49,109 research outputs found

    Towards modeling complex robot training tasks through system identification

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    Previous research has shown that sensor-motor tasks in mobile robotics applications can be modelled automatically, using NARMAX system identi�cation, where the sensory perception of the robot is mapped to the desired motor commands using non-linear polynomial functions, resulting in a tight coupling between sensing and acting | the robot responds directly to the sensor stimuli without having internal states or memory. However, competences such as for instance sequences of actions, where actions depend on each other, require memory and thus a representation of state. In these cases a simple direct link between sensory perception and the motor commands may not be enough to accomplish the desired tasks. The contribution to knowledge of this paper is to show how fundamental, simple NARMAX models of behaviour can be used in a bootstrapping process to generate complex behaviours that were so far beyond reach. We argue that as the complexity of the task increases, it is important to estimate the current state of the robot and integrate this information into the system identification process. To achieve this we propose a novel method which relates distinctive locations in the environment to the state of the robot, using an unsupervised clustering algorithm. Once we estimate the current state of the robot accurately, we combine the state information with the perception of the robot through a bootstrapping method to generate more complex robot tasks: We obtain a polynomial model which models the complex task as a function of predefined low level sensor motor controllers and raw sensory data. The proposed method has been used to teach Scitos G5 mobile robots a number of complex tasks, such as advanced obstacle avoidance, or complex route learning

    A novel plasticity rule can explain the development of sensorimotor intelligence

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    Grounding autonomous behavior in the nervous system is a fundamental challenge for neuroscience. In particular, the self-organized behavioral development provides more questions than answers. Are there special functional units for curiosity, motivation, and creativity? This paper argues that these features can be grounded in synaptic plasticity itself, without requiring any higher level constructs. We propose differential extrinsic plasticity (DEP) as a new synaptic rule for self-learning systems and apply it to a number of complex robotic systems as a test case. Without specifying any purpose or goal, seemingly purposeful and adaptive behavior is developed, displaying a certain level of sensorimotor intelligence. These surprising results require no system specific modifications of the DEP rule but arise rather from the underlying mechanism of spontaneous symmetry breaking due to the tight brain-body-environment coupling. The new synaptic rule is biologically plausible and it would be an interesting target for a neurobiolocal investigation. We also argue that this neuronal mechanism may have been a catalyst in natural evolution.Comment: 18 pages, 5 figures, 7 video

    Discovering Communication

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    What kind of motivation drives child language development? This article presents a computational model and a robotic experiment to articulate the hypothesis that children discover communication as a result of exploring and playing with their environment. The considered robotic agent is intrinsically motivated towards situations in which it optimally progresses in learning. To experience optimal learning progress, it must avoid situations already familiar but also situations where nothing can be learnt. The robot is placed in an environment in which both communicating and non-communicating objects are present. As a consequence of its intrinsic motivation, the robot explores this environment in an organized manner focusing first on non-communicative activities and then discovering the learning potential of certain types of interactive behaviour. In this experiment, the agent ends up being interested by communication through vocal interactions without having a specific drive for communication

    Grip Force Reveals the Context Sensitivity of Language-Induced Motor Activity during “Action Words

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    Studies demonstrating the involvement of motor brain structures in language processing typically focus on \ud time windows beyond the latencies of lexical-semantic access. Consequently, such studies remain inconclusive regarding whether motor brain structures are recruited directly in language processing or through post-linguistic conceptual imagery. In the present study, we introduce a grip-force sensor that allows online measurements of language-induced motor activity during sentence listening. We use this tool to investigate whether language-induced motor activity remains constant or is modulated in negative, as opposed to affirmative, linguistic contexts. Our findings demonstrate that this simple experimental paradigm can be used to study the online crosstalk between language and the motor systems in an ecological and economical manner. Our data further confirm that the motor brain structures that can be called upon during action word processing are not mandatorily involved; the crosstalk is asymmetrically\ud governed by the linguistic context and not vice versa

    Complex robot training tasks through bootstrapping system identification

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    Many sensor-motor competences in mobile robotics applications exhibit complex, non-linear characteristics. Previous research has shown that polynomial NARMAX models can learn such complex tasks. However as the complexity of the task under investigation increases, representing the whole relationship in one single model using only raw sensory inputs would lead to large models. Training such models is extremely difficult, and, furthermore, obtained models often exhibit poor performances. This paper presents a bootsrapping method of generating complex robot training tasks using simple NARMAX models. We model the desired task by combining predefined low level sensor motor controllers. The viability of the proposed method is demonstrated by teaching a Scitos G5 autonomous robot to achieve complex route learning tasks in the real world robotics experiments

