613 research outputs found

    A Survey of Cellular Automata: Types, Dynamics, Non-uniformity and Applications

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    Cellular automata (CAs) are dynamical systems which exhibit complex global behavior from simple local interaction and computation. Since the inception of cellular automaton (CA) by von Neumann in 1950s, it has attracted the attention of several researchers over various backgrounds and fields for modelling different physical, natural as well as real-life phenomena. Classically, CAs are uniform. However, non-uniformity has also been introduced in update pattern, lattice structure, neighborhood dependency and local rule. In this survey, we tour to the various types of CAs introduced till date, the different characterization tools, the global behaviors of CAs, like universality, reversibility, dynamics etc. Special attention is given to non-uniformity in CAs and especially to non-uniform elementary CAs, which have been very useful in solving several real-life problems.Comment: 43 pages; Under review in Natural Computin

    Revisiting the Rice Theorem of Cellular Automata

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    A cellular automaton is a parallel synchronous computing model, which consists in a juxtaposition of finite automata whose state evolves according to that of their neighbors. It induces a dynamical system on the set of configurations, i.e. the infinite sequences of cell states. The limit set of the cellular automaton is the set of configurations which can be reached arbitrarily late in the evolution. In this paper, we prove that all properties of limit sets of cellular automata with binary-state cells are undecidable, except surjectivity. This is a refinement of the classical "Rice Theorem" that Kari proved on cellular automata with arbitrary state sets.Comment: 12 pages conference STACS'1

    A Minimal Time Solution to the Firing Squad Synchronization Problem with Von Neumann Neighborhood of Extent 2

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    Cellular automata provide a simple environment in which to study global behaviors. One example of a problem that utilizes cellular automata is the Firing Squad Synchronization Problem, first proposed in 1957. This paper provides an overview of the standard Firing Squad Synchronization Problem and a commonly used technique in solving it. This paper also provides a statement of a new extension of the Standard Firing Squad Synchronization Problem to a different neighborhood definition - a Von Neumann neighborhood of extent 2. An 8 state 651 rule minimal time solution to the extended problem is described, presented and proven, along with Python code used in running simulations of the solution

    self-stabilizing

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    Consider a fully-connected synchronous distributed system consisting of n nodes, where up to f nodes may be faulty and every node starts in an arbitrary initial state. In the synchronous C-counting problem, all nodes need to eventually agree on a counter that is increased by one modulo C in each round for given C>1. In the self-stabilising firing squad problem, the task is to eventually guarantee that all non-faulty nodes have simultaneous responses to external inputs: if a subset of the correct nodes receive an external “go” signal as input, then all correct nodes should agree on a round (in the not-too-distant future) in which to jointly output a “fire” signal. Moreover, no node should generate a “fire” signal without some correct node having previously received a “go” signal as input. We present a framework reducing both tasks to binary consensus at very small cost. For example, we obtain a deterministic algorithm for self-stabilising Byzantine firing squads with optimal resilience f<n/3, asymptotically optimal stabilisation and response time O(f), and message size O(log f). As our framework does not restrict the type of consensus routines used, we also obtain efficient randomised solutions

    Near-optimal self-stabilising counting and firing squads

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    Consider a fully-connected synchronous distributed system consisting of n nodes, where up to f nodes may be faulty and every node starts in an arbitrary initial state. In the synchronous C-counting problem, all nodes need to eventually agree on a counter that is increased by one modulo C in each round for given C>1. In the self-stabilising firing squad problem, the task is to eventually guarantee that all non-faulty nodes have simultaneous responses to external inputs: if a subset of the correct nodes receive an external “go” signal as input, then all correct nodes should agree on a round (in the not-too-distant future) in which to jointly output a “fire” signal. Moreover, no node should generate a “fire” signal without some correct node having previously received a “go” signal as input. We present a framework reducing both tasks to binary consensus at very small cost. For example, we obtain a deterministic algorithm for self-stabilising Byzantine firing squads with optimal resilience f<n/3, asymptotically optimal stabilisation and response time O(f), and message size O(log f). As our framework does not restrict the type of consensus routines used, we also obtain efficient randomised solutions

    Distributed algorithms for hard real-time systems

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