117,744 research outputs found

    A middleware for service oriented computing in dynamic environments

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    Dissertação apresentada na Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa para a obtenção do Grau de Mestre em Engenharia InformáticaThe last years have witnessed a convergence on the SOA paradigm from industrial processes enterprises (like logistics or manufacturing), using standards for data and communication. SOA promotes reusability, interoperability and loose-coupling of applications. The convergence towards SOA shows that we are leading to an infrastructure composed by several heterogeneous devices, the "Internet of Things". In this infrastructure everything can be abstracted as a service, such as household appliances, mobile devices, or industrial machinery. It is expected that this trend will continue, and as these devices interoperate in service composition, new functionalities may be discovered. Existing approaches for service composition, namely in business processes, are too bound to BPEL. Several alternatives and extensions of BPEL have been developed, but they feel more like patches than solutions. In this context SeDeUse [29] model has been proposed as an exercise to define new language constructs promoting a separation from service awareness and use. The model also relies on a middleware layer to support the execution of the application in dynamic environments. The goal of this dissertation is to instantiate the SeDeUse model in a widely used programming language in order to provide a framework for its assessment and for its future development. The work consists on implementing a concrete syntax for the model, a compilation process, and a middleware layer. The syntax contains the new language constructs that are integrated in the hosting language. The compilation process is responsible for service definition and code generation. Finally, the middleware acts as a support for the application (generated code) requests. We have seamlessly integrated SeDeUse in the Java programming language and developed a functional prototype. To assess the prototype capability, three scenarios were developed in which we demonstrated that our implementation provides a new, and simpler, approach for abstracting resources as services

    Next Generation Cloud Computing: New Trends and Research Directions

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    The landscape of cloud computing has significantly changed over the last decade. Not only have more providers and service offerings crowded the space, but also cloud infrastructure that was traditionally limited to single provider data centers is now evolving. In this paper, we firstly discuss the changing cloud infrastructure and consider the use of infrastructure from multiple providers and the benefit of decentralising computing away from data centers. These trends have resulted in the need for a variety of new computing architectures that will be offered by future cloud infrastructure. These architectures are anticipated to impact areas, such as connecting people and devices, data-intensive computing, the service space and self-learning systems. Finally, we lay out a roadmap of challenges that will need to be addressed for realising the potential of next generation cloud systems.Comment: Accepted to Future Generation Computer Systems, 07 September 201

    Towards a middleware for generalised context management

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    It is widely accepted in the Pervasive Computing community that contextual interactions are the key to the delivery of truly calm technology. However, there is currently no easy way to incorporate contextual data into an application. If contextual data is used, it is generally in an ad hoc manner, which means that developers have to spend time on low-level details. There have been many projects investigating this area, however as yet none of them provide support for all of the key issues of dynamic composition and flexible representation of contextual information as well as the problems of scalability and adaptability to environmental changes. In this paper we present the Strathclyde Context Infrastructure (SCI), a middleware infrastructure for discovery, aggregation, and delivery of context information

    Context Aware Computing for The Internet of Things: A Survey

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    As we are moving towards the Internet of Things (IoT), the number of sensors deployed around the world is growing at a rapid pace. Market research has shown a significant growth of sensor deployments over the past decade and has predicted a significant increment of the growth rate in the future. These sensors continuously generate enormous amounts of data. However, in order to add value to raw sensor data we need to understand it. Collection, modelling, reasoning, and distribution of context in relation to sensor data plays critical role in this challenge. Context-aware computing has proven to be successful in understanding sensor data. In this paper, we survey context awareness from an IoT perspective. We present the necessary background by introducing the IoT paradigm and context-aware fundamentals at the beginning. Then we provide an in-depth analysis of context life cycle. We evaluate a subset of projects (50) which represent the majority of research and commercial solutions proposed in the field of context-aware computing conducted over the last decade (2001-2011) based on our own taxonomy. Finally, based on our evaluation, we highlight the lessons to be learnt from the past and some possible directions for future research. The survey addresses a broad range of techniques, methods, models, functionalities, systems, applications, and middleware solutions related to context awareness and IoT. Our goal is not only to analyse, compare and consolidate past research work but also to appreciate their findings and discuss their applicability towards the IoT.Comment: IEEE Communications Surveys & Tutorials Journal, 201

    Algorithms for advance bandwidth reservation in media production networks

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    Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results

    Building Programmable Wireless Networks: An Architectural Survey

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    In recent times, there have been a lot of efforts for improving the ossified Internet architecture in a bid to sustain unstinted growth and innovation. A major reason for the perceived architectural ossification is the lack of ability to program the network as a system. This situation has resulted partly from historical decisions in the original Internet design which emphasized decentralized network operations through co-located data and control planes on each network device. The situation for wireless networks is no different resulting in a lot of complexity and a plethora of largely incompatible wireless technologies. The emergence of "programmable wireless networks", that allow greater flexibility, ease of management and configurability, is a step in the right direction to overcome the aforementioned shortcomings of the wireless networks. In this paper, we provide a broad overview of the architectures proposed in literature for building programmable wireless networks focusing primarily on three popular techniques, i.e., software defined networks, cognitive radio networks, and virtualized networks. This survey is a self-contained tutorial on these techniques and its applications. We also discuss the opportunities and challenges in building next-generation programmable wireless networks and identify open research issues and future research directions.Comment: 19 page
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