52,604 research outputs found

    Teaching and Learning Support for Computer Architecture and Organization Courses Design on Computer Engineering and Computer Science For Undergraduate: A Review

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    Understanding computer system hardware is basic for the undergraduate student which study in the computer area. System user always needs a faster, cheap and reliable process which is conducted by it computer system self. To fulfill that process is required how a computer works from their design and how they operate. That course is conducted by Computer Architecture and Organization (CAO) course. Two computer undergraduate  area  which  studies  CAO  is  Computer Engineering (CE) and Computer Science (CS). To support great learning at CAO both CE and CS needs to not just study which has a material course but they had to practically study computer architecture  and  design  by  the  simulator.  Why  simulator  is chosen, because to create computer such as CPU, RAM etc. needs big  systems that  can  manufacture them.  Nowadays too  much freely available simulator that can be downloaded and used anytime, but not all simulators meet study requirements and didn’t meet the CAO Learning Outcome. CS and CE have an international curriculum that given by ACM Computing Curricula. So this paper is discussed what kind of simulator that meets   Computing   Curricula   requirement   to   implement   at learning process which helps the instructor to choose simulato

    Multicore education through simulation

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    Cataloged from PDF version of article.A project-oriented course for advanced undergraduate and graduate students is described for simulating multiple processor cores. Simics, a free simulator for academia, was utilized to enable students to explore computer architecture, operating systems, and hardware/software cosimulation. Motivation for including this course in the curriculum is provided along with a detailed syllabus and an assessment demonstrating its successful impact on the students. © 2011 IEEE

    TEACHING CAD PROGRAMMING TO ARCHITECTURE STUDENTS

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    [Ensino da Programação CAD para Estudantes de Arquitetura] O objetivo deste trabalho é discutir a relevância da inclusão de uma disciplina de programação de computadores no currículo de Graduação em Arquitetura e urbanismo. Ele começa explicando como a programação tem sido aplicada em outros contextos educacionais com grande sucesso pedagógico, e descrevendo os princípios de Papert. Em seguida, é apresentado um resumo da evolução do CAD e três exemplos históricos de aplicações da programação no ensino de arquitetura são apresentados, seguidos por um exemplo contemporâneo de grande relevância. Finalmente, é proposta uma metodologia para o ensino de programação para arquitetos, com o objetivo de melhorar a qualidade dos projetos, tornando os conceitos arquitetônicos mais explícitos. Essa metodologia é baseada na experiência da autora de ensino de programação para alunos do curso de graduação em arquitetura na Universidade Estadual de Campinas. O trabalho termina com uma discussão sobre o papel da programação nos dias de hoje, quando a maioria dos programas de CAD são amigáveis. Como conclusão, sugere-se que a introdução da programação no currículo de CAD, dentro de um arcabouço teórico apropriado, pode vir a transformar o conceito de ensino da arquitetura. Palavras-chave: Computer programming; computer-aided design; architectural education. ABSTRACT The objective of this paper is to discuss the relevance of including the discipline of computer programming in the architectural curriculum. To do so I start by explaining how computer programming has been applied in other educational contexts with pedagogical success, describing Seymour Papert's principles. After that, I summarize the historical development of CAD and provide three historical examples of educational applications of computer programming in architecture, followed by a contemporary case that I find of particular relevance. Next, I propose a methodology for teaching programming for architects that aims at improving the quality of designs by making their concepts more explicit. This methodology is based on my own experience teaching computer programming for architecture students at undergraduate and graduate levels at the State University of Campinas, Brazil. The paper ends with a discussion about the role of programming nowadays, when most CAD software are user-friendly and do not require any knowledge of programming for improving performance. I conclude that the introduction of programming in the CAD curriculum within a proper conceptual framework may transform the concept of architectural education. Key-words: Computer programming; computer-aided design; architectural education.The objective of this paper is to discuss the relevance of including the discipline of computer programming in the architectural curriculum. To do so I start by explaining how computer programming has been applied in other educational contexts with pedagogical success, describing Seymour Papert's principles. After that, I summarize the historical development of CAD and provide three historical examples of educational applications of computer programming in architecture, followed by a contemporary case that I find of particular relevance. Next, I propose a methodology for teaching programming for architects that aims at improving the quality of designs by making their concepts more explicit. This methodology is based on my own experience teaching computer programming for architecture students at undergraduate and graduate levels at the State University of Campinas, Brazil. The paper ends with a discussion about the role of programming nowadays, when most CAD software are user-friendly and do not require any knowledge of programming for improving performance. I conclude that the introduction of programming in the CAD curriculum within a proper conceptual framework may transform the concept of architectural education. Key-words: Computer programming; computer-aided design; architectural education

