48,610 research outputs found

    Special Libraries, Winter 1986

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    Volume 77, Issue 1https://scholarworks.sjsu.edu/sla_sl_1986/1000/thumbnail.jp

    Information support and interactive planning in the digital factory : approach and industry-driven evaluation

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    In the modern world we are continuously surrounded by information. The human brain has to analyse and interpret this information to transform into useable knowledge that is then used in decision making activities. The advent and implementation of Industry 4.0 will make it a requirement for systems within factories to interact and share large quantities of information with each other. This large volume of information will make it even more difficult for the human resources within the factory to sift through the large amount of information required since there is a limit to the information that our brains can cope with. Just in time information retrieval (JITIR) within the digital factory environment aims to provide support to the human stakeholders in the system by proactively yet non-intrusively providing the required information at the right time based on the users context. This paper will therefore provide an insight into the cognitive difficulties experienced by humans in the digital factory and how JITIR can tackle these challenges. By validating the JITIR concept, several industry scenarios have been evaluated: an exemplary model, concerning the machine tool industry, is presented in the paper. The results of this research are a set of guidelines for the development of a digital factory support tool.peer-reviewe

    Toward an Aesthetics of New-Media Environments

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    In this paper I suggest that, over and above the need to explore and understand the technological newness of computer art works, there is a need to address the aesthetic signiïŹcance of the changes and effects that such technological newness brings about, considering the whole environmental transaction pertaining to new media, including what they can or do offer and what users do or can do with such offerings, and how this whole package is integrated into our living spaces and activities. I argue that, given the primacy of computer-based interaction in the new-media, the notion of ‘ornamentality’ indicates the ground-ïŹ‚oor aesthetics of new-media environments. I locate ornamentality not only in the logically constitutive principles of the new-media (hypertextuality and interactivity) but also in their multiform cultural embodiments (decoration as cultural interface). I utilize Kendall Walton’s theory of ornamentality in order to construe a puzzle pertaining to the ornamental erosion of information in new-media environments. I argue that insofar as we consider new-media to be conduits of ‘real-life’, the excessive density of ornamental devices prevalent in certain new-media environments forces us to conduct our inquiries under conditions of neustic uncertainty, that is, uncertainty concerning the kind of relationship that we, the users, have to the propositional content mediated. I conclude that this puzzle calls our attention to a peculiar interrogatory complexity inherent in any game of knowledge-seeking conducted across the infosphere, which is not restricted to the simplest form of data retrieval, especially in mixed-reality environments and when the knowledge sought is embodied mimetically

    The Impact of New Communication Technologies

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    Index to Library Trends Volume 38

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    published or submitted for publicatio

    Dynamic Animations of Journal Maps: Indicators of Structural Changes and Interdisciplinary Developments

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    The dynamic analysis of structural change in the organization of the sciences requires methodologically the integration of multivariate and time-series analysis. Structural change--e.g., interdisciplinary development--is often an objective of government interventions. Recent developments in multi-dimensional scaling (MDS) enable us to distinguish the stress originating in each time-slice from the stress originating from the sequencing of time-slices, and thus to locally optimize the trade-offs between these two sources of variance in the animation. Furthermore, visualization programs like Pajek and Visone allow us to show not only the positions of the nodes, but also their relational attributes like betweenness centrality. Betweenness centrality in the vector space can be considered as an indicator of interdisciplinarity. Using this indicator, the dynamics of the citation impact environments of the journals Cognitive Science, Social Networks, and Nanotechnology are animated and assessed in terms of interdisciplinarity among the disciplines involved
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