8,028 research outputs found

    Bribeproof mechanisms for two-values domains

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    Schummer (Journal of Economic Theory 2000) introduced the concept of bribeproof mechanism which, in a context where monetary transfer between agents is possible, requires that manipulations through bribes are ruled out. Unfortunately, in many domains, the only bribeproof mechanisms are the trivial ones which return a fixed outcome. This work presents one of the few constructions of non-trivial bribeproof mechanisms for these quasi-linear environments. Though the suggested construction applies to rather restricted domains, the results obtained are tight: For several natural problems, the method yields the only possible bribeproof mechanism and no such mechanism is possible on more general domains.Comment: Extended abstract accepted to SAGT 2016. This ArXiv version corrects typos in the proofs of Theorem 7 and Claims 28-29 of prior ArXiv versio

    New scheduling problems with interfering and independent jobs

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    33 pages. Paper submitted to Journal of scheduling the 8 September 2009.We consider the problems of scheduling independent jobs, when a subset of jobs has its own objective function to minimize. The performance of this subset of jobs is in competition with the performance of the whole set of jobs and compromise solutions have to be found. Such a problem arises for some practical applications like ball bearing production problems. This new scheduling problem is positioned within the literature and the differences with the problems with competing agents or with interfering job set problems are presented. Classical and regular scheduling objective functions are considered and epsilon-constraint approach and linear combination of criteria approach are used for finding compromise solutions. The study focus on single machine and identical parallel machine environments and for each environment, the complexity of several problems is established and some dynamic programming algorithms are proposed

    Exact and Heuristic Algorithms for the Job Shop Scheduling Problem with Earliness and Tardiness Over a Common Due Date

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    Scheduling has turned out to be a fundamental activity for both production and service organizations. As competitive markets emerge, Just-In-Time (JIT) production has obtained more importance as a way of rapidly responding to continuously changing market forces. Due to their realistic assumptions, job shop production environments have gained much research effort among scheduling researchers. This research develops exact and heuristic methods and algorithms to solve the job shop scheduling problem when the objective is to minimize both earliness and tardiness costs over a common due date. The objective function of minimizing earliness and tardiness costs captures the essence of the JIT approach in job shops. A dynamic programming procedure is developed to solve smaller instances of the problem, and a Multi-Agent Systems approach is developed and implemented to solve the problem for larger instances since this problem is known to be NP-Hard in a strong sense. A combinational auction-based approach using a Mixed-Integer Linear Programming (MILP) model to construct and evaluate the bids is proposed. The results showed that the proposed combinational auction-based algorithm is able to find optimal solutions for problems that are balanced in processing times across machines. A price discrimination process is successfully implemented to deal with unbalanced problems. The exact and heuristic procedures developed in this research are the first steps to create a structured approach to handle this problem and as a result, a set of benchmark problems will be available to the scheduling research community

    Games and Mechanism Design in Machine Scheduling – An Introduction

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    In this paper, we survey different models, techniques, and some recent results to tackle machine scheduling problems within a distributed setting. In traditional optimization, a central authority is asked to solve a (computationally hard) optimization problem. In contrast, in distributed settings there are several agents, possibly equipped with private information that is not publicly known, and these agents need to interact in order to derive a solution to the problem. Usually the agents have their individual preferences, which induces them to behave strategically in order to manipulate the resulting solution. Nevertheless, one is often interested in the global performance of such systems. The analysis of such distributed settings requires techniques from classical Optimization, Game Theory, and Economic Theory. The paper therefore briefly introduces the most important of the underlying concepts, and gives a selection of typical research questions and recent results, focussing on applications to machine scheduling problems. This includes the study of the so-called price of anarchy for settings where the agents do not possess private information, as well as the design and analysis of (truthful) mechanisms in settings where the agents do possess private information.computer science applications;

    A common framework and taxonomy for multicriteria scheduling problems with Interfering and competing Jobs: Multi-agent scheduling problems

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    Most classical scheduling research assumes that the objectives sought are common to all jobs to be scheduled. However, many real-life applications can be modeled by considering different sets of jobs, each one with its own objective(s), and an increasing number of papers addressing these problems has appeared over the last few years. Since so far the area lacks a uni ed view, the studied problems have received different names (such as interfering jobs, multi-agent scheduling, mixed-criteria, etc), some authors do not seem to be aware of important contributions in related problems, and solution procedures are often developed without taking into account existing ones. Therefore, the topic is in need of a common framework that allows for a systematic recollection of existing contributions, as well as a clear de nition of the main research avenues. In this paper we review multicriteria scheduling problems involving two or more sets of jobs and propose an uni ed framework providing a common de nition, name and notation for these problems. Moreover, we systematically review and classify the existing contributions in terms of the complexity of the problems and the proposed solution procedures, discuss the main advances, and point out future research lines in the topic

    Theoretical and Computational Research in Various Scheduling Models

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    Nine manuscripts were published in this Special Issue on “Theoretical and Computational Research in Various Scheduling Models, 2021” of the MDPI Mathematics journal, covering a wide range of topics connected to the theory and applications of various scheduling models and their extensions/generalizations. These topics include a road network maintenance project, cost reduction of the subcontracted resources, a variant of the relocation problem, a network of activities with generally distributed durations through a Markov chain, idea on how to improve the return loading rate problem by integrating the sub-tour reversal approach with the method of the theory of constraints, an extended solution method for optimizing the bi-objective no-idle permutation flowshop scheduling problem, the burn-in (B/I) procedure, the Pareto-scheduling problem with two competing agents, and three preemptive Pareto-scheduling problems with two competing agents, among others. We hope that the book will be of interest to those working in the area of various scheduling problems and provide a bridge to facilitate the interaction between researchers and practitioners in scheduling questions. Although discrete mathematics is a common method to solve scheduling problems, the further development of this method is limited due to the lack of general principles, which poses a major challenge in this research field

    A Taxonomy of Workflow Management Systems for Grid Computing

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    With the advent of Grid and application technologies, scientists and engineers are building more and more complex applications to manage and process large data sets, and execute scientific experiments on distributed resources. Such application scenarios require means for composing and executing complex workflows. Therefore, many efforts have been made towards the development of workflow management systems for Grid computing. In this paper, we propose a taxonomy that characterizes and classifies various approaches for building and executing workflows on Grids. We also survey several representative Grid workflow systems developed by various projects world-wide to demonstrate the comprehensiveness of the taxonomy. The taxonomy not only highlights the design and engineering similarities and differences of state-of-the-art in Grid workflow systems, but also identifies the areas that need further research.Comment: 29 pages, 15 figure
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