186 research outputs found

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    Deep Learning for Real-time Information Hiding and Forensics

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    Data Hiding in Digital Video

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    With the rapid development of digital multimedia technologies, an old method which is called steganography has been sought to be a solution for data hiding applications such as digital watermarking and covert communication. Steganography is the art of secret communication using a cover signal, e.g., video, audio, image etc., whereas the counter-technique, detecting the existence of such as a channel through a statistically trained classifier, is called steganalysis. The state-of-the art data hiding algorithms utilize features; such as Discrete Cosine Transform (DCT) coefficients, pixel values, motion vectors etc., of the cover signal to convey the message to the receiver side. The goal of embedding algorithm is to maximize the number of bits sent to the decoder side (embedding capacity) with maximum robustness against attacks while keeping the perceptual and statistical distortions (security) low. Data Hiding schemes are characterized by these three conflicting requirements: security against steganalysis, robustness against channel associated and/or intentional distortions, and the capacity in terms of the embedded payload. Depending upon the application it is the designer\u27s task to find an optimum solution amongst them. The goal of this thesis is to develop a novel data hiding scheme to establish a covert channel satisfying statistical and perceptual invisibility with moderate rate capacity and robustness to combat steganalysis based detection. The idea behind the proposed method is the alteration of Video Object (VO) trajectory coordinates to convey the message to the receiver side by perturbing the centroid coordinates of the VO. Firstly, the VO is selected by the user and tracked through the frames by using a simple region based search strategy and morphological operations. After the trajectory coordinates are obtained, the perturbation of the coordinates implemented through the usage of a non-linear embedding function, such as a polar quantizer where both the magnitude and phase of the motion is used. However, the perturbations made to the motion magnitude and phase were kept small to preserve the semantic meaning of the object motion trajectory. The proposed method is well suited to the video sequences in which VOs have smooth motion trajectories. Examples of these types could be found in sports videos in which the ball is the focus of attention and exhibits various motion types, e.g., rolling on the ground, flying in the air, being possessed by a player, etc. Different sports video sequences have been tested by using the proposed method. Through the experimental results, it is shown that the proposed method achieved the goal of both statistical and perceptual invisibility with moderate rate embedding capacity under AWGN channel with varying noise variances. This achievement is important as the first step for both active and passive steganalysis is the detection of the existence of covert channel. This work has multiple contributions in the field of data hiding. Firstly, it is the first example of a data hiding method in which the trajectory of a VO is used. Secondly, this work has contributed towards improving steganographic security by providing new features: the coordinate location and semantic meaning of the object

    Double-Flow-based Steganography without Embedding for Image-to-Image Hiding

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    As an emerging concept, steganography without embedding (SWE) hides a secret message without directly embedding it into a cover. Thus, SWE has the unique advantage of being immune to typical steganalysis methods and can better protect the secret message from being exposed. However, existing SWE methods are generally criticized for their poor payload capacity and low fidelity of recovered secret messages. In this paper, we propose a novel steganography-without-embedding technique, named DF-SWE, which addresses the aforementioned drawbacks and produces diverse and natural stego images. Specifically, DF-SWE employs a reversible circulation of double flow to build a reversible bijective transformation between the secret image and the generated stego image. Hence, it provides a way to directly generate stego images from secret images without a cover image. Besides leveraging the invertible property, DF-SWE can invert a secret image from a generated stego image in a nearly lossless manner and increases the fidelity of extracted secret images. To the best of our knowledge, DF-SWE is the first SWE method that can hide large images and multiple images into one image with the same size, significantly enhancing the payload capacity. According to the experimental results, the payload capacity of DF-SWE achieves 24-72 BPP is 8000-16000 times compared to its competitors while producing diverse images to minimize the exposure risk. Importantly, DF-SWE can be applied in the steganography of secret images in various domains without requiring training data from the corresponding domains. This domain-agnostic property suggests that DF-SWE can 1) be applied to hiding private data and 2) be deployed in resource-limited systems

    Efficient and Robust Video Steganography Algorithms for Secure Data Communication

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    Over the last two decades, the science of secretly embedding and communicating data has gained tremendous significance due to the technological advancement in communication and digital content. Steganography is the art of concealing secret data in a particular interactive media transporter such as text, audio, image, and video data in order to build a covert communication between authorized parties. Nowadays, video steganography techniques are important in many video-sharing and social networking applications such as Livestreaming, YouTube, Twitter, and Facebook because of noteworthy developments in advanced video over the Internet. The performance of any steganography method, ultimately, relies on the imperceptibility, hiding capacity, and robustness against attacks. Although many video steganography methods exist, several of them lack the preprocessing stages. In addition, less security, low embedding capacity, less imperceptibility, and less robustness against attacks are other issues that affect these algorithms. This dissertation investigates and analyzes cutting edge video steganography techniques in both compressed and raw domains. Moreover, it provides solutions for the aforementioned problems by proposing new and effective methods for digital video steganography. The key objectives of this research are to develop: 1) a highly secure video steganography algorithm based on error correcting codes (ECC); 2) an increased payload video steganography algorithm in the discrete wavelet domain based on ECC; 3) a novel video steganography algorithm based on Kanade-Lucas-Tomasi (KLT) tracking and ECC; 4) a robust video steganography algorithm in the wavelet domain based on KLT tracking and ECC; 5) a new video steganography algorithm based on the multiple object tracking (MOT) and ECC; and 6) a robust and secure video steganography algorithm in the discrete wavelet and discrete cosine transformations based on MOT and ECC. The experimental results from our research demonstrate that our proposed algorithms achieve higher embedding capacity as well as better imperceptibility of stego videos. Furthermore, the preprocessing stages increase the security and robustness of the proposed algorithms against attacks when compared to state-of-the-art steganographic methods

