8,096 research outputs found
Continuous Interaction with a Virtual Human
Attentive Speaking and Active Listening require that a Virtual Human be capable of simultaneous perception/interpretation and production of communicative behavior. A Virtual Human should be able to signal its attitude and attention while it is listening to its interaction partner, and be able to attend to its interaction partner while it is speaking – and modify its communicative behavior on-the-fly based on what it perceives from its partner. This report presents the results of a four week summer project that was part of eNTERFACE’10. The project resulted in progress on several aspects of continuous interaction such as scheduling and interrupting multimodal behavior, automatic classification of listener responses, generation of response eliciting behavior, and models for appropriate reactions to listener responses. A pilot user study was conducted with ten participants. In addition, the project yielded a number of deliverables that are released for public access
Elckerlyc in practice - on the integration of a BML Realizer in real applications
Building a complete virtual human application from scratch is a daunting task, and it makes sense to rely on existing platforms for behavior generation. When building such an interactive application, one needs to be able to adapt and extend the capabilities of the virtual human offered by the platform, without having to make invasive modications to the platform itself. This paper describes how Elckerlyc, a novel platform for controlling a virtual human, offers these possibilities
Logic-Based Specification Languages for Intelligent Software Agents
The research field of Agent-Oriented Software Engineering (AOSE) aims to find
abstractions, languages, methodologies and toolkits for modeling, verifying,
validating and prototyping complex applications conceptualized as Multiagent
Systems (MASs). A very lively research sub-field studies how formal methods can
be used for AOSE. This paper presents a detailed survey of six logic-based
executable agent specification languages that have been chosen for their
potential to be integrated in our ARPEGGIO project, an open framework for
specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the
IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each
executable language, the logic foundations are described and an example of use
is shown. A comparison of the six languages and a survey of similar approaches
complete the paper, together with considerations of the advantages of using
logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal
"Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe
Editor-in-Chie
Second Workshop on Modelling of Objects, Components and Agents
This report contains the proceedings of the workshop Modelling of Objects, Components, and Agents (MOCA'02), August 26-27, 2002.The workshop is organized by the 'Coloured Petri Net' Group at the University of Aarhus, Denmark and the 'Theoretical Foundations of Computer Science' Group at the University of Hamburg, Germany. The homepage of the workshop is: http://www.daimi.au.dk/CPnets/workshop02
Developing a comprehensive framework for multimodal feature extraction
Feature extraction is a critical component of many applied data science
workflows. In recent years, rapid advances in artificial intelligence and
machine learning have led to an explosion of feature extraction tools and
services that allow data scientists to cheaply and effectively annotate their
data along a vast array of dimensions---ranging from detecting faces in images
to analyzing the sentiment expressed in coherent text. Unfortunately, the
proliferation of powerful feature extraction services has been mirrored by a
corresponding expansion in the number of distinct interfaces to feature
extraction services. In a world where nearly every new service has its own API,
documentation, and/or client library, data scientists who need to combine
diverse features obtained from multiple sources are often forced to write and
maintain ever more elaborate feature extraction pipelines. To address this
challenge, we introduce a new open-source framework for comprehensive
multimodal feature extraction. Pliers is an open-source Python package that
supports standardized annotation of diverse data types (video, images, audio,
and text), and is expressly with both ease-of-use and extensibility in mind.
Users can apply a wide range of pre-existing feature extraction tools to their
data in just a few lines of Python code, and can also easily add their own
custom extractors by writing modular classes. A graph-based API enables rapid
development of complex feature extraction pipelines that output results in a
single, standardized format. We describe the package's architecture, detail its
major advantages over previous feature extraction toolboxes, and use a sample
application to a large functional MRI dataset to illustrate how pliers can
significantly reduce the time and effort required to construct sophisticated
feature extraction workflows while increasing code clarity and maintainability
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