    Emerging cad and bim trends in the aec education: An analysis from students\u27 perspective

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    As the construction industry is moving towards collaborative design and construction practices globally, training the architecture, engineering, and construction (AEC) students professionally related to CAD and BIM became a necessity rather than an option. The advancement in the industry has led to collaborative modelling environments, such as building information modelling (BIM), as an alternative to computer-aided design (CAD) drafting. Educators have shown interest in integrating BIM into the AEC curriculum, where teaching CAD and BIM simultaneously became a challenge due to the differences of two systems. One of the major challenges was to find the appropriate teaching techniques, as educators were unaware of the AEC students’ learning path in CAD and BIM. In order to make sure students learn and benefit from both CAD and BIM, the learning path should be revealed from students’ perspective. This paper summarizes the background and differences of CAD and BIM education, and how the transition from CAD to BIM can be achieved for collaborative working practices. The analysis was performed on freshman and junior level courses to learn the perception of students about CAD and BIM education. A dual-track survey was used to collect responses from AEC students in four consecutive years. The results showed that students prefer BIM to CAD in terms of the friendliness of the user-interface, help functions, and self-detection of mistakes. The survey also revealed that most of the students believed in the need for a BIM specialty course with Construction Management (CM), Structure, and Mechanical-Electrical-Plumbing (MEP) areas. The benefits and challenges of both CAD and BIM-based software from students’ perspectives helps to improve the learning outcomes of CAD/BIM courses to better help students in their learning process, and works as a guideline for educators on how to design and teach CAD/BIM courses simultaneously by considering the learning process and perspectives of students. © 2018 The autho

    Computer game development education at university

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    This paper articulates some of the challenges for computer game development courses at university level. A typical course development of this type is described. The need to include creative methods alongside more formal software development methodologies as core elements of computer game education is proposed and placed within the context of an industry specific framework. The evolutionary nature of the computer game industry requires that computer game development programmes at university should be equally evolutionary and adaptable to change

    Multinational perspectives on information technology from academia and industry

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    As the term \u27information technology\u27 has many meanings for various stakeholders and continues to evolve, this work presents a comprehensive approach for developing curriculum guidelines for rigorous, high quality, bachelor\u27s degree programs in information technology (IT) to prepare successful graduates for a future global technological society. The aim is to address three research questions in the context of IT concerning (1) the educational frameworks relevant for academics and students of IT, (2) the pathways into IT programs, and (3) graduates\u27 preparation for meeting future technologies. The analysis of current trends comes from survey data of IT faculty members and professional IT industry leaders. With these analyses, the IT Model Curricula of CC2005, IT2008, IT2017, extensive literature review, and the multinational insights of the authors into the status of IT, this paper presents a comprehensive overview and discussion of future directions of global IT education toward 2025

    Pervasive Parallel And Distributed Computing In A Liberal Arts College Curriculum

