455 research outputs found

    The Effect of Arm Muscle Explosion, Hands Eye Coordination and Achievement Motivation on Spin Pass Skills at DKI Jakarta Rugby Athletes

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    This study aims to determine the effect of Arm Muscle Explosive Power, Hand Eye Coordination and Achievement Motivation on Spin Pass Skills in DKI Jakarta Rugby Athletes. The research sample was 45 DKI Jakarta Rugby Athletes. The research approach used in this study was multivariate associative, with survey methods and test and non-test techniques. The analysis technique uses a path analysis approach at a significance level of 0.05. the conclusion of each research finding shows (1) There is a direct influence between each independent variable {Arm Muscle Explosive Power (X1), Hand Eye Coordination (X2), and Achievement Motivation (X3), (2) There is a direct effect of each independent variable {Arm Muscle Explosive Power (X1), Hand Eye Coordination (X2), and Achievement Motivation (X3) have a direct influence on Spin Pass Skills (Y)}, (3) There is an indirect effect of Arm Muscle Explosive Power (X1) through Achievement Motivation (X3) on Spin Pass Skills. (Y). There is an indirect effect of Eye-Hand Coordination (X2) through Achievement Motivation (X3) on Spin Pass Skills. (Y). Thus, Spin Pass Skills can be improved through increased Arm Muscle Explosive Power, Hand Eye Coordination and Achievement Motivatio

    Local Positioning Systems in (Game) Sports

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    Position data of players and athletes are widely used in sports performance analysis for measuring the amounts of physical activities as well as for tactical assessments in game sports. However, positioning sensing systems are applied in sports as tools to gain objective information of sports behavior rather than as components of intelligent spaces (IS). The paper outlines the idea of IS for the sports context with special focus to game sports and how intelligent sports feedback systems can benefit from IS. Henceforth, the most common location sensing techniques used in sports and their practical application are reviewed, as location is among the most important enabling techniques for IS. Furthermore, the article exemplifies the idea of IS in sports on two applications

    PENGARUH DAYA LEDAK OTOT LENGAN, KOORDINASI MATA TANGAN DAN MOTIVASI BERPRESTASI TERHADAP KETERAMPILAN SPIN PASS PADA ATLET RUGBY DKI JAKARTA

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    PENGARUH DAYA LEDAK OTOT LENGAN, KOORDINASI MATA TANGAN DAN MOTIVASI BERPRESTASI TERHADAP KETERAMPILAN SPIN PASS PADA ATLET RUGBY DKI JAKARTA Agus Maulana Setiawan Pendidikan Jasmani, Universitas Negeri Jakarta [email protected] ABSTRAK Penelitian ini bertujuan untuk mengetahui pengaruh Daya Ledak Otot Lengan, Koordinasi Mata Tangan dan Motivasi Berprestasi Terhadap Keterampilan Spin Pass Pada Atlet Rugby DKI Jakarta. Sampel penelitian adalah 45 Atlet Rugby DKI Jakarta Pendekatan penelitian yang digunakan dalam penelitian ini adalah asosiatif multivatiat, dengan metode survei dan teknik test dan non tes dengan metode total sampling. Teknik analisis menggunakan pendekatan analisis jalur (path analysis) pada taraf signifikansi senilai 0,05. Secara umum, hasil penelitian berdasarkan hasil pengujian alanisis jalur terhadap setiap hipotesis didapat P-value < taraf signifikansi 0,05 yang berarti bahwa setiap hipotesis penelitian (H1) diterima. Yang artinya simpulan dari setiap temuan hasil penelitian menunjukkan (1) Terdapat pengaruh langsung antara setiap variabel bebas {Daya Ledak Otot Lengan (X1), Koordinasi Mata Tangan (X2), dan Motivasi Berprestasi (X3), (2) Terdapat pengaruh langsung dari setiap variabel bebas {Daya Ledak Otot Lengan (X1), Koordinasi Mata Tangan (X2), dan Motivasi Berprestasi (X3) memberikan pengaruh langsung terhadap Keterampilan Spin Pass (Y)}. (3). Terdapat Pengaruh tidak langsung Daya Ledak Otot Lengan (X1) melalui Motivasi Berprestasi (X3) terhadap Keterampilan Spin Pass. (Y). Terdapat Pengaruh tidak langsung Koordinasi Mata Tangan (X2) melalui Motivasi Berprestasi (X3) terhadap Keterampilan Spin Pass. (Y). Dengan demikian Keterampilan Spin Pass dapat ditingkatkan melalui peningkatan Daya Ledak Otot Lengan, Koordinasi Mata Tangan dan Motivasi Berprestasi. Kata kunci: Daya Ledak Otot Lengan, Koordinasi Mata Tangan, Motivasi Berprestasi. Keterampilan Spin Pass. ********* THE INFLUENCE OF ARM MUSCLE EXPLOSIVE POWER, HAND EYE COORDINATION AND ACHIEVEMENT MOTIVATION SPIN PASS IN DKI JAKARTA RUGBY ATHLETES Agus Maulana Setiawan Physical Education, State University of Jakarta [email protected] ABSTRACT This study aims to determine the effect of Arm Muscle Explosive Power, Hand Eye Coordination and Achievement Motivation Spin Pass in DKI Jakarta Rugby Athletes. The research sample was 45 DKI Jakarta Rugby Athletes. The research approach used in this study was associative multivariate, with survey methods and test and non-test techniques, with methods total sampling. The analysis technique uses a path analysis approach significance level of 0.05. In general, the research results based on the results of path analysis testing for each hypothesis obtained P-value < 0.05 significance level, which means that each research hypothesis (H1) is accepted. Which means that the conclusions from each research finding show (1) There is a direct influence between each independent variable {Arm Muscle Explosive Power (X1), Hand Eye Coordination (X2), and Achievement Motivation (X3), (2) There is an influence directly from each independent variable {Arm Muscle Explosive Power (X1), Hand Eye Coordination (X2), and Achievement Motivation (X3) have a direct influence on Spin Pass (Y)}. (3). There is an indirect effect of Arm Muscle Explosive Power (X1) through Achievement Motivation (X3) on Spin Pass. (Y). There is an indirect effect of Eye-Hand Coordination (X2) through Achievement Motivation (X3) on Spin Pass. (Y). Spin Pass can be improved through increased Arm Muscle Explosive Power, Hand Eye Coordination and Achievement Motivation. Keywords: Arm Muscle Explosive Power, Hand Eye Coordination, Achievement Motivation.Skill Spin Pass

