8,096 research outputs found

    Continuous Interaction with a Virtual Human

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    Attentive Speaking and Active Listening require that a Virtual Human be capable of simultaneous perception/interpretation and production of communicative behavior. A Virtual Human should be able to signal its attitude and attention while it is listening to its interaction partner, and be able to attend to its interaction partner while it is speaking – and modify its communicative behavior on-the-fly based on what it perceives from its partner. This report presents the results of a four week summer project that was part of eNTERFACE’10. The project resulted in progress on several aspects of continuous interaction such as scheduling and interrupting multimodal behavior, automatic classification of listener responses, generation of response eliciting behavior, and models for appropriate reactions to listener responses. A pilot user study was conducted with ten participants. In addition, the project yielded a number of deliverables that are released for public access

    Elckerlyc in practice - on the integration of a BML Realizer in real applications

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    Building a complete virtual human application from scratch is a daunting task, and it makes sense to rely on existing platforms for behavior generation. When building such an interactive application, one needs to be able to adapt and extend the capabilities of the virtual human offered by the platform, without having to make invasive modications to the platform itself. This paper describes how Elckerlyc, a novel platform for controlling a virtual human, offers these possibilities

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Proceedings of the 2nd EICS Workshop on Engineering Interactive Computer Systems with SCXML

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    Second Workshop on Modelling of Objects, Components and Agents

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    This report contains the proceedings of the workshop Modelling of Objects, Components, and Agents (MOCA'02), August 26-27, 2002.The workshop is organized by the 'Coloured Petri Net' Group at the University of Aarhus, Denmark and the 'Theoretical Foundations of Computer Science' Group at the University of Hamburg, Germany. The homepage of the workshop is: http://www.daimi.au.dk/CPnets/workshop02

    Developing a comprehensive framework for multimodal feature extraction

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    Feature extraction is a critical component of many applied data science workflows. In recent years, rapid advances in artificial intelligence and machine learning have led to an explosion of feature extraction tools and services that allow data scientists to cheaply and effectively annotate their data along a vast array of dimensions---ranging from detecting faces in images to analyzing the sentiment expressed in coherent text. Unfortunately, the proliferation of powerful feature extraction services has been mirrored by a corresponding expansion in the number of distinct interfaces to feature extraction services. In a world where nearly every new service has its own API, documentation, and/or client library, data scientists who need to combine diverse features obtained from multiple sources are often forced to write and maintain ever more elaborate feature extraction pipelines. To address this challenge, we introduce a new open-source framework for comprehensive multimodal feature extraction. Pliers is an open-source Python package that supports standardized annotation of diverse data types (video, images, audio, and text), and is expressly with both ease-of-use and extensibility in mind. Users can apply a wide range of pre-existing feature extraction tools to their data in just a few lines of Python code, and can also easily add their own custom extractors by writing modular classes. A graph-based API enables rapid development of complex feature extraction pipelines that output results in a single, standardized format. We describe the package's architecture, detail its major advantages over previous feature extraction toolboxes, and use a sample application to a large functional MRI dataset to illustrate how pliers can significantly reduce the time and effort required to construct sophisticated feature extraction workflows while increasing code clarity and maintainability

    A multimodal framework for interactive sonification and sound-based communication

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