    Adaptation to criticality through organizational invariance in embodied agents

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    Many biological and cognitive systems do not operate deep within one or other regime of activity. Instead, they are poised at critical points located at phase transitions in their parameter space. The pervasiveness of criticality suggests that there may be general principles inducing this behaviour, yet there is no well-founded theory for understanding how criticality is generated at a wide span of levels and contexts. In order to explore how criticality might emerge from general adaptive mechanisms, we propose a simple learning rule that maintains an internal organizational structure from a specific family of systems at criticality. We implement the mechanism in artificial embodied agents controlled by a neural network maintaining a correlation structure randomly sampled from an Ising model at critical temperature. Agents are evaluated in two classical reinforcement learning scenarios: the Mountain Car and the Acrobot double pendulum. In both cases the neural controller appears to reach a point of criticality, which coincides with a transition point between two regimes of the agent's behaviour. These results suggest that adaptation to criticality could be used as a general adaptive mechanism in some circumstances, providing an alternative explanation for the pervasive presence of criticality in biological and cognitive systems.Comment: arXiv admin note: substantial text overlap with arXiv:1704.0525

    Application of Biological Learning Theories to Mobile Robot Avoidance and Approach Behaviors

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    We present a neural network that learns to control approach and avoidance behaviors in a mobile robot using the mechanisms of classical and operant conditioning. Learning, which requires no supervision, takes place as the robot moves around an environment cluttered with obstacles and light sources. The neural network requires no knowledge of the geometry of the robot or of the quality, number or configuration of the robot's sensors. In this article we provide a detailed presentation of the model, and show our results with the Khepera and Pioneer 1 mobile robots.Office of Naval Research (N00014-96-1-0772, N00014-95-1-0409

    FlightGoggles: A Modular Framework for Photorealistic Camera, Exteroceptive Sensor, and Dynamics Simulation

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    FlightGoggles is a photorealistic sensor simulator for perception-driven robotic vehicles. The key contributions of FlightGoggles are twofold. First, FlightGoggles provides photorealistic exteroceptive sensor simulation using graphics assets generated with photogrammetry. Second, it provides the ability to combine (i) synthetic exteroceptive measurements generated in silico in real time and (ii) vehicle dynamics and proprioceptive measurements generated in motio by vehicle(s) in a motion-capture facility. FlightGoggles is capable of simulating a virtual-reality environment around autonomous vehicle(s). While a vehicle is in flight in the FlightGoggles virtual reality environment, exteroceptive sensors are rendered synthetically in real time while all complex extrinsic dynamics are generated organically through the natural interactions of the vehicle. The FlightGoggles framework allows for researchers to accelerate development by circumventing the need to estimate complex and hard-to-model interactions such as aerodynamics, motor mechanics, battery electrochemistry, and behavior of other agents. The ability to perform vehicle-in-the-loop experiments with photorealistic exteroceptive sensor simulation facilitates novel research directions involving, e.g., fast and agile autonomous flight in obstacle-rich environments, safe human interaction, and flexible sensor selection. FlightGoggles has been utilized as the main test for selecting nine teams that will advance in the AlphaPilot autonomous drone racing challenge. We survey approaches and results from the top AlphaPilot teams, which may be of independent interest.Comment: Initial version appeared at IROS 2019. Supplementary material can be found at https://flightgoggles.mit.edu. Revision includes description of new FlightGoggles features, such as a photogrammetric model of the MIT Stata Center, new rendering settings, and a Python AP

    Convolutional Neural Network for Stereotypical Motor Movement Detection in Autism

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    Autism Spectrum Disorders (ASDs) are often associated with specific atypical postural or motor behaviors, of which Stereotypical Motor Movements (SMMs) have a specific visibility. While the identification and the quantification of SMM patterns remain complex, its automation would provide support to accurate tuning of the intervention in the therapy of autism. Therefore, it is essential to develop automatic SMM detection systems in a real world setting, taking care of strong inter-subject and intra-subject variability. Wireless accelerometer sensing technology can provide a valid infrastructure for real-time SMM detection, however such variability remains a problem also for machine learning methods, in particular whenever handcrafted features extracted from accelerometer signal are considered. Here, we propose to employ the deep learning paradigm in order to learn discriminating features from multi-sensor accelerometer signals. Our results provide preliminary evidence that feature learning and transfer learning embedded in the deep architecture achieve higher accurate SMM detectors in longitudinal scenarios.Comment: Presented at 5th NIPS Workshop on Machine Learning and Interpretation in Neuroimaging (MLINI), 2015, (http://arxiv.org/html/1605.04435), Report-no: MLINI/2015/1
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