1,129 research outputs found

    Designing Persuasive Avatars in mHealth for Arabic Culture: A Qualitative Study

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    Open innovation is built on the core principles of interactions, interdependence and exchange of knowledge. Clusters are believed to support organisations’ efforts to explore and source external knowledge, commercialise internal innovations and cause externalities through commercial activities. Early research on the innovation capabilities of regional clusters in Europe provides limited understandings of these cluster-based effects through which open innovation is fostered. This study investigates the role of clusters on open innovation practices relating to exploration and exploitation of external knowledge, knowledge sharing, acquisition and sale of IP rights of Indian IT organisations. The results reveal that organisations within a close geographic proximity actively participate in inbound and outbound activities and perform better in terms of innovation performance compared to the organisations outside the cluster. The findings are relevant to both the IT clusters and the IT innovation literature as this study sheds light on the role of clusters in improving an organisation’s innovation capabilities through open innovation

    Exploring the Design of mHealth Systems for Health Behavior Change using Mobile Biosensors

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    A person’s health behavior plays a vital role in mitigating their risk of disease and promoting positive health outcomes. In recent years, mHealth systems have emerged to offer novel approaches for encouraging and supporting users in changing their health behavior. Mobile biosensors represent a promising technology in this regard; that is, sensors that collect physiological data (e.g., heart rate, respiration, skin conductance) that individuals wear, carry, or access during their normal daily activities. mHealth system designers have started to use the health information from physiological data to deliver behavior-change interventions. However, little research provides guidance about how one can design mHealth systems to use mobile biosensors for health behavior change. In order to address this research gap, we conducted an exploratory study. Following a hybrid approach that combines deductive and inductive reasoning, we integrated a body of fragmented literature and conducted 30 semi-structured interviews with mHealth stakeholders. From this study, we developed a theoretical framework and six general design guidelines that shed light on the theoretical pathways for how the mHealth interface can facilitate behavior change and provide practical design considerations

    Peer Buddy or Expert? – On the Avatar Design of a Virtual Coach for Obesity Patients

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    Morbid obesity in association with comorbidities is a considerable burden for the healthcare systems worldwide. Long-term weight loss maintenance requires sustainable behavioral changes but poor adherence is a significant problem in obesity care today and patients often relapse. Prior research has found conversational agents with of a humanoid representation (avatar) embodying the role of a virtual coach useful for the interface of health behavior change support systems. Regarding the avatar design, the coach could, e.g., take the role of an obese “peer buddy” or a lean “expert”. Based on requirements and design principles derived from the literature, the present study investigates how the avatar should be designed. Therefore, two patient surveys were conducted to evaluate static and dynamic representations of potential coaches. The results suggest that patients welcome the concept and lean “expert” coaches might be more suitable in an obesity context. Design implications for future research are derived and discussed

    Cardiovascular risk communication strategies in primary prevention. A systematic review with narrative synthesis

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    Aim: To evaluate the effectiveness of cardiovascular risk communication strategies to improve understanding and promote risk factor modification. Design: Systematic review with narrative synthesis. Data sources: A comprehensive database search for quantitative and qualitative studies was conducted in five databases, Cumulative Index to Nursing and Allied health Literature (CINAHL), Medical Literature Analysis and Retrieval System Online (MEDLINE), EMBASE, Applied Social Sciences Index and Abstracts (ASSIA) and Web of Science. The searches were conducted between 1980 and July 2019. Review methods: The systematic review was conducted in accordance with Cochrane review methods. Data were extracted and a narrative synthesis of quantitative and qualitative results was undertaken. Results: The abstracts of 16,613 articles were assessed and 210 underwent in‐depth review, with 31 fulfilling the inclusion criteria. We observed significant heterogeneity across study designs and outcomes. Nine communication strategies were identified including numerical formats, graphical formats, qualitative information, infographics, avatars, game interactions, timeframes, genetic risk scores and cardiovascular imaging. Strategies that used cardiovascular imaging had the biggest impact on health behaviour change and risk factor modification. Improvements were seen in diet, exercise, smoking, risk scores, cholesterol and intentions to take preventive medication. Conclusion: A wide range of cardiovascular risk communication strategies has been evaluated, with those that employ personalized and visual evidence of current cardiovascular health status more likely to promote action to reduce risk. Impact: Future risk communication strategies should incorporate methods to provide individuals with evidence of their current cardiovascular health status

    āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāđƒāļ™āļāļēāļĢāļŠāļ­āļ™āđāļĨāļ°āļāļēāļĢāđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļāđˆāļœāļđāđ‰āļ›āđˆāļ§āļĒ: āļāļēāļĢāļ—āļšāļ—āļ§āļ™āļ§āļĢāļĢāļ“āļāļĢāļĢāļĄāđāļšāļšāļšāļđāļĢāļ“āļēāļāļēāļĢāļ­āļĒāđˆāļēāļ‡āđ€āļ›āđ‡āļ™āļĢāļ°āļšāļš Avatar-based Technology Interventions in Patient Education: A Systematic Integrative Review

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    āļšāļ—āļ„āļąāļ”āļĒāđˆāļ­ āļ§āļąāļ•āļ–āļļāļ›āļĢāļ°āļŠāļ‡āļ„āđŒ: āđ€āļžāļ·āđˆāļ­āļ—āļšāļ—āļ§āļ™āļ§āļĢāļĢāļ“āļāļĢāļĢāļĄāđāļĨāļ°āļŦāļĨāļąāļāļāļēāļ™āļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāđ€āļāļĩāđˆāļĒāļ§āļāļąāļšāļāļēāļĢāđƒāļŠāđ‰āļ™āļ§āļąāļ•āļāļĢāļĢāļĄāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāđƒāļ™āļāļēāļĢāļŠāļ·āđˆāļ­āļŠāļēāļĢ āļŠāđˆāļ‡āļ•āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđāļĨāļ°āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ—āļēāļ‡āļŠāļļāļ‚āļ āļēāļžāđƒāļŦāđ‰āļāļąāļšāļœāļđāđ‰āļ›āđˆāļ§āļĒ āļ§āļīāļ˜āļĩāļāļēāļĢāļĻāļķāļāļĐāļē: āļāļēāļĢāļ—āļšāļ—āļ§āļ™āļ§āļĢāļĢāļ“āļāļĢāļĢāļĄāđāļšāļšāļšāļđāļĢāļ“āļēāļāļēāļĢāļ­āļĒāđˆāļēāļ‡āđ€āļ›āđ‡āļ™āļĢāļ°āļšāļšāļ™āļĩāđ‰āļ„āļąāļ”āđ€āļĨāļ·āļ­āļāđ€āļ‰āļžāļēāļ°āļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāđ€āļŠāļīāļ‡āļ—āļ”āļĨāļ­āļ‡āđāļšāļšāļĄāļĩāļāļĨāļļāđˆāļĄāļ„āļ§āļšāļ„āļļāļĄ āđ‚āļ”āļĒāļŠāļ·āļšāļ„āđ‰āļ™āļˆāļēāļāļāļēāļ™āļ‚āđ‰āļ­āļĄāļđāļĨāļ­āļīāđ€āļĨāļ„āļ—āļĢāļ­āļ™āļīāļāļŠāđŒ āđ„āļ”āđ‰āđāļāđˆ CINAHL, MEDLINE, PubMed, Scopus, Cochrane  āđāļĨāļ° EMBASE  āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļĄāļĩāļāļēāļĢāļ›āļĢāļ°āđ€āļĄāļīāļ™āļ„āļļāļ“āļ āļēāļžāļ‚āļ­āļ‡āļĢāļ°āđ€āļšāļĩāļĒāļšāļ§āļīāļ˜āļĩāļ§āļīāļˆāļąāļĒāļ‚āļ­āļ‡āļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāļ—āļĩāđˆāļ„āļąāļ”āđ€āļĨāļ·āļ­āļ  āļœāļĨāļāļēāļĢāļĻāļķāļāļĐāļē: āļĄāļĩāļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāļˆāļģāļ™āļ§āļ™ 6 āđ€āļĢāļ·āđˆāļ­āļ‡āļ—āļĩāđˆāļ•āļĢāļ‡āļ•āļēāļĄāđ€āļāļ“āļ‘āđŒāļāļēāļĢāļ„āļąāļ”āđ€āļ‚āđ‰āļē āļœāļĨāļāļēāļĢāļ§āļīāđ€āļ„āļĢāļēāļ°āļŦāđŒāđāļĨāļ°āļŠāļąāļ‡āđ€āļ„āļĢāļēāļ°āļŦāđŒāļžāļšāļ§āđˆāļēāļāļēāļĢāđƒāļŠāđ‰āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāđƒāļ™āļāļēāļĢāđ€āļžāļīāđˆāļĄāļ„āļ§āļēāļĄāļĢāļđāđ‰āļ”āđ‰āļēāļ™āļŠāļļāļ‚āļ āļēāļžāļ—āļĩāđˆāđ€āļāļĩāđˆāļĒāļ§āļ‚āđ‰āļ­āļ‡āļāļąāļšāļāļēāļĢāļ›āļĢāļąāļšāđ€āļ›āļĨāļĩāđˆāļĒāļ™āļžāļĪāļ•āļīāļāļĢāļĢāļĄāļŠāļļāļ‚āļ āļēāļžāļ‚āļ­āļ‡āļœāļđāđ‰āļ›āđˆāļ§āļĒ āđāļ•āđˆāļžāļšāļ§āđˆāļēāļĒāļąāļ‡āļĄāļĩāļŦāļĨāļąāļāļāļēāļ™āļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāļ—āļĩāđˆāļĒāļąāļ‡āđ„āļĄāđˆāļŠāļąāļ”āđ€āļˆāļ™āđāļĨāļ°āđ€āļžāļĩāļĒāļ‡āļžāļ­āļ—āļĩāđˆāļˆāļ°āļ›āļĢāļ°āđ€āļĄāļīāļ™āļ›āļĢāļ°āļŠāļīāļ—āļ˜āļīāļœāļĨāļ‚āļ­āļ‡āļĢāļđāļ›āđāļšāļšāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāļ•āđˆāļ­āļāļēāļĢāļĢāļąāļšāļĢāļđāđ‰āļ„āļ§āļēāļĄāļŠāļēāļĄāļēāļĢāļ–āļ‚āļ­āļ‡āļ•āļ™āđ€āļ­āļ‡āļ‚āļ­āļ‡āļœāļđāđ‰āļ›āđˆāļ§āļĒ āļŠāļĢāļļāļ›: āļāļēāļĢāļ—āļšāļ—āļ§āļ™āļ§āļĢāļĢāļ“āļāļĢāļĢāļĄāļ™āļĩāđ‰āļžāļšāļ‡āļēāļ™āļ§āļīāļˆāļąāļĒāđ€āļžāļ·āđˆāļ­āļžāļīāļˆāļēāļĢāļ“āļēāļžāļąāļ’āļ™āļēāļĢāļđāļ›āđāļšāļšāļāļēāļĢāđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļāđˆāļœāļđāđ‰āļ›āđˆāļ§āļĒāđ‚āļ”āļĒāđƒāļŠāđ‰āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢ āđāļĨāļ°āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāđ€āļ›āđ‡āļ™āđ€āļ„āļĢāļ·āđˆāļ­āļ‡āļĄāļ·āļ­āđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļāđˆāļœāļđāđ‰āļ›āđˆāļ§āļĒāđƒāļ™āļšāļĢāļīāļšāļ—āļ—āļēāļ‡āļŠāļļāļ‚āļ āļēāļžāļ•āđˆāļēāļ‡ āđ† āđ„āļ”āđ‰āļĄāļēāļāļāļ§āđˆāļēāļāļēāļĢāđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āđƒāļ™āļĢāļđāļ›āđāļšāļšāļŠāļ·āđˆāļ­āļŠāļīāđˆāļ‡āļžāļīāļĄāļžāđŒ āļžāļšāļ­āļ‡āļ„āđŒāļ›āļĢāļ°āļāļ­āļšāļ‚āļ­āļ‡āļāļēāļĢāđƒāļŠāđ‰āļĢāļđāļ›āđāļšāļšāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļāļēāļĢāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāļ—āļĩāđˆāļŠāļēāļĄāļēāļĢāļ–āļ›āļĢāļ°āļĒāļļāļāļ•āđŒāđƒāļŠāđ‰āļžāļąāļ’āļ™āļēāļĢāļđāļ›āđāļšāļšāļāļēāļĢāđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āļ—āļēāļ‡āļŠāļļāļ‚āļ āļēāļžāđāļāđˆāļœāļđāđ‰āļ›āđˆāļ§āļĒāđƒāļ™āļāļēāļĢāļ›āļāļīāļšāļąāļ•āļīāļāļēāļĢāļžāļĒāļēāļšāļēāļĨāđ„āļ”āđ‰āļ­āļĒāđˆāļēāļ‡āļĄāļĩāļ›āļĢāļ°āļŠāļīāļ—āļ˜āļīāļ āļēāļžāļ•āđˆāļ­āđ„āļ› āļ„āļģāļŠāļģāļ„āļąāļ: āļāļēāļĢāļ—āļšāļ—āļ§āļ™āļ§āļĢāļĢāļ“āļāļĢāļĢāļĄāđāļšāļšāļšāļđāļĢāļ“āļēāļāļēāļĢāļ­āļĒāđˆāļēāļ‡āđ€āļ›āđ‡āļ™āļĢāļ°āļšāļš, āđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļˆāļģāļĨāļ­āļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢ, āļāļēāļĢāļ›āļāļīāļšāļąāļ•āļīāļāļēāļĢāļžāļĒāļēāļšāļēāļĨāđƒāļ™āļ„āļĨāļīāļ™āļīāļ, āļāļēāļĢāđƒāļŦāđ‰āļ„āļ§āļēāļĄāļĢāļđāđ‰āđāļāđˆāļœāļđāđ‰āļ›āđˆāļ§āļĒ  Abstract Objective: To review the evidence for the avatar-based technology as an innovative and emerging intervention for delivery of health education in clinical practice. Method: This review followed a systematic review methodology. Randomised controlled trials in English language were searched in CINAHL, MEDLINE, PubMed, Scopus, Cochrane and EMBASE. Articles were assessed for quality of methodology. Results: Six randomised controlled trials met the eligibility criteria and were included in the review. Avatar-based technology interventions improved health knowledge, and health-relate behaviour. There was insufficient evidence to suggest the effectiveness of Avatar-based interventions on, self-efficacy, and of the interventions among the participants were unclear. Conclusion: This review established a scientific basis for avatar-based technology as an effective intervention for the transfer of knowledge and skill development for patients. Avatar-based education tools have a clear advantage over paper-based education materials. This review provides nurses with the state of science in relation for the avatar-based technology interventions in patient education. A summary of intervention components are provided to assist nurses to develop and use the avatar-based interventions in clinical practice. Keywords: systematic integrative review, avatar-based technology,             nursing practice, patient educatio