    Framework for reversible data hiding using cost-effective encoding system for video steganography

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    Importances of reversible data hiding practices are always higher in contrast to any conventional data hiding schemes owing to its capability to generate distortion free cover media. Review of existing approaches on reversible data hiding approaches shows variable scheme mainly focussing on the embedding mechanism; however, such schemes could be furthermore improved using encoding scheme for optimal embedding performance. Therefore, the proposed manuscript discusses about a cost-effective scheme where a novel encoding scheme has been used with larger block sizes which reduces the dependencies over larger number of blocks. Further a gradient-based image registration technique is applied to ensure higher quality of the reconstructed signal over the decoding end. The study outcome shows that proposed data hiding technique is proven better than existing data hiding scheme with good balance between security and restored signal quality upon extraction of data

    Comparison of Digital Watermarking Methods for an Id Authentication System

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    Current radio-frequency identification (RFID) card authentication systems are not secure enough to fight the latest and most novel hacking methods. Poor software implementations, outdated cryptography algorithms and faulty hardware are just some of the most common ways of exploiting these systems. Research in the field of image processing and cryptography suggests that an additional authentication layer based on digital watermarking could help improve the level of security of traditional RFID cards. Unfortunately, not all watermarking methods can be implemented in an embedded device, such as the one used for RFID card systems. The aim of this work is to provide a comparison among different digital watermarking techniques that can be used to add the extra security layer required by the basic RFID card authentication systems. In this work, two widely known methods proposed by Kang et al. in 2010 and 2003, were selected as the basis to create a comparison framework for their implementation in an embedded device. Important elements such as algorithm complexity and memory occupation were measured and analyzed in order to select the best candidate for an RFID card system. The method proposed by Kang et al. in 2010 represented the option with lowest algorithmic complexity and less memory footprint, indicating that this method is the most suitable for its implementation in an authentication system.Los métodos de autenticación basados en tarjetas con tecnología RFID (del inglés, radiofrequency identification) no son lo suficientemente seguros para contrarrestar las técnicas de hackeo más novedosas y actuales. Implementaciones deficientes, algoritmos de criptografía obsoletos y errores de hardware son solo algunas de las formas más comunes para vulnerar este tipo de sistemas. Investigaciones en el área de procesamiento digital de imágenes y criptografía sugieren que una capa adicional de autenticación basada en marcas de agua digitales podría ayudar a incrementar el nivel de seguridad de las tarjetas RFID tradicionales. Desafortunadamente, no todos los métodos de marca de agua digital pueden ser implementados en un sistema embebido como el usado en los sistemas de tarjetas RFID. El objetivo de este trabajo en proveer una comparación entre diversas técnicas de marcas de agua digital que pueden ser usadas para proveer una capa de seguridad extra a los sistemas de autenticación basados en RFID. En este trabajo, dos métodos ampliamente conocidos propuestos por Kang y Cols. en el 2010 y 2003, fueron seleccionados como base para crear un marco de comparación para su implementación en un sistema embebido. Elementos importantes como complejidad algorítmica y ocupación de memoria fueron medidos y analizados para elegir el mejor candidato para un sistema de tarjetas RFID. El método propuesto por Kang y Cols. en 2010 representó la opción con la complejidad algorítmica más baja y menor ocupación de memoria, con lo que indicó que este método es el más apto para su implementación en un sistema de autenticación como el deseado.Continental AutomotiveConsejo Nacional de Ciencia y Tecnologí

    A Comprehensive Review of Video Steganalysis

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    Steganography is the art of secret communication and steganalysis is the art of detecting the hidden messages embedded in digital media covers. One of the covers that is gaining interest in the field is video. Presently, the global IP video traffic forms the major part of all consumer Internet traffic. It is also gaining attention in the field of digital forensics and homeland security in which threats of covert communications hold serious consequences. Thus, steganography technicians will prefer video to other types of covers like audio files, still images or texts. Moreover, video steganography will be of more interest because it provides more concealing capacity. Contrariwise, investigation in video steganalysis methods does not seem to follow the momentum even if law enforcement agencies and governments around the world support and encourage investigation in this field. In this paper, we review the most important methods used so far in video steganalysis and sketch the future trends. To the best of our knowledge this is the most comprehensive review of video steganalysis produced so far

    Review of steganalysis of digital images

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    Steganography is the science and art of embedding hidden messages into cover multimedia such as text, image, audio and video. Steganalysis is the counterpart of steganography, which wants to identify if there is data hidden inside a digital medium. In this study, some specific steganographic schemes such as HUGO and LSB are studied and the steganalytic schemes developed to steganalyze the hidden message are studied. Furthermore, some new approaches such as deep learning and game theory, which have seldom been utilized in steganalysis before, are studied. In the rest of thesis study some steganalytic schemes using textural features including the LDP and LTP have been implemented
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