155 research outputs found

    The acceptance of social media video for knowledge acquisition, sharing and application: A comparative study among YouYube users and TikTok users’ for medical purposes

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    YouTube and TikTok have gained increasing recognition as social network sites to support online knowledge acquisition, sharing, and application via social media platforms in the medical field. This study examines which aspect of TikTok and YouTube stimulates doctors, nurses, and any other YouTube and TikTok in the medical setting, to rely on them as sources of knowledge acquisition and sharing to keep their medical repertoire updated. A hybrid model is designed to investigate users’ acceptance of YouTube and TikTok as social media platforms. The model focuses on four main external factors: Content richness, innovativeness, satisfaction, and enjoyment. These factors are connected with two TAM constructs which are perceived ease of use and perceived usefulness. The results have shown that both YouTube and TikTok are affected by PEOU, PU, personal innovativeness, flow theory, and content richness. Both social media networks provide up-to-date sources described as useful, enjoyable, and relevant. Nevertheless, the comparative results have shown that YouTube has deeply influenced users’ medical perception and knowledge compared to TikTok. It is created for the very mere purpose of socialization and self-expression. In contrast, YouTube is used for educational and non-educational purposes due to the type of uploaded content and time management. Therefore, TikTok developers and influencers should initiate highly specialized videos and create content that raises awareness of medical field issues

    A cross-sectional study of travel patterns of older adults in the USA during 2015: implications for mobility and traffic safety

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    Background With an ever increasing population of older adults (65+ years) in the USA, a better understanding of this population’s travel patterns is needed to improve travel mobility and transportation safety. Objective In this study, we described the travel patterns of older adults in the USA during 2015. Methods Travel patterns of older adults (65–74 and 75+ years) were compared with younger adults (25–64 years) by frequency and proportion of daily trips. The daily trips of various age groups were estimated using the 2015 American Time Use Survey. Results The percentage of daily travellers was 88% for adults (25–64 years), 75% for adults (65–74 years) and 68% for adults (75+ years). While the percentage of privately owned vehicle (POV) drivers and average time of driving POVs decreased, the percentage of POV passengers increased as adults aged. Females were less likely to drive POVs and had decreased average daily driving time, but they were more likely to ride in POVs as passengers and had longer average daily riding times than their male counterparts across all age groups. Older adults were more likely to travel in the mornings and early afternoons (from 8:00 to 15:59) while younger adults were more likely to travel in the late afternoons and early evenings (from 16:00 to 19:59). Conclusions POV use is the predominant mode of transit in the USA. As adults age, the percentages of daily travellers and POV drivers decrease. This pattern is more apparent among females than males. This study delineated travel patterns of older adults using a 2015 national survey, and the findings facilitate traffic systems designers and policy-makers to develop and implement initiatives to accommodate older adults’ mobility needs and improve traffic safety. This is an Open Access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0

    Students’ Acceptance On Educational Video Sharing Sit: A Proposed Research Model

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    Video sharing site is becoming increasingly popular and is used as a platform for video-based learning and teaching. In line with the development of new media technologies nowadays, learning through video sharing sites has become a choice of preference amongst students to get access to learning materials in the form of videos such as screencast tutorials, video presentations, recordings of learning video, animations and so forth. However, the existence of video sharing sites that have a social media characteristic in them is negatively affecting the students' learning performance. Thus, a provision of video sharing site with a more formal educational characteristic should be established in order to facilitate a safer learning environment. This study was conducted to analyse the acceptance of students towards educational video sharing sites. By using Technology Acceptance Model (TAM) as the basic model for this study, the original attributes in TAM model such as perceived usefulness and perceived ease of use were put to the test in order to determine their effects on attitudes and intentions of the students to use educational video sharing sites. In addition to that, TAM model was also expanded by adding other factors such as psychological factors (enjoyment and motivation), social factors (social influence and subjective norm), technological factors (system performance and system accessibility) and organisational factors (facilitating condition and technical support). This conceptual paper was prepared to tested on how they affect students' acceptance towards educational video sharing sit

    Paying for Privacy and the Personal Data Economy

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    Growing demands for privacy and increases in the quantity and variety of consumer data have engendered various business offerings to allow companies, and in some instances consumers, to capitalize on these developments. One such example is the emerging “personal data economy” (PDE) in which companies, such as Datacoup, purchase data directly from individuals. At the opposite end of the spectrum, the “pay-for-privacy” (PFP) model requires consumers to pay an additional fee to prevent their data from being collected and mined for advertising purposes. This Article conducts a simultaneous in-depth exploration of the impact of burgeoning PDE and PFP models. It identifies a typology of data-business models, and it uncovers thesimilarities and tensions between a data market controlled by established companies that have historically collected and mined consumer data for their primary benefit and one in which consumers play a central role in monetizing their own data. The Article makes three claims. First, it contends that PFP models facilitate thetransformation of privacy into a tradable product in the online setting, may worsen unequal access to privacy, and could further enable predatory and discriminatory behavior. Second, while the PDE may allow consumers to regain a semblance of control over their information by enabling them to decide when and with whom to share their data, consumers’ direct transfer or disclosure of personal data to companies for a price or personalized deals creates challenges similar to those found in the PFP context and generates additional concerns associated with innovative monetization techniques. Third, existing frameworks and proposals may not sufficiently ameliorate these concerns. The Article concludes by offering a path forward