    Exploring media construction of investment banking as dirty work

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    Purpose - To explore how two kinds of UK-based media positioned investment banking as dirty work during the financial crisis, thereby engaging in moral enterprise (Becker 1963) and contributing to the shaping of society’s normative contours (Cohen 1972). - Design/methodology - We employ rhetorical analysis to explore how newspaper editorials and an online blog portray investment banking as tainted between April 2008 and October 2009. - Findings – These media sources construct the values and behaviours of investment bankers, rather than the tasks of their occupation, as morally tainted. Through specific rhetorical strategies they advance three key arguments: bankers are morally tainted because their wealth is excessive; because their wealth is not earned; and because they are selfish and materialist. - Originality/value – In investigating media designations of investment banking as dirty work, the paper addresses two aspects of dirty work which are underexplored. Firstly it examines a high-prestige occupation and secondly investigates the construction and attribution of taint to a previously untainted occupation. It makes two methodological contributions to the literature: contributing to the nascent interest in the media’s construction of dirty work (for example, Grandy and Mavin 2012); and using rhetorical analysis to study the construction of taint

    Importance of Visual aids in the English teaching process of fourth and fifth year at national autonomous institute “San Isidro, during II semester 2005

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    This is true, because we can listen something, but we can keep in our mind many things when we see it .Although we talk and talk, is more important when we see it. This work has been made at the national autonomous institute ―San Isidro‖, in this institute there are 1179 students in the following shifts: morning, afternoon and evening. This research is directed to students and teachers of the morning and afternoon shifts, with the purpose to contribute to English teaching –learning process. Taking the fundamental elements of curriculum for lesson plans and programs implementation like using visual aids to teach .the use of visual aids influence in the better development of English teaching –learning process. To carry out this work we made consultations in bibliographical resources, we have interviewed to qualify human resources and we also analyzed many materials. We applied instruments like: survey to English teachers and students to compile data, direct and indirect observations in the classrooms to verify what it is expressed in the survey. The use of visual aids have been very unlimited ,the most used are : whiteboard , picture textbooks ,real objects ,photos ,flashcards ,so on, but in this work we verify the misuse of some visual aids that are in this institute like : computers , overhead projector ,that is causing a problem in the student‘s learning ,because when they come to the university they don‘t know to use the computer and others visual aids. For next school year and it will also give teachers a new perspective in teachin

    Visual Analysis of Pressure in Football

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    Modern movement tracking technologies enable acquisition of high quality data about movements of the players and the ball in the course of a football match. However, there is a big difference between the raw data and the insights into team behaviors that analysts would like to gain. To enable such insights, it is necessary first to establish relationships between the concepts characterizing behaviors and what can be extracted from data. This task is challenging since the concepts are not strictly defined. We propose a computational approach to detecting and quantifying the relationships of pressure emerging during a game. Pressure is exerted by defending players upon the ball and the opponents. Pressing behavior of a team consists of multiple instances of pressure exerted by the team members. The extracted pressure relationships can be analyzed in detailed and summarized forms with the use of static and dynamic visualizations and interactive query tools. To support examination of team tactics in different situations, we have designed and implemented a novel interactive visual tool “time mask”. It enables selection of multiple disjoint time intervals in which given conditions are fulfilled. Thus, it is possible to select game situations according to ball possession, ball distance to the goal, time that has passed since the last ball possession change or remaining time before the next change, density of players’ positions, or various other conditions. In response to a query, the analyst receives visual and statistical summaries of the set of selected situations and can thus perform joint analysis of these situations. We give examples of applying the proposed combination of computational, visual, and interactive techniques to real data from games in the German Bundesliga, where the teams actively used pressing in their defense tactics

