2,090 research outputs found
The Bus Goes Wireless: Routing-Free Data Collection with QoS Guarantees in Sensor Networks
Abstract—We present the low-power wireless bus (LWB), a new communication paradigm for QoS-aware data collection in lowpower sensor networks. The LWB maps all communication onto network floods by using Glossy, an efficient flooding architecture for wireless sensor networks. Therefore, unlike current solutions, the LWB requires no information of the network topology, and inherently supports networks with mobile nodes and multiple data sinks. A LWB prototype implemented in Contiki guarantees bounded end-to-end communication delay and duplicate-free, inorder packet delivery—key QoS requirements in many control and mission-critical applications. Experiments on two testbeds demonstrate that the LWB prototype outperforms state-of-theart data collection and link layer protocols, in terms of reliability and energy efficiency. For instance, we measure an average radio duty cycle of 1.69 % and an overall data yield of 99.97 % in a typical data collection scenario with 85 sensor nodes on Twist. I
Virtual Communication Stack: Towards Building Integrated Simulator of Mobile Ad Hoc Network-based Infrastructure for Disaster Response Scenarios
Responses to disastrous events are a challenging problem, because of possible
damages on communication infrastructures. For instance, after a natural
disaster, infrastructures might be entirely destroyed. Different network
paradigms were proposed in the literature in order to deploy adhoc network, and
allow dealing with the lack of communications. However, all these solutions
focus only on the performance of the network itself, without taking into
account the specificities and heterogeneity of the components which use it.
This comes from the difficulty to integrate models with different levels of
abstraction. Consequently, verification and validation of adhoc protocols
cannot guarantee that the different systems will work as expected in
operational conditions. However, the DEVS theory provides some mechanisms to
allow integration of models with different natures. This paper proposes an
integrated simulation architecture based on DEVS which improves the accuracy of
ad hoc infrastructure simulators in the case of disaster response scenarios.Comment: Preprint. Unpublishe
PhyNetLab: An IoT-Based Warehouse Testbed
Future warehouses will be made of modular embedded entities with
communication ability and energy aware operation attached to the traditional
materials handling and warehousing objects. This advancement is mainly to
fulfill the flexibility and scalability needs of the emerging warehouses.
However, it leads to a new layer of complexity during development and
evaluation of such systems due to the multidisciplinarity in logistics,
embedded systems, and wireless communications. Although each discipline
provides theoretical approaches and simulations for these tasks, many issues
are often discovered in a real deployment of the full system. In this paper we
introduce PhyNetLab as a real scale warehouse testbed made of cyber physical
objects (PhyNodes) developed for this type of application. The presented
platform provides a possibility to check the industrial requirement of an
IoT-based warehouse in addition to the typical wireless sensor networks tests.
We describe the hardware and software components of the nodes in addition to
the overall structure of the testbed. Finally, we will demonstrate the
advantages of the testbed by evaluating the performance of the ETSI compliant
radio channel access procedure for an IoT warehouse
W-NINE: a two-stage emulation platform for mobile and wireless systems
More and more applications and protocols are now running on wireless networks. Testing the implementation of such applications and protocols is a real challenge as the position of the mobile terminals and environmental effects strongly affect the overall performance. Network emulation is often perceived as a good trade-off between experiments on operational wireless networks and discrete-event simulations on Opnet or ns-2. However, ensuring repeatability and realism in network emulation while taking into account mobility in a wireless environment is very difficult. This paper proposes a network emulation platform, called W-NINE, based on off-line computations preceding online pattern-based traffic shaping. The underlying concepts of repeatability, dynamicity, accuracy and realism are defined in the emulation context. Two different simple case studies illustrate the validity of our approach with respect to these concepts
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