12 research outputs found

    A distributed programming system for media applications

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1995.Includes bibliographical references (leaves 104-106).by Brent M. Phillips.M.S

    A programming system for the dynamic manipulation of temporally sensitive data

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1994.Includes bibliographical references (p. 255-277).by Christopher John Lindblad.Ph.D

    A software-based ultrasound system for medical diagnosis

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    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1997.Includes bibliographical references (p. 113-115).by Samir Ram Thadani.M.Eng

    An interactive approach to the identification and extraction of visual events

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1997.Includes bibliographical references (p. 171-175).by William F. Stasior.Ph.D

    Managing data on the World Wide Web : state of the art survey of innovative tools and techniques

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 1995.Includes bibliographical references (p. 96-102).by Prasanth Duvvur.M.S

    Using Latency to Evaluate Computer System Performance

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    Building high performance computer systems requires an understanding of the behaviour of systems and what makes them fast or slow. In addition to our file system performance analysis, we have a number of projects in measuring, evaluating, and understanding system performances. The conventional methodology for system performance measurement, which relies primarily on throughput-sensitive benchmarks and throughput metrics, has major limitations when analyzing the behaviour and performance of interactive workloads. The increasingly interactive character of personal computing demands new ways of measuring and analyzing system performance. In this paper, we present a combination of measurement techniques and benchmark methodologies that address these problems. We use some simple methods for making direct and precise measurements of event handling latency in the context of a realistic interactive application. We analyze how results from such measurements can be used to understand the detailed behaviour of latency-critical events. We demonstrate our techniques in an analysis of the performance of two releases of Windows 9x and Windows XP Professional. Our experience indicates that latency can be measured for a class of interactive workloads, providing a substantial improvement in the accuracy and detail of performance information over measurements based strictly on throughput

    Load shedding in network monitoring applications

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    Monitoring and mining real-time network data streams are crucial operations for managing and operating data networks. The information that network operators desire to extract from the network traffic is of different size, granularity and accuracy depending on the measurement task (e.g., relevant data for capacity planning and intrusion detection are very different). To satisfy these different demands, a new class of monitoring systems is emerging to handle multiple and arbitrary monitoring applications. Such systems must inevitably cope with the effects of continuous overload situations due to the large volumes, high data rates and bursty nature of the network traffic. These overload situations can severely compromise the accuracy and effectiveness of monitoring systems, when their results are most valuable to network operators. In this thesis, we propose a technique called load shedding as an effective and low-cost alternative to over-provisioning in network monitoring systems. It allows these systems to handle efficiently overload situations in the presence of multiple, arbitrary and competing monitoring applications. We present the design and evaluation of a predictive load shedding scheme that can shed excess load in front of extreme traffic conditions and maintain the accuracy of the monitoring applications within bounds defined by end users, while assuring a fair allocation of computing resources to non-cooperative applications. The main novelty of our scheme is that it considers monitoring applications as black boxes, with arbitrary (and highly variable) input traffic and processing cost. Without any explicit knowledge of the application internals, the proposed scheme extracts a set of features from the traffic streams to build an on-line prediction model of the resource requirements of each monitoring application, which is used to anticipate overload situations and control the overall resource usage by sampling the input packet streams. This way, the monitoring system preserves a high degree of flexibility, increasing the range of applications and network scenarios where it can be used. Since not all monitoring applications are robust against sampling, we then extend our load shedding scheme to support custom load shedding methods defined by end users, in order to provide a generic solution for arbitrary monitoring applications. Our scheme allows the monitoring system to safely delegate the task of shedding excess load to the applications and still guarantee fairness of service with non-cooperative users. We implemented our load shedding scheme in an existing network monitoring system and deployed it in a research ISP network. We present experimental evidence of the performance and robustness of our system with several concurrent monitoring applications during long-lived executions and using real-world traffic traces.Postprint (published version

    A Semantic-Based Middleware for Multimedia Collaborative Applications

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    The Internet growth and the performance increase of desktop computers have enabled large-scale distributed multimedia applications. They are expected to grow in demand and services and their traffic volume will dominate. Real-time delivery, scalability, heterogeneity are some requirements of these applications that have motivated a revision of the traditional Internet services, the operating systems structures, and the software systems for supporting application development. This work proposes a Java-based lightweight middleware for the development of large-scale multimedia applications. The middleware offers four services for multimedia applications. First, it provides two scalable lightweight protocols for floor control. One follows a centralized model that easily integrates with centralized resources such as a shared too], and the other is a distributed protocol targeted to distributed resources such as audio. Scalability is achieved by periodically multicasting a heartbeat that conveys state information used by clients to request the resource via temporary TCP connections. Second, it supports intra- and inter-stream synchronization algorithms and policies. We introduce the concept of virtual observer, which perceives the session as being in the same room with a sender. We avoid the need for globally synchronized clocks by introducing the concept of user\u27s multimedia presence, which defines a new manner for combining streams coming from multiple sites. It includes a novel algorithm for estimation and removal of clock skew. In addition, it supports event-driven asynchronous message reception, quality of service measures, and traffic rate control. Finally, the middleware provides support for data sharing via a resilient and scalable protocol for transmission of images that can dynamically change in content and size. The effectiveness of the middleware components is shown with the implementation of Odust, a prototypical sharing tool application built on top of the middleware
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