212,948 research outputs found

    QPA-CLIPS: A language and representation for process control

    Get PDF
    QPA-CLIPS is an extension of CLIPS oriented towards process control applications. Its constructs define a dependency network of process actions driven by sensor information. The language consists of three basic constructs: TASK, SENSOR, and FILTER. TASK's define the dependency network describing alternative state transitions for a process. SENSOR's and FILTER's define sensor information sources used to activate state transitions within the network. Deftemplate's define these constructs and their run-time environment is an interpreter knowledge base, performing pattern matching on sensor information and so activating TASK's in the dependency network. The pattern matching technique is based on the repeatable occurrence of a sensor data pattern. QPA-CIPS has been successfully tested on a SPARCStation providing supervisory control to an Allen-Bradley PLC 5 controller driving molding equipment

    Small task-oriented groups : a systems analysis : a thesis presented in partial fulfilment of the requirements for the degree of Master of Arts in Education at Massey University

    Get PDF
    Where two or more people are gathered together in order to engage in social interaction - there is a social system". (Anon.) The question of why it is that people come together in systems of interaction and how these systems persist as viable social arrangements is one which has been taken up by social philosophers and sociological theorists as far back as Hobbes. Subsequently Spencer, Durkheim, and such contemporary figures as Homans, Merton and Parsons have also taken issue with this problem. The present thesis shares a similar concern with the problem and derives its stimulus from the way in which sociologists have attempted to formulate adequate explanatory theories. The thesis exhibits a convergence in the interests of the two authors - on the one hand, an interest in the application of parsonian theory' to small group phenomena, and on the other, the use of 'systems theory' in the explanation of social interaction in educational settings. The specific focus of attention is on those groups which have the properties of being small and task-oriented. Such groups are ubiquitous in educational contexts. At the most general level the thesis uses Parsons' voluntaristic theory of social action as the frame of reference from which a theory of small task-oriented groups can be derived. The thesis is therefore an expedition into the realms of sociological theory and an exploration of the way in which parsons' theory in particular can be applied to an empirical situation. Elements of general systems theory have been employed to further limit the scope of the investigation by focussing only on the internal dynamic of small task-oriented groups, rather than the way in which they adapt to their surrounding environments, thus enabling such groups to be conceptualised as discrete social systems in their own right. [From Introduction

    AOSD Ontology 1.0 - Public Ontology of Aspect-Orientation

    Get PDF
    This report presents a Common Foundation for Aspect-Oriented Software Development. A Common Foundation is required to enable effective communication and to enable integration of activities within the Network of Excellence. This Common Foundation is realized by developing an ontology, i.e. the shared meaning of terms and concepts in the domain of AOSD. In the first part of this report, we describe the definitions of an initial set of common AOSD terms. There is general agreement on these definitions. In the second part, we describe the Common Foundation task in detail

    SAVASA project @ TRECVID 2012: interactive surveillance event detection

    Get PDF
    In this paper we describe our participation in the interactive surveillance event detection task at TRECVid 2012. The system we developed was comprised of individual classifiers brought together behind a simple video search interface that enabled users to select relevant segments based on down~sampled animated gifs. Two types of user -- `experts' and `end users' -- performed the evaluations. Due to time constraints we focussed on three events -- ObjectPut, PersonRuns and Pointing -- and two of the five available cameras (1 and 3). Results from the interactive runs as well as discussion of the performance of the underlying retrospective classifiers are presented

    An approach to relate business and application services using ISDL

    Get PDF
    This paper presents a service-oriented design approach that allows one to relate services modelled at different levels of granularity during a design process, such as business and application services. To relate these service models we claim that a 'concept gap' and an 'abstraction gap' need to be bridged. The concept gap represents the difference between the conceptual models used to construct service models by different stakeholders involved in the design process. The abstraction gap represents the difference in abstraction level at which service models are defined. Two techniques are presented that bridge these gaps. Both techniques are based on the Interaction System Design Language (ISDL). The paper illustrates the use of both techniques through an example

    A simplistic approach to keyhole plan recognition

    Get PDF
    When applying plan recognition to Human - Computer Interaction, one must cope with users exhibiting a large amount of reactive behaviour: users that change tasks, or change strategies for achieving tasks. Most current approaches to keyhole plan recognition do not address this problem. We describe an application domain for plan recognition, where users exhibit reactive rather than plan-based behaviour, and where existing approaches to plan recognition do not perform well. In order to enable plan recognition in this domain, we have developed an extremely simplistic mechanism for keyhole plan recognition, "intention guessing". The algorithm is based on descriptions of observable behaviour, and is able to recognize certain instances of plan failures, suboptimal plans and erroneous actions. At run-time, the algorithm only keeps track of a limited number of the most recent actions, which makes the algorithm "forgetful". This property makes the algorithm suitable for domains where users frequently change strategies

    Mining web data for competency management

    Get PDF
    We present CORDER (COmmunity Relation Discovery by named Entity Recognition) an un-supervised machine learning algorithm that exploits named entity recognition and co-occurrence data to associate individuals in an organization with their expertise and associates. We discuss the problems associated with evaluating unsupervised learners and report our initial evaluation experiments

    A distributed Real-Time Java system based on CSP

    Get PDF
    CSP is a fundamental concept for developing software for distributed real time systems. The CSP paradigm constitutes a natural addition to object orientation and offers higher order multithreading constructs. The CSP channel concept that has been implemented in Java deals with single- and multi-processor environments and also takes care of the real time priority scheduling requirements. For this, the notion of priority and scheduling has been carefully examined and as a result it was reasoned that priority scheduling should be attached to the communicating channels rather than to the processes. In association with channels, a priority based parallel construct is developed for composing processes: hiding threads and priority indexing from the user. This approach simplifies the use of priorities for the object oriented paradigm. Moreover, in the proposed system, the notion of scheduling is no longer connected to the operating system but has become part of the application instead
    • 

    corecore