23,739 research outputs found

    Funding method for teaching from 2004-05 : outcomes of consultation

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    University space planning and space-type profiles

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    Universities planning the provision of space for their teaching requirements need to do so in a fashion that reduces capital and maintenance costs whilst still providing a high-quality level of service. Space plans should aim to provide sufficient capacity without incurring excessive costs due to over-capacity. A simple measure used to estimate over-provision is utilisation. Essentially, the utilisation is the fraction of seats that are used in practice, or the ratio of demand to supply. However, studies usually find that utilisation is low, often only 20–40%, and this is suggestive of significant over-capacity. Our previous work has provided methods to improve such space planning. They identify a critical level of utilisation as the highest level that can be achieved whilst still reliably satisfying the demand for places to allocate teaching events. In this paper, we extend this body of work to incorporate the notions of event-types and space-types. Teaching events have multiple ‘event-types’, such as lecture, tutorial, workshop, etc., and there are generally corresponding space-types. Matching the type of an event to a room of a corresponding space-type is generally desirable. However, realistically, allocation happens in a mixed space-type environment where teaching events of a given type are allocated to rooms of another space-type; e.g., tutorials will borrow lecture theatres or workshop rooms. We propose a model and methodology to quantify the effects of space-type mixing and establish methods to search for better space-type profiles; where the term “space-type profile” refers to the relative numbers of each type of space. We give evidence that these methods have the potential to improve utilisation levels. Hence, the contribution of this paper is twofold. Firstly, we present informative studies of the effects of space-type mixing on utilisation, and critical utilisations. Secondly, we present straightforward though novel methods to determine better space-type profiles, and give an example in which the resulting profiles are indeed significantly improved. <br/

    Synthetic worlds, synthetic strategies: attaining creativity in the metaverse

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    This text will attempt to delineate the underlying theoretical premises and the definition of the output of an immersive learning approach pertaining to the visual arts to be implemented in online, three dimensional synthetic worlds. Deviating from the prevalent practice of the replication of physical art studio teaching strategies within a virtual environment, the author proposes instead to apply the fundamental tenets of Roy Ascott’s “Groundcourse”, in combination with recent educational approaches such as “Transformative Learning” and “Constructionism”. In an amalgamation of these educational approaches with findings drawn from the fields of Metanomics, Ludology, Cyberpsychology and Presence Studies, as well as an examination of creative practices manifest in the metaverse today, the formulation of a learning strategy for creative enablement unique to online, three dimensional synthetic worlds; one which will focus upon “Play” as well as Role Play, virtual Assemblage and the visual identity of the avatar within the pursuits, is being proposed in this chapter

    Synthetic worlds, synthetic strategies: attaining creativity in the metaverse

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    This text will attempt to delineate the underlying theoretical premises and the definition of the output of an immersive learning approach pertaining to the visual arts to be implemented in online, three dimensional synthetic worlds. Deviating from the prevalent practice of the replication of physical art studio teaching strategies within a virtual environment, the author proposes instead to apply the fundamental tenets of Roy Ascott’s “Groundcourse”, in combination with recent educational approaches such as “Transformative Learning” and “Constructionism”. In an amalgamation of these educational approaches with findings drawn from the fields of Metanomics, Ludology, Cyberpsychology and Presence Studies, as well as an examination of creative practices manifest in the metaverse today, the formulation of a learning strategy for creative enablement unique to online, three dimensional synthetic worlds; one which will focus upon “Play” as well as Role Play, virtual Assemblage and the visual identity of the avatar within the pursuits, is being proposed in this chapter

    Strategies for automatic planning: A collection of ideas

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    The main goal of the Jet Propulsion Laboratory (JPL) is to obtain science return from interplanetary probes. The uplink process is concerned with communicating commands to a spacecraft in order to achieve science objectives. There are two main parts to the development of the command file which is sent to a spacecraft. First, the activity planning process integrates the science requests for utilization of spacecraft time into a feasible sequence. Then the command generation process converts the sequence into a set of commands. The development of a feasible sequence plan is an expensive and labor intensive process requiring many months of effort. In order to save time and manpower in the uplink process, automation of parts of this process is desired. There is an ongoing effort to develop automatic planning systems. This has met with some success, but has also been informative about the nature of this effort. It is now clear that innovative techniques and state-of-the-art technology will be required in order to produce a system which can provide automatic sequence planning. As part of this effort to develop automatic planning systems, a survey of the literature, looking for known techniques which may be applicable to our work was conducted. Descriptions of and references for these methods are given, together with ideas for applying the techniques to automatic planning

    Degrees of Freedom of Time Correlated MISO Broadcast Channel with Delayed CSIT

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    We consider the time correlated multiple-input single-output (MISO) broadcast channel where the transmitter has imperfect knowledge on the current channel state, in addition to delayed channel state information. By representing the quality of the current channel state information as P^-{\alpha} for the signal-to-noise ratio P and some constant {\alpha} \geq 0, we characterize the optimal degree of freedom region for this more general two-user MISO broadcast correlated channel. The essential ingredients of the proposed scheme lie in the quantization and multicasting of the overheard interferences, while broadcasting new private messages. Our proposed scheme smoothly bridges between the scheme recently proposed by Maddah-Ali and Tse with no current state information and a simple zero-forcing beamforming with perfect current state information.Comment: revised and final version, to appear in IEEE transactions on Information Theor

    Selection pressure and organizational cognition: implications for the social determinants of health

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    We model the effects of Schumperterian 'selecton pressures' -- in particular Apartheid and the neoliberal 'market economy' -- on organizational cognition in minority communities, given the special role of culture in human biology. Our focus is on the dual-function social networks by which culture is imposed and maintained on individuals and by which immediate patterns of opportunity and threat are recognized and given response. A mathematical model based on recent advances in complexity theory displays a joint cross-scale linkage of social, individual central nervous system, and immune cognition with external selection pressure through mixed and synergistic punctuated 'learning plateaus.' This provides a natural mechanism for addressing the social determinants of health at the individual level. The implications of the model, particularly the predictions of synergistic punctuation, appear to be empirically testable
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