2,292 research outputs found

    A Novel Vision based Finger-writing Character Recognition System

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    Video Based Handwritten Characters Recognition

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    Understanding egocentric human actions with temporal decision forests

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    Understanding human actions is a fundamental task in computer vision with a wide range of applications including pervasive health-care, robotics and game control. This thesis focuses on the problem of egocentric action recognition from RGB-D data, wherein the world is viewed through the eyes of the actor whose hands describe the actions. The main contributions of this work are its findings regarding egocentric actions as described by hands in two application scenarios and a proposal of a new technique that is based on temporal decision forests. The thesis first introduces a novel framework to recognise fingertip writing in mid-air in the context of human-computer interaction. This framework detects whether the user is writing and tracks the fingertip over time to generate spatio-temporal trajectories that are recognised by using a Hough forest variant that encourages temporal consistency in prediction. A problem with using such forest approach for action recognition is that the learning of temporal dynamics is limited to hand-crafted temporal features and temporal regression, which may break the temporal continuity and lead to inconsistent predictions. To overcome this limitation, the thesis proposes transition forests. Besides any temporal information that is encoded in the feature space, the forest automatically learns the temporal dynamics during training, and it is exploited in inference in an online and efficient manner achieving state-of-the-art results. The last contribution of this thesis is its introduction of the first RGB-D benchmark to allow for the study of egocentric hand-object actions with both hand and object pose annotations. This study conducts an extensive evaluation of different baselines, state-of-the art approaches and temporal decision forest models using colour, depth and hand pose features. Furthermore, it extends the transition forest model to incorporate data from different modalities and demonstrates the benefit of using hand pose features to recognise egocentric human actions. The thesis concludes by discussing and analysing the contributions and proposing a few ideas for future work.Open Acces

    Visual-based fingertip detection for hand rehabilitation

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    This paper presents a visual detection of fingertips by using a classification technique based on the bag-of-words method. In this work, the fingertips are specifically of people who are holding a therapy ball, as it is intended to be used in a hand rehabilitation project. Speeded Up Robust Features (SURF) descriptors are used to generate feature vectors and then the bag-of-feature model is constructed by K-mean clustering which reduces the number of features. Finally, a Support Vector Machine (SVM) is trained to produce a classifier that distinguishes whether the feature vector belongs to a fingertip or not. A total of 4200 images, 2100 fingertip images and 2100 non-fingertip images, were used in the experiment. Our results show that the success rates for the fingertip detection are higher than 94% which demonstrates that the proposed method produces a promising result for fingertip detection for therapy-ball-holding hands. ยฉ 2018 Institute of Advanced Engineering and Science. All rights reserved

    Character Recognition

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    Character recognition is one of the pattern recognition technologies that are most widely used in practical applications. This book presents recent advances that are relevant to character recognition, from technical topics such as image processing, feature extraction or classification, to new applications including human-computer interfaces. The goal of this book is to provide a reference source for academic research and for professionals working in the character recognition field

    Fingertips detection for human interaction system

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    Fingertips of human hand play an important role in hand-based interaction with computers. Identification of fingertips\u27 positions in hand images is vital for developing a human computer interaction system. This paper proposes a novel method for detecting fingertips of a hand image analyzing the concept of the geometrical structural information of fingers. The research is divided into three parts: First, hand image is segmented for detecting hand, Second, invariant features (curvature zero-crossing points) are extracted from the boundary of the hand, Third, fingertips are detected. Experimental results show that the proposed approach is promising
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