107 research outputs found

    Approximation for Scheduling on Parallel Machines with Fixed Jobs or Unavailability Periods

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    We survey results that address the problem of non-preemptive scheduling on parallel machines with fixed jobs or unavailability periods with the purpose of minimizing the maximum completion time. We consider both identical and uniform processors, and also address the special case of scheduling on nonsimultaneous parallel machines, which may start processing at different times. The discussed results include polynomial-time approximation algorithms that achieve the best possible worst-case approximation bound of 1.5 in the class of polynomial algorithms unless P = NP for scheduling on identical processors with at most one fixed job on each machine and on uniform machines with at most one fixed job on each machine. The presented heuristics have similarities with the LPT algorithm or the MULTIFIT algorithm and they are fast and easy to implement. For scheduling on nonsimultaneous machines, experiments suggest that they would perform well in practice. We also include references to the relevant work in this area that contains more complex algorithms. We then discuss the main methods of argument used in the approximation bound proofs for the simple heuristics, and comment upon current challenges in this area by describing aspects of related practical problems from the automotive industry

    Non-clairvoyant Scheduling Games

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    In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of each player is the completion time of its own job. In the game, players may follow selfish strategies to optimize their cost and therefore their behaviors do not necessarily lead the game to an equilibrium. Even in the case there is an equilibrium, its makespan might be much larger than the social optimum, and this inefficiency is measured by the price of anarchy -- the worst ratio between the makespan of an equilibrium and the optimum. Coordination mechanisms aim to reduce the price of anarchy by designing scheduling policies that specify how jobs assigned to a same machine are to be scheduled. Typically these policies define the schedule according to the processing times as announced by the jobs. One could wonder if there are policies that do not require this knowledge, and still provide a good price of anarchy. This would make the processing times be private information and avoid the problem of truthfulness. In this paper we study these so-called non-clairvoyant policies. In particular, we study the RANDOM policy that schedules the jobs in a random order without preemption, and the EQUI policy that schedules the jobs in parallel using time-multiplexing, assigning each job an equal fraction of CPU time

    Tighter bound for MULTIFIT scheduling on uniform processors

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    AbstractWe examine one of the basic, well studied problem of scheduling theory, that of nonpreemptive assignment of independent tasks on m parallel processors with the objective of minimizing the makespan. Because this problem is NP-complete and apparently intractable in general, much effort has been directed toward devising fast algorithms which find near optimal schedules. Two well-known heuristic algorithms LPT (largest processing time first) and MULTIFIT, shortly MF, find schedules having makespans within 43, 1311, respectively, of the minimum possible makespan, when the m parallel processors are identical. If they are uniform, then the best worst-case performance ratio bounds we know are 1.583, 1.40, respectively. In this paper we tighten the bound to 1.382 for MF algorithm for the uniform-processor system. On the basis of some of our general results and other investigations, we conjecture that the bound could be tightend further to 1.366

    Scheduling on uniform nonsimultaneous parallel machines

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    Abstract We consider the problem of scheduling on uniform processors which may not start processing at the same time with the purpose of minimizing the maximum completion time. We give a variant of the Multifit algorithm which generates schedules which end within 1.382 times the optimal maximum completion time for the general problem, and within √ 6/2 times the optimal maximum completion time for problem instances with at most two processors. This results from properties of a variant of the Multifit algorithm for scheduling on uniform processors with simultaneous start times. We also show that if a better approximation bound of the Multifit variant for scheduling on uniform processors will be found in the future, this bound will also apply to our Multifit variant for scheduling on nonsimultaneous uniform processors

    A parametric worst case analysis for a machine scheduling problem

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    Includes bibliographical references (p. 16).Supported by the NSF. 84151517-ECS Supported by a Dean's Summer Fellowship form the College of Business of the Ohio State University.Paul Mireault, Rakesh Vohra and James B. Orlin