    The context and content related determinants of professional social networking site usage – A perceived value perspective

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    Previous studies of organisational or recreational use of social networking sites (SNSs) are unable to fully explain a setting where work and play aspects combine, as in the case of professional SNS. This thesis aims at complementing the current research on SNS usage determinants by including the parallel roles of individual and professional self in using a professional SNS, a topic still academically sparse. This thesis applies the perceived value concept as a multidimensional determinant of SNS usage. Previous research has confirmed the relevance of perceived value in studying SNS continuance. In this study, perceived value is framed using context-content and individual-professional value scales for explaining the continuous usage of professional SNS. Theory on perceived consumption value (individual self) is complemented with social capital theory and the concept of resource pooling (professional self). Data from LinkedIn usage is then collected from users of different professional life stage. The research model and hypotheses are tested using PLS-SEM method. The key findings of this study both complement and confirm previous SNS research. First, the results indicate that the bridging social capital is a major contextual determinant of professional SNS usage whereas bonding social capital bears no clear significance. This is opposing to what previous literature on recreational SNS has claimed. Second, the hedonic value seems to be a stronger determinant of professional SNS usage than utilitarian value – something not expected in the case of professional service, but parallel to what has been found on recreational SNS. The perceived value approach brings a new perspective to SNS research and the robust empirical results verify the applicability of the individual-professional as well as the context-content scale of perceived value. The framework also shows substantial predictive capability which demonstrates its relevance for subsequent research

    Investigation of virtual worlds as a platform to support healthy aging for older people

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    Due to the aging of the population in recent years, it is becoming essential to find innovative activities to help the increasing older population maintain an active lifestyle and delay the need for institutionalized care. Virtual worlds, which have many potential values such as in providing social engagement, could be used to support older people in this aspect. Despite this, most research and design of virtual worlds today are based on young users and do not coincide well with the interests and requirements of older people. It is therefore necessary to investigate how virtual worlds can be designed to not only meet the needs of older users but also to provide opportunities for social engagement and support healthy aging. In the first stage of the research, a series of studies were carried out with older virtual world users to investigate their characteristics, interests and activities. This includes a qualitative interview study and an empirical study. Older users were able to develop interpersonal relationships in virtual worlds and were interested in activities which made useful contribution to society or those which allowed them to socialize with people who share similar interests. Next, two experiment studies were carried out, the first to investigate age related differences in virtual social interaction and the second to determine how different factors influence the social interaction experience. Factors such as navigation were found to influence social interaction and the study revealed limitations relating to the usefulness of the avatar. The findings from this thesis helps extend our theoretical understanding of the interactions and activities of older people in virtual worlds and how previously identified concepts regarding virtual social interaction relate to older users. In addition, the findings were also applied into guidelines to aid developers in creating better virtual worlds to facilitate social interaction and healthy aging

    Design revolutions: IASDR 2019 Conference Proceedings. Volume 3: People

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    In September 2019 Manchester School of Art at Manchester Metropolitan University was honoured to host the bi-annual conference of the International Association of Societies of Design Research (IASDR) under the unifying theme of DESIGN REVOLUTIONS. This was the first time the conference had been held in the UK. Through key research themes across nine conference tracks – Change, Learning, Living, Making, People, Technology, Thinking, Value and Voices – the conference opened up compelling, meaningful and radical dialogue of the role of design in addressing societal and organisational challenges. This Volume 3 includes papers from People track of the conference

    European Perspectives on the Information Society: Annual Monitoring Synthesis and Emerging Trend Updates

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    This report is one of the outcomes of the EPIS06 Project ¿ European Perspectives on the Information Society ¿ carried out by the ETEPS (European Techno-Economic Policy Support) network in cooperation with the Joint Research Centre Institute for Prospective Technological Studies (JRC IPTS) with the aim of providing strategic intelligence to policy makers by taking a prospective view on the evolution of ICT. This report combines the Annual Monitoring Synthesis (AMS) Report and five Emerging Trend Updates (ETU). It forms one of the main building blocks of the project, establishing an observatory of trends in technology and business evolutions of ICT. More particularly, the Annual Monitoring Synthesis Report (AMS Report) aims to identify new ICT-related developments likely to have a significant impact on the future of the Information Society, both in terms of growth and jobs for Europe and R&D policy prioritisation. By scanning and monitoring recent major foresight exercises and industrial technology roadmaps, as well as other future-oriented analysis and policy papers, the AMS attempts to detect early signals and possible disruptive forces so as to enable timely policy responses and anticipate potential challenges for policy makers. The AMS is structured along six main themes which emerged as a result of the analysis: - Convergence of infrastructures, - Human-computer convergence ¿ technologies for direct human computer interaction, - Pervasive or ubiquitous computing and ambient intelligence, - The future of the Internet, - Citizens¿ concerns, - Working life. A structured overview with a summary of each of the foresights, roadmaps and other sources studied is presented in the AMS report annex. In addition, five Emerging Trends Updates (ETU) present the results of focused briefs on emerging themes of interest for policy making, covering the following topics: - ETU1 on the state-of-the-art of the creative content sector, - ETU2 on ICT and the offshoring of services, - ETU3 on ICT and the role of ICTs as enablers for energy efficiency, - ETU4 on ICT tools and services in intelligent domestic and personal environments, - ETU5 on ICT and privacy in the Knowledge Society ¿ the case of search engines.JRC.J.4-Information Societ
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