621 research outputs found

    High performance hardware architecture for half-pixel accurate H.264 motion estimation

    Get PDF
    In this paper, we present a high performance and low cost hardware architecture for real-time implementation of half-pel accurate variable block size motion estimation for H.264 / MPEG4 Part 10 video coding. The proposed architecture includes a novel half-pel interpolation hardware that is shared by novel half-pel search hardwares designed for each block size. This half-pel accurate motion estimation hardware is designed to be used as part of a complete H.264 video coding system for portable applications. The proposed architecture is implemented in Verilog HDL. The Verilog RTL code is verified to work at 85 MHz in a Xilinx Virtex II FPGA. The FPGA implementation can process 30 HDTV frames (1280x720) per second

    A toolset for the analysis and optimization of motion estimation algorithms and processors

    Get PDF

    Low complexity video compression using moving edge detection based on DCT coefficients

    Get PDF
    In this paper, we propose a new low complexity video compression method based on detecting blocks containing moving edges us- ing only DCT coe±cients. The detection, whilst being very e±cient, also allows e±cient motion estimation by constraining the search process to moving macro-blocks only. The encoders PSNR is degraded by 2dB com- pared to H.264/AVC inter for such scenarios, whilst requiring only 5% of the execution time. The computational complexity of our approach is comparable to that of the DISCOVER codec which is the state of the art low complexity distributed video coding. The proposed method ¯nds blocks with moving edge blocks and processes only selected blocks. The approach is particularly suited to surveillance type scenarios with a static camera

    Long-Term Memory Motion-Compensated Prediction

    Get PDF
    Long-term memory motion-compensated prediction extends the spatial displacement vector utilized in block-based hybrid video coding by a variable time delay permitting the use of more frames than the previously decoded one for motion compensated prediction. The long-term memory covers several seconds of decoded frames at the encoder and decoder. The use of multiple frames for motion compensation in most cases provides significantly improved prediction gain. The variable time delay has to be transmitted as side information requiring an additional bit rate which may be prohibitive when the size of the long-term memory becomes too large. Therefore, we control the bit rate of the motion information by employing rate-constrained motion estimation. Simulation results are obtained by integrating long-term memory prediction into an H.263 codec. Reconstruction PSNR improvements up to 2 dB for the Foreman sequence and 1.5 dB for the Mother–Daughter sequence are demonstrated in comparison to the TMN-2.0 H.263 coder. The PSNR improvements correspond to bit-rate savings up to 34 and 30%, respectively. Mathematical inequalities are used to speed up motion estimation while achieving full prediction gain

    Complexity adaptation in video encoders for power limited platforms

    Get PDF
    With the emergence of video services on power limited platforms, it is necessary to consider both performance-centric and constraint-centric signal processing techniques. Traditionally, video applications have a bandwidth or computational resources constraint or both. The recent H.264/AVC video compression standard offers significantly improved efficiency and flexibility compared to previous standards, which leads to less emphasis on bandwidth. However, its high computational complexity is a problem for codecs running on power limited plat- forms. Therefore, a technique that integrates both complexity and bandwidth issues in a single framework should be considered. In this thesis we investigate complexity adaptation of a video coder which focuses on managing computational complexity and provides significant complexity savings when applied to recent standards. It consists of three sub functions specially designed for reducing complexity and a framework for using these sub functions; Variable Block Size (VBS) partitioning, fast motion estimation, skip macroblock detection, and complexity adaptation framework. Firstly, the VBS partitioning algorithm based on the Walsh Hadamard Transform (WHT) is presented. The key idea is to segment regions of an image as edges or flat regions based on the fact that prediction errors are mainly affected by edges. Secondly, a fast motion estimation algorithm called Fast Walsh Boundary Search (FWBS) is presented on the VBS partitioned images. Its results outperform other commonly used fast algorithms. Thirdly, a skip macroblock detection algorithm is proposed for use prior to motion estimation by estimating the Discrete Cosine Transform (DCT) coefficients after quantisation. A new orthogonal transform called the S-transform is presented for predicting Integer DCT coefficients from Walsh Hadamard Transform coefficients. Complexity saving is achieved by deciding which macroblocks need to be processed and which can be skipped without processing. Simulation results show that the proposed algorithm achieves significant complexity savings with a negligible loss in rate-distortion performance. Finally, a complexity adaptation framework which combines all three techniques mentioned above is proposed for maximizing the perceptual quality of coded video on a complexity constrained platform

    Optimization of the motion estimation for parallel embedded systems in the context of new video standards

    Get PDF
    15 pagesInternational audienceThe effciency of video compression methods mainly depends on the motion compensation stage, and the design of effcient motion estimation techniques is still an important issue. An highly accurate motion estimation can significantly reduce the bit-rate, but involves a high computational complexity. This is particularly true for new generations of video compression standards, MPEG AVC and HEVC, which involves techniques such as different reference frames, sub-pixel estimation, variable block sizes. In this context, the design of fast motion estimation solutions is necessary, and can concerned two linked aspects: a high quality algorithm and its effcient implementation. This paper summarizes our main contributions in this domain. In particular, we first present the HME (Hierarchical Motion Estimation) technique. It is based on a multi-level refinement process where the motion estimation vectors are first estimated on a sub-sampled image. The multi-levels decomposition provides robust predictions and is particularly suited for variable block sizes motion estimations. The HME method has been integrated in a AVC encoder, and we propose a parallel implementation of this technique, with the motion estimation at pixel level performed by a DSP processor, and the sub-pixel refinement realized in an FPGA. The second technique that we present is called HDS for Hierarchical Diamond Search. It combines the multi-level refinement of HME, with a fast search at pixel-accuracy inspired by the EPZS method. This paper also presents its parallel implementation onto a multi-DSP platform and the its use in the HEVC context

    A flexible heterogeneous hardware/software solution for real-time high-definition H.264 motion estimation

    Get PDF
    International audienceThe MPEG-4 AVC/H.264 video compression standard introduces a high degree of motion estimation complexity. Quarter-pixel accuracy and variable block-size significantly enhance compression performances over previous standards, but increase computation requirements. Firstly, a DSP-based solution achieves real-time integer motion estimation. Nevertheless, fractional-pixel refinement is too computationally intensive to be efficiently processed on a software-based processor. Secondly, to address this restriction, a flexible and low complexity VLSI sub-pixel refinement coprocessor is designed. Thanks to an improved datapath, a high throughput is achieved with low logic resources. Finally, we propose a heterogeneous (DSP-FPGA) solution to handle real-time motion estimation with variable block-size and fractional-pixel accuracy for high-definition video. It combines efficiency and programmability. The flexibility offers complexity versus performance trade-offs. The system achieves motion estimation of 720p sequences at up to 60 frames per second

    Multi-standard reconfigurable motion estimation processor for hybrid video codecs

    Get PDF
    corecore