    Using oracles for the design of efficient approximation algorithms

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    International audienceWe are interested here in oracle techniques for the design of approximation algo- rithms. Following the classical definition, an oracle is a black box capable of answering correctly and instantaneously any question. Several classical approximation scheme de- sign techniques (typically PTAS) can be revisited using oracle. Our objective in this work is to show that, conversely, oracle techniques are not limited to the design of PTAS. In particular, interactivity (using queries to oracle) may also lead to parameterized algorithm (whose complexity is exponential in a parameter, supposed to be "small"), that can be more practical than classical P T AS. Moreover, we aim at showing how it is possible to "degenerate" questions asked to the oracle to derive fast implementations of these interactive algorithms. These ideas will be illustrated on the classical makespan minimization on uniform machines problem (QCmax )

    Order scheduling in dedicated and flexible machine environments

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    Order scheduling models are relatively new in the field of scheduling. Consider a facility with m parallel machines that can process k different products (job types). Each machine can process a given subset of different product types. There are n orders from n different clients. Each order requests specific quantities of the various different products that can be produced concurrently on their given subsets of machines; it may have a release date, a weight and a due date. Preemptions may be allowed. An order can not be shipped until the processing of all the products for the order has been completed. Thus, the finish time of an order is the time when the last job of the order has been completed. Even though the idea is somewhat new that order scheduling measures the overall completion time of a set of jobs (i.e., an order requesting different product types) instead of the individual completion time of each product type for any given order, many applications require that decision-makers consider orders rather than the individual product types in orders. Research into order scheduling models is motivated by their various real-life applications in manufacturing systems, equipment maintenance, computing systems, and other industrial contexts, where the components of each order can be processed concurrently on the parallel machines. In this research, two cases of order scheduling models are studied, namely, the fully dedicated environment in which each machine can produce one and only one product type, and the fully flexible machine environment in which each machine can produce all product types. With different side constraints and objective functions, the two cases include a lot of problems that are of interest. Special interest is focused on the minimization of the total weighted completion time, the number of late orders, the maximum lateness, and so on. On the one hand, polynomial time algorithms are proposed for some problems. One the other hand, for problems that are NP-hard, complexity proofs are shown and heuristics with their worst-case performance and empirical analyses are also presented

    Online makespan scheduling with job migration on uniform machines

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    In the classic minimum makespan scheduling problem, we are given an input sequence of n jobs with sizes. A scheduling algorithm has to assign the jobs to m parallel machines. The objective is to minimize the makespan, which is the time it takes until all jobs are processed. In this paper, we consider online scheduling algorithms without preemption. However, we allow the online algorithm to reassign up to k jobs to different machines in the final assignment. For m identical machines, Albers and Hellwig (Algorithmica, 2017) give tight bounds on the competitive ratio in this model. The precise ratio depends on, and increases with, m. It lies between 4/3 and ~~ 1.4659. They show that k = O(m) is sufficient to achieve this bound and no k = o(n) can result in a better bound. We study m uniform machines, i.e., machines with different speeds, and show that this setting is strictly harder. For sufficiently large m, there is a delta = Theta(1) such that, for m machines with only two different machine speeds, no online algorithm can achieve a competitive ratio of less than 1.4659 + delta with k = o(n). We present a new algorithm for the uniform machine setting. Depending on the speeds of the machines, our scheduling algorithm achieves a competitive ratio that lies between 4/3 and ~~ 1.7992 with k = O(m). We also show that k = Omega(m) is necessary to achieve a competitive ratio below 2. Our algorithm is based on a subtle imbalance with respect to the completion times of the machines, complemented by a bicriteria approximation algorithm that minimizes the makespan and maximizes the average completion time for certain sets of machines

    Scheduling Problems

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    Scheduling is defined as the process of assigning operations to resources over time to optimize a criterion. Problems with scheduling comprise both a set of resources and a set of a consumers. As such, managing scheduling problems involves managing the use of resources by several consumers. This book presents some new applications and trends related to task and data scheduling. In particular, chapters focus on data science, big data, high-performance computing, and Cloud computing environments. In addition, this book presents novel algorithms and literature reviews that will guide current and new researchers who work with load balancing, scheduling, and allocation problems
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