapping a set of tasks onto a set of given heterogeneous processors for maximal throughput has been known, in general, to be NP-complete. The problem is further exacerbated when multiple applications (i.e., bigger task sets) and the communication between tasks are also considered. Previous research has shown that Genetic Algorithms (GA) typically are a good choice to solve this problem when the solution space is relatively small. However, when the size of the problem space increases, classic genetic algorithms still suffer from the problem of long evolution times. To address this problem, this paper proposes a novel bias-elitist genetic algorithm that is guided by domain-specific heuristics to speed up the evolution process. Experimental results reveal that our proposed algorithm is able to handle large scale task mapping problems and produces high-quality mapping solutions in only a short time period.Comment: 9 pages, 11 figures, uses algorithm2e.st

    Uniform Uncertainty Principle and signal recovery via Regularized Orthogonal Matching Pursuit

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    This paper seeks to bridge the two major algorithmic approaches to sparse signal recovery from an incomplete set of linear measurements -- L_1-minimization methods and iterative methods (Matching Pursuits). We find a simple regularized version of the Orthogonal Matching Pursuit (ROMP) which has advantages of both approaches: the speed and transparency of OMP and the strong uniform guarantees of the L_1-minimization. Our algorithm ROMP reconstructs a sparse signal in a number of iterations linear in the sparsity (in practice even logarithmic), and the reconstruction is exact provided the linear measurements satisfy the Uniform Uncertainty Principle.Comment: This is the final version of the paper, including referee suggestion

    Having Fun in Learning Formal Specifications

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    There are many benefits in providing formal specifications for our software. However, teaching students to do this is not always easy as courses on formal methods are often experienced as dry by students. This paper presents a game called FormalZ that teachers can use to introduce some variation in their class. Students can have some fun in playing the game and, while doing so, also learn the basics of writing formal specifications in the form of pre- and post-conditions. Unlike existing software engineering themed education games such as Pex and Code Defenders, FormalZ takes the deep gamification approach where playing gets a more central role in order to generate more engagement. This short paper presents our work in progress: the first implementation of FormalZ along with the result of a preliminary users' evaluation. This implementation is functionally complete and tested, but the polishing of its user interface is still future work

    Submodular Stochastic Probing on Matroids

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    In a stochastic probing problem we are given a universe EE, where each element eEe \in E is active independently with probability pep_e, and only a probe of e can tell us whether it is active or not. On this universe we execute a process that one by one probes elements --- if a probed element is active, then we have to include it in the solution, which we gradually construct. Throughout the process we need to obey inner constraints on the set of elements taken into the solution, and outer constraints on the set of all probed elements. This abstract model was presented by Gupta and Nagarajan (IPCO '13), and provides a unified view of a number of problems. Thus far, all the results falling under this general framework pertain mainly to the case in which we are maximizing a linear objective function of the successfully probed elements. In this paper we generalize the stochastic probing problem by considering a monotone submodular objective function. We give a (11/e)/(kin+kout+1)(1 - 1/e)/(k_{in} + k_{out}+1)-approximation algorithm for the case in which we are given kink_{in} matroids as inner constraints and koutk_{out} matroids as outer constraints. Additionally, we obtain an improved 1/(kin+kout)1/(k_{in} + k_{out})-approximation algorithm for linear objective functions

    The Euclidean distance degree of an algebraic variety

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    The nearest point map of a real algebraic variety with respect to Euclidean distance is an algebraic function. For instance, for varieties of low rank matrices, the Eckart-Young Theorem states that this map is given by the singular value decomposition. This article develops a theory of such nearest point maps from the perspective of computational algebraic geometry. The Euclidean distance degree of a variety is the number of critical points of the squared distance to a generic point outside the variety. Focusing on varieties seen in applications, we present numerous tools for exact computations.Comment: to appear in Foundations of Computational Mathematic
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