    A Human-Centric Metaverse Enabled by Brain-Computer Interface: A Survey

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    The growing interest in the Metaverse has generated momentum for members of academia and industry to innovate toward realizing the Metaverse world. The Metaverse is a unique, continuous, and shared virtual world where humans embody a digital form within an online platform. Through a digital avatar, Metaverse users should have a perceptual presence within the environment and can interact and control the virtual world around them. Thus, a human-centric design is a crucial element of the Metaverse. The human users are not only the central entity but also the source of multi-sensory data that can be used to enrich the Metaverse ecosystem. In this survey, we study the potential applications of Brain-Computer Interface (BCI) technologies that can enhance the experience of Metaverse users. By directly communicating with the human brain, the most complex organ in the human body, BCI technologies hold the potential for the most intuitive human-machine system operating at the speed of thought. BCI technologies can enable various innovative applications for the Metaverse through this neural pathway, such as user cognitive state monitoring, digital avatar control, virtual interactions, and imagined speech communications. This survey first outlines the fundamental background of the Metaverse and BCI technologies. We then discuss the current challenges of the Metaverse that can potentially be addressed by BCI, such as motion sickness when users experience virtual environments or the negative emotional states of users in immersive virtual applications. After that, we propose and discuss a new research direction called Human Digital Twin, in which digital twins can create an intelligent and interactable avatar from the user's brain signals. We also present the challenges and potential solutions in synchronizing and communicating between virtual and physical entities in the Metaverse

    Engineering brain : metaverse for future engineering

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    The past decade has witnessed a notable transformation in the Architecture, Engineering and Construction (AEC) industry, with efforts made both in the academia and industry to facilitate improvement of efficiency, safety and sustainability in civil projects. Such advances have greatly contributed to a higher level of automation in the lifecycle management of civil assets within a digitalised environment. To integrate all the achievements delivered so far and further step up their progress, this study proposes a novel theory, Engineering Brain, by effectively adopting the Metaverse concept in the field of civil engineering. Specifically, the evolution of the Metaverse and its key supporting technologies are first reviewed; then, the Engineering Brain theory is presented, including its theoretical background, key components and their inter-connections. Outlooks of this theory’s implementation within the AEC sector are offered, as a description of the Metaverse of future engineering. Through a comparison between the proposed Engineering Brain theory and the Metaverse, their relationships are illustrated; and how Engineering Brain may function as the Metaverse for future engineering is further explored. Providing an innovative insight into the future engineering sector, this study can potentially guide the entire industry towards its new era based on the Metaverse environment
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