4,843 research outputs found

    Visualization of Co-authorshipin DIT Arrow

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    With the popularization of information technology and the unprecedented development of online reading, the management and service of the library are facing severe challenges; the traditional library operation mode has been challenging to optimize the service. At the same time, there is also a fatal impact on library collection and systematic management, however, with the development of visualization techniques in management and service, the library can alleviate the effect of the current network information basically, which achieves the intellectual development of library field. This study empirically provides the evidence to indicate that the force directed layout has the statistically significant performance than the radial layout for visualization of co-authorship in DIT Arrow repository based on the results of surveys

    Dagstuhl News January - December 2011

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    "Dagstuhl News" is a publication edited especially for the members of the Foundation "Informatikzentrum Schloss Dagstuhl" to thank them for their support. The News give a summary of the scientific work being done in Dagstuhl. Each Dagstuhl Seminar is presented by a small abstract describing the contents and scientific highlights of the seminar as well as the perspectives or challenges of the research topic

    GENERIC FRAMEWORKS FOR INTERACTIVE PERSONALIZED INTERESTING PATTERN DISCOVERY

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    The traditional frequent pattern mining algorithms generate an exponentially large number of patterns of which a substantial portion are not much significant for many data analysis endeavours. Due to this, the discovery of a small number of interesting patterns from the exponentially large number of frequent patterns according to a particular user\u27s interest is an important task. Existing works on patter

    Historical collaborative geocoding

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    The latest developments in digital have provided large data sets that can increasingly easily be accessed and used. These data sets often contain indirect localisation information, such as historical addresses. Historical geocoding is the process of transforming the indirect localisation information to direct localisation that can be placed on a map, which enables spatial analysis and cross-referencing. Many efficient geocoders exist for current addresses, but they do not deal with the temporal aspect and are based on a strict hierarchy (..., city, street, house number) that is hard or impossible to use with historical data. Indeed historical data are full of uncertainties (temporal aspect, semantic aspect, spatial precision, confidence in historical source, ...) that can not be resolved, as there is no way to go back in time to check. We propose an open source, open data, extensible solution for geocoding that is based on the building of gazetteers composed of geohistorical objects extracted from historical topographical maps. Once the gazetteers are available, geocoding an historical address is a matter of finding the geohistorical object in the gazetteers that is the best match to the historical address. The matching criteriae are customisable and include several dimensions (fuzzy semantic, fuzzy temporal, scale, spatial precision ...). As the goal is to facilitate historical work, we also propose web-based user interfaces that help geocode (one address or batch mode) and display over current or historical topographical maps, so that they can be checked and collaboratively edited. The system is tested on Paris city for the 19-20th centuries, shows high returns rate and is fast enough to be used interactively.Comment: WORKING PAPE

    A survey of the application of soft computing to investment and financial trading

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    Integrating case based reasoning and geographic information systems in a planing support system: Çeşme Peninsula study

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    Thesis (Doctoral)--Izmir Institute of Technology, City and Regional Planning, Izmir, 2009Includes bibliographical references (leaves: 110-121)Text in English; Abstract: Turkish and Englishxii, 140 leavesUrban and regional planning is experiencing fundamental changes on the use of of computer-based models in planning practice and education. However, with this increased use, .Geographic Information Systems. (GIS) or .Computer Aided Design.(CAD) alone cannot serve all of the needs of planning. Computational approaches should be modified to deal better with the imperatives of contemporary planning by using artificial intelligence techniques in city planning process.The main aim of this study is to develop an integrated .Planning Support System. (PSS) tool for supporting the planning process. In this research, .Case Based Reasoning. (CBR) .an artificial intelligence technique- and .Geographic Information Systems. (GIS) .geographic analysis, data management and visualization techniqueare used as a major PSS tools to build a .Case Based System. (CBS) for knowledge representation on an operational study. Other targets of the research are to discuss the benefits of CBR method in city planning domain and to demonstrate the feasibility and usefulness of this technique in a PSS. .Çeşme Peninsula. case study which applied under the desired methodology is presented as an experimental and operational stage of the thesis.This dissertation tried to find out whether an integrated model which employing CBR&GIS could support human decision making in a city planning task. While the CBS model met many of predefined goals of the thesis, both advantages and limitations have been realized from findings when applied to the complex domain such as city planning

    Knowledge Extraction in Video Through the Interaction Analysis of Activities

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    Video is a massive amount of data that contains complex interactions between moving objects. The extraction of knowledge from this type of information creates a demand for video analytics systems that uncover statistical relationships between activities and learn the correspondence between content and labels. However, those are open research problems that have high complexity when multiple actors simultaneously perform activities, videos contain noise, and streaming scenarios are considered. The techniques introduced in this dissertation provide a basis for analyzing video. The primary contributions of this research consist of providing new algorithms for the efficient search of activities in video, scene understanding based on interactions between activities, and the predicting of labels for new scenes
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