56 research outputs found

    Probabilistic Framework for Sensor Management

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    A probabilistic sensor management framework is introduced, which maximizes the utility of sensor systems with many different sensing modalities by dynamically configuring the sensor system in the most beneficial way. For this purpose, techniques from stochastic control and Bayesian estimation are combined such that long-term effects of possible sensor configurations and stochastic uncertainties resulting from noisy measurements can be incorporated into the sensor management decisions

    New Approach of Indoor and Outdoor Localization Systems

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    Accurate determination of the mobile position constitutes the basis of many new applications. This book provides a detailed account of wireless systems for positioning, signal processing, radio localization techniques (Time Difference Of Arrival), performances evaluation, and localization applications. The first section is dedicated to Satellite systems for positioning like GPS, GNSS. The second section addresses the localization applications using the wireless sensor networks. Some techniques are introduced for localization systems, especially for indoor positioning, such as Ultra Wide Band (UWB), WIFI. The last section is dedicated to Coupled GPS and other sensors. Some results of simulations, implementation and tests are given to help readers grasp the presented techniques. This is an ideal book for students, PhD students, academics and engineers in the field of Communication, localization & Signal Processing, especially in indoor and outdoor localization domains

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described

    Proceedings of the 9th Conference on Autonomous Robot Systems and Competitions

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    Welcome to ROBOTICA 2009. This is the 9th edition of the conference on Autonomous Robot Systems and Competitions, the third time with IEEE‐Robotics and Automation Society Technical Co‐Sponsorship. Previous editions were held since 2001 in Guimarães, Aveiro, Porto, Lisboa, Coimbra and Algarve. ROBOTICA 2009 is held on the 7th May, 2009, in Castelo Branco , Portugal. ROBOTICA has received 32 paper submissions, from 10 countries, in South America, Asia and Europe. To evaluate each submission, three reviews by paper were performed by the international program committee. 23 papers were published in the proceedings and presented at the conference. Of these, 14 papers were selected for oral presentation and 9 papers were selected for poster presentation. The global acceptance ratio was 72%. After the conference, eighth papers will be published in the Portuguese journal Robótica, and the best student paper will be published in IEEE Multidisciplinary Engineering Education Magazine. Three prizes will be awarded in the conference for: the best conference paper, the best student paper and the best presentation. The last two, sponsored by the IEEE Education Society ‐ Student Activities Committee. We would like to express our thanks to all participants. First of all to the authors, whose quality work is the essence of this conference. Next, to all the members of the international program committee and reviewers, who helped us with their expertise and valuable time. We would also like to deeply thank the invited speaker, Jean Paul Laumond, LAAS‐CNRS France, for their excellent contribution in the field of humanoid robots. Finally, a word of appreciation for the hard work of the secretariat and volunteers. Our deep gratitude goes to the Scientific Organisations that kindly agreed to sponsor the Conference, and made it come true. We look forward to seeing more results of R&D work on Robotics at ROBOTICA 2010, somewhere in Portugal

    Rehabilitation Engineering

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    Population ageing has major consequences and implications in all areas of our daily life as well as other important aspects, such as economic growth, savings, investment and consumption, labour markets, pensions, property and care from one generation to another. Additionally, health and related care, family composition and life-style, housing and migration are also affected. Given the rapid increase in the aging of the population and the further increase that is expected in the coming years, an important problem that has to be faced is the corresponding increase in chronic illness, disabilities, and loss of functional independence endemic to the elderly (WHO 2008). For this reason, novel methods of rehabilitation and care management are urgently needed. This book covers many rehabilitation support systems and robots developed for upper limbs, lower limbs as well as visually impaired condition. Other than upper limbs, the lower limb research works are also discussed like motorized foot rest for electric powered wheelchair and standing assistance device

    Using MapReduce Streaming for Distributed Life Simulation on the Cloud

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    Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp

    BNAIC 2008:Proceedings of BNAIC 2008, the twentieth Belgian-Dutch Artificial Intelligence Conference

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    Collaborative mixed reality environments: an application for civil engineering

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    The present thesis designs, implements and evaluates a channel for interaction between office and field users through a collaborative mixed reality system. This channel is aimed to be used for civil engineering purposes and is thus oriented toward the design and construction phases. Its application should contribute to the reduction of the challenges faced by those involved in a civil engineering project dealing with communication, collaboration and mutual understanding. Such challenges can become real problems for multidisciplinary teams of architects, engineers and constructors when working on the same project. In the context of this thesis, outdoor users are equipped with a real-time kinematic global positioning system receiver, a notebook, a head-mounted display, a tilt sensor and a compass. A virtual environment representing components of a civil engineering project is displayed before their eyes. Outdoor users share this collaborative virtual environment with indoor ones. They can talk to and see each other through an avatar. Indoor users can take part from any location where Internet is available. The goal of this thesis is to show that a networked solution of at least two users (In this case, indoor and outdoor users) is an opportunity for outdoor users to perform complex tasks whilst experiencing an immersive augmented reality application. Indoor users interact with outdoor ones when handling and navigating the virtual environment, guiding their counterpart through the scene and making clear common points of understanding. The thesis evaluates how users interact within a prototype system using a formative approach. Users are introduced to the system and motivated to “talk loudly”, thus verbalising what they are experiencing during the tests. All users are video-recorded while performing the exercises and interviewed immediately after. The evaluation reveals that users end up experiencing a system that is too immersive, which ends up narrowing their “attentional spotlight” to the virtual environment and not, as desired, experiencing an augmented reality system. The evaluation also makes clear that the design of the virtual environment is eventually more important for users than the system itself, and it is completely the kind of application that it is being used to and who the users are
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