    Inequality in digital personas - e-portfolio curricula, cultural repertoires and social media

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    Digital and electronic learning portfolios (e-portfolios) are playing a growing role in supporting admission to tertiary study and employment by visual creatives. Despite the growing importance of digital portfolios, we know very little about how professionals or students use theirs. This thesis contributes to knowledge by describing how South African high school students curated varied e-portfolio styles while developing disciplinary personas as visual artists. The study documents the technological and material inequalities between these students at two schools in Cape Town. By contrast to many celebratory accounts of contemporary new media literacies, it provides cautionary case studies of how young people’s privileged or marginalized circumstances shape their digital portfolios as well. A four-year longitudinal action research project (2009-2013) enabled the recording and analysis of students’ development as visual artists via e-portfolios at an independent (2009-2012) and a government school (2012-2013). Each school represented one of the two types of secondary schooling recognised by the South African government. All student e-portfolios were analysed along with producers’ dissimilar contexts. Teachers often promoted highbrow cultural norms entrenched by white, English medium schooling. The predominance of such norms could disadvantage socially marginalized youths and those developing repertoires in creative industry, crafts or fan art. Furthermore, major technological inequalities caused further exclusion. Differences in connectivity and infrastructure between the two research sites and individuals’ home environments were apparent. While the project supported the development of new literacies, the intervention nonetheless inadvertently reproduced the symbolic advantages of privileged youths. Important distinctions existed between participants’ use of media technologies. Resourceintensive communications proved gatekeepers to under-resourced students and stopped them fully articulating their abilities in their e-portfolios. Non-connected students had the most limited exposure to developing a digital hexis while remediating artworks, presenting personas and benefiting from online affinity spaces. By contrast, well-connected students created comprehensive showcases curating links to their productions in varied affinity groups. Male teens from affluent homes were better positioned to negotiate their classroom identities, as well as their entrepreneurial and other personas. Cultural capital acquired in their homes, such as media production skills, needed to resonate with the broader ethos of the school in its class and cultural dimensions. By contrast, certain creative industry, fan art and craft productions seemed precluded by assimilationist assumptions. At the same time, young women grappled with the risks and benefits of online visibility. An important side effect of validating media produced outside school is that privileged teens may amplify their symbolic advantages by easily adding distinctive personas. Under-resourced students must contend with the dual challenges of media ecologies as gatekeepers and an exclusionary cultural environment. Black teens from working class homes were faced with many hidden infrastructural and cultural challenges that contributed to their individual achievements falling short of similarly motivated peers. Equitable digital portfolio education must address both infrastructural inequality and decolonisation

    2007 Academic Excellence Showcase Proceedings

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    “The Best or the Rest”: An exploration of UK Rugby Union coaches’ team selection decisions

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    Coaches play a crucial yet complex role in sport, including selecting players for games - a key decision many coaches regularly make. Despite this, little is known about why or how coaches make team selection decisions. The purpose of this thesis, therefore, is to investigate rugby union coaches’ team selection decisions, with specific reference to the cues (pieces of information) they use. Chapter 1 provides the context and rationale for this thesis. Chapter 2 comprises a systematic review which reveals the only study that has investigated coaches’ team selection decisions directly (by asking coaches), and the 15 studies that examined the differences between selected and non-selected players after selection had occurred. Given the small number of studies found in the systematic review, Chapter 3 contains a narrative literature review which summarises the cues that could influence coaches’ judgements and decisions made on their athletes while viewing them. Through a longitudinal interview study, Chapter 4 portrays the large number of diverse cues six rugby union coaches reported using to make team selection decisions and how this information changed dramatically from pre-season to post-season interviews. In Chapter 5, a case study of five rugby union coaches working within the same coaching team revealed the breadth and variety of the cues the coaches reportedly used to make team selection decisions, the processes these coaches went through (“the best or the rest” selection strategy), and how the power relationships among the coaching team impacted their selection decisions. This study also found through visual and audio observations of the head coach that most selection cues were only stated in one training session, suggesting an absence of a clear, long-term selection strategy. Chapter 6 provides coaches with a practical overview of the key results of this thesis and the implications for their coaching practices. Finally, Chapter 7 concludes this thesis by summarising the key findings and making several future recommendations for researchers and coaches
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