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    We present a model for incorporating parallel and distributed computing (PDC) throughout an undergraduate CS curriculum. Our curriculum is designed to introduce students early to parallel and distributed computing topics and to expose students to these topics repeatedly in the context of a wide variety of CS courses. The key to our approach is the development of a required intermediate-level course that serves as a introduction to computer systems and parallel computing. It serves as a requirement for every CS major and minor and is a prerequisite to upper-level courses that expand on parallel and distributed computing topics in different contexts. With the addition of this new course, we are able to easily make room in upper-level courses to add and expand parallel and distributed computing topics. The goal of our curricular design is to ensure that every graduating CS major has exposure to parallel and distributed computing, with both a breadth and depth of coverage. Our curriculum is particularly designed for the constraints of a small liberal arts college, however, much of its ideas and its design are applicable to any undergraduate CS curriculum

    Business Process Management Education in Academia: Status, challenges, and Recommendations

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    In response to the growing proliferation of Business Process Management (BPM) in industry and the demand this creates for BPM expertise, universities across the globe are at various stages of incorporating knowledge and skills in their teaching offerings. However, there are still only a handful of institutions that offer specialized education in BPM in a systematic and in-depth manner. This article is based on a global educators’ panel discussion held at the 2009 European Conference on Information Systems in Verona, Italy. The article presents the BPM programs of five universities from Australia, Europe, Africa, and North America, describing the BPM content covered, program and course structures, and challenges and lessons learned. The article also provides a comparative content analysis of BPM education programs illustrating a heterogeneous view of BPM. The examples presented demonstrate how different courses and programs can be developed to meet the educational goals of a university department, program, or school. This article contributes insights on how best to continuously sustain and reshape BPM education to ensure it remains dynamic, responsive, and sustainable in light of the evolving and ever-changing marketplace demands for BPM expertise

    Higher Education on Buildings: Case Study in the North Dakota Region

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    Because of the growing demand for local skilled professionals to improve the health, energy efficiency, and sustainability of residential and commercial buildings in North Dakota, this case study reports the current situation of higher education relating to buildings in the state’s vicinity, including Minnesota, Montana, North Dakota, and South Dakota. In this region, 116 programs relating to buildings were found in 41 postsecondary institutions, and both their majors and courses were then studied with frequency lists. The frequency information was analyzed over nine sets of curriculum areas at both graduate and undergraduate levels for the four states. After the current state of buildings in North Dakota was investigated, strategies were then proposed to rectify current issues regarding higher education on buildings, including but not limited to forming a comprehensive and interdisciplinary program on buildings (e.g., architectural engineering), providing more graduate programs, developing more courses in areas that lack adequate coursework, and increasing student enrollment. These strategies will greatly promote the health, energy efficiency, and sustainability for new and existing buildings in the four-state region of Minnesota, Montana, North Dakota, and South Dakota

    Amalgamating sustainable design strategies into architectural curricula

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    In the era of climate change, rising sea levels, the hole in the ozone layer and current food crisis, sustainability is no longer a matter of choice; it is a must. While the term sustainability manages to embed itself in all aspects of contemporary life, sustainability in the built environment requires special attention. Designs created by architects and planners play a fundamental part in shaping the way we live, behave and interact with our surroundings. Smith (2001) argued that instilling sustainable design in curricula at schools of architecture is a significant method of encouraging sustainable architectural design in practice. This is particularly important in non-sustainable societies such as those of the Middle East. For these reasons, this study aims at exploring ‘sustainability strategies,’ as they may be described, adopted in different schools of architecture. The research surveys architectural curricula at different Royal Institute of British Architects (RIBA) exempted schools of Architecture, at part 1 and 2 levels. Meanwhile, it also observes the contradiction and difficulties of teaching sustainable architectural design in Egyptian and Middle Eastern societies, whose cultural fabric does not encourage environmental awareness. Finally, the study attempts to investigate, in an increased level of detail, how sustainable design education fits into the undergraduate and postgraduate curricula of the Architectural Engineering and Environmental Design Department (AEED) at the Arab Academy for Science, Technology and Maritime Transport (AASTMT) in Alexandria, Egypt. The paper concludes that the proper application of sustainable design strategies at early stages of architecture education has developed architects with sturdy understanding of their environment, climate and local identity, which can never happen if this is addressed in postgraduate studies or at later stages of the Architecture career
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