85,160 research outputs found

    The Influence of Simulation-Based Information Systems Education on Enterprise Systems Knowledge and User Satisfaction

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    Enterprise systems implementations are often high cost and high risk with many companies failing to achieve their targeted business objectives. At the individual level, negative user reactions to enterprise systems lead to resistance to IT use, counter-productive adaptations, and reduced job satisfaction. Factors that contribute to these individual level effects include a lack of understanding of reengineered business processes and a lack of understanding of economic interdependencies. In this research, a computer-based business simulation educational intervention is investigated to determine its effectiveness in facilitating enterprise systems knowledge acquisition and promoting job satisfaction. Simulation-based education utilizes an experiential learning model, immersing participants in a realistic, dynamic business environment. This dissertation consists of three related essays. Two essays compare simulation-based education against traditional education to determine their relative effectiveness at imparting enterprise business process knowledge (essay 1), business motivational knowledge of economic interdependencies (essay 2), and at influencing job satisfaction. In essays 1 and 2, user knowledge structures are assessed using concept relatedness measures and analyzed using established Pathfinder network structure techniques. Results support the importance of accurate business process knowledge and understanding of enterprise economic interdependencies as antecedents to improved job satisfaction but the two types of knowledge appear to operate differently. Business process knowledge has a relatively stronger effect on perceptions of opportunities and control over the technology; whereas business motivational knowledge resulted in stronger reductions to perceptions of threat relative to a positive influence on opportunity. These influences all led to greater enterprise systems satisfaction among users. Essay 3 investigates salient factors of simulation-based education as an effective transitional intervention for enterprise change management. Based on the organizational behavior concept of realistic job previews, a new concept of realistic technology previews is introduced to IT change management. Simulation education is evaluated for its ability to provide a safe and supportive `transitional space\u27 facilitating IT adaptation by improving IT self-efficacy and improving cognitive appraisals which influence ES job satisfaction. Overall, results of these essays support the importance of user knowledge of business processes and economic relations to improve job satisfaction and adaption to enterprise systems. Simulation-based education is found to be superior to traditional education in imparting business process knowledge. Further, use of simulation-based enterprise systems education is found to positively influence IT self-efficacy and to provide a realistic technology preview, both of which improve cognitive appraisals resulting in higher enterprise systems job satisfaction

    Understanding Behavioral Sources of Process Variation Following Enterprise System Deployment

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    This paper extends the current understanding of the time-sensitivity of intent and usage following large-scale IT implementation. Our study focuses on perceived system misfit with organizational processes in tandem with the availability of system circumvention opportunities. Case study comparisons and controlled experiments are used to support the theoretical unpacking of organizational and technical contingencies and their relationship to shifts in user intentions and variation in work-processing tactics over time. Findings suggest that managers and users may retain strong intentions to circumvent systems in the presence of perceived task-technology misfit. The perceived ease with which this circumvention is attainable factors significantly into the timeframe within which it is attempted, and subsequently impacts the onset of deviation from prescribed practice and anticipated dynamics

    System implementation: managing project and post project stage - case study in an Indonesian company

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    The research reported in this paper aims to get a better\ud understanding of how the implementation process of\ud enterprise systems (ES) can be managed, by studying the\ud process from an organisational perspective. A review of\ud the literature on previous research in ES implementation\ud has been carried out and the state of the art of ES\ud implementation research is defined. Using several body of\ud literature, an organisational view on ES implementation is\ud described, explaining that ES implementation involves\ud challenges from triple domain, namely technological\ud challenge, business process related challenge, and\ud organisational challenge. Based on the defined state of the\ud art and the organisational view on ES implementation\ud developed in this research, a research framework is\ud presented, addressing the project as well as the postproject\ud stage, and a number of essential issues within the\ud stages. System alignment, knowledge acquisition, change\ud mobilisation are the essntial issues to be studied in the\ud project stage while institutionalisation effort and\ud continuous improvement facilitation are to be studied in\ud the post-project stage. Case studies in Indonesian\ud companies are used to explain the framework

    Re-reengineering the dream: agility as competitive adaptability

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    Organizational adaptation and transformative change management in technology-based organizations is explored in the context of collaborative alliances. A Re-reengineering approach is outlined in which a new Competitive Adaptability Five-Influences Analysis approach under conditions of collaborative alliance, is described as an alternative to Porter’s Five-Forces Competitive Rivalry Analysis model. Whilst continuous change in technology and the associated effects of technology shock (Dedola & Neri, 2006; Christiano, Eichenbaum & Vigfusson, 2003) are not new constructs, the reality of the industrial age was and is a continuing reduction in timeline for relevance and lifetime for a specific technology and the related skills and expertise base required for its effective implementation. This, combined with increasing pressures for innovation (Tidd & Bessant, 2013) and at times severe impacts from both local and global economic environments (Hitt, Ireland & Hoskisson, 2011) raises serious challenges for contemporary management teams seeking to strategically position a company and its technology base advantageously, relative to its suppliers, competitors and customers, as well as in predictive readiness for future technological change and opportunistic adaptation. In effect, the life-cycle of a technology has become typically one of disruptive change and rapid adjustment, followed by a plateau as a particular technology or process captures and holds its position against minor challenges, eventually to be displaced by yet another alternative (Bower & Christensen, 1995)

    Identifying and addressing adaptability and information system requirements for tactical management

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