907 research outputs found

    Reflectance Hashing for Material Recognition

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    We introduce a novel method for using reflectance to identify materials. Reflectance offers a unique signature of the material but is challenging to measure and use for recognizing materials due to its high-dimensionality. In this work, one-shot reflectance is captured using a unique optical camera measuring {\it reflectance disks} where the pixel coordinates correspond to surface viewing angles. The reflectance has class-specific stucture and angular gradients computed in this reflectance space reveal the material class. These reflectance disks encode discriminative information for efficient and accurate material recognition. We introduce a framework called reflectance hashing that models the reflectance disks with dictionary learning and binary hashing. We demonstrate the effectiveness of reflectance hashing for material recognition with a number of real-world materials

    Retinal vessel segmentation using Gabor Filter and Textons

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    This paper presents a retinal vessel segmentation method that is inspired by the human visual system and uses a Gabor filter bank. Machine learning is used to optimize the filter parameters for retinal vessel extraction. The filter responses are represented as textons and this allows the corresponding membership functions to be used as the framework for learning vessel and non-vessel classes. Then, vessel texton memberships are used to generate segmentation results. We evaluate our method using the publicly available DRIVE database. It achieves competitive performance (sensitivity=0.7673, specificity=0.9602, accuracy=0.9430) compared to other recently published work. These figures are particularly interesting as our filter bank is quite generic and only includes Gabor responses. Our experimental results also show that the performance, in terms of sensitivity, is superior to other methods

    A Non-Parametric Texture Descriptor for Polarimetric SAR Data with Applications to Supervised Classification

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    The paper describes a novel representation of polarimetric SAR (PolSAR) data that is inherently non-parametric and therefore particularly suited for characterising data in which the commonly adopted hypothesis of Gaussian backscatter is not appropriate. The descriptor is also non-local and can capture image structure in terms of the arrangement of edge-, ridge- and point-like features, to yield a salient characerisation of semi-periodic spatial patterns. The basic approach is based closely on [1] and has been adapted for application to PolSAR data. As an example application, the descriptor is evaluated in the context of supervised classification. The performance is compared with conventional statistical approaches on both simulated and real PolSAR dat

    Geodesics on the manifold of multivariate generalized Gaussian distributions with an application to multicomponent texture discrimination

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    We consider the Rao geodesic distance (GD) based on the Fisher information as a similarity measure on the manifold of zero-mean multivariate generalized Gaussian distributions (MGGD). The MGGD is shown to be an adequate model for the heavy-tailed wavelet statistics in multicomponent images, such as color or multispectral images. We discuss the estimation of MGGD parameters using various methods. We apply the GD between MGGDs to color texture discrimination in several classification experiments, taking into account the correlation structure between the spectral bands in the wavelet domain. We compare the performance, both in terms of texture discrimination capability and computational load, of the GD and the Kullback-Leibler divergence (KLD). Likewise, both uni- and multivariate generalized Gaussian models are evaluated, characterized by a fixed or a variable shape parameter. The modeling of the interband correlation significantly improves classification efficiency, while the GD is shown to consistently outperform the KLD as a similarity measure

    Fast Terrain Classification Using Variable-Length Representation for Autonomous Navigation

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    We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient terrain classification algorithm which can be used in real-time, onboard an autonomous vehicle. Instead of building a monolithic classifier with uniformly complex representation for each class, the main idea here is to actively consider the labels or misclassification cost while constructing the classifier. For example, some terrain classes might be easily separable from the rest, so very simple representation will be sufficient to learn and detect these classes. This is taken advantage of during learning, so the algorithm automatically builds a variable-length visual representation which varies according to the complexity of the classification task. This enables fast recognition of different terrain types during testing. We also show how to select a set of feature representations so that the desired terrain classification task is accomplished with high accuracy and is at the same time efficient. The proposed approach achieves a good trade-off between recognition performance and speedup on data collected by an autonomous robot

    Fuzzy Based Texton Binary Shape Matrix (FTBSM) for Texture Classification

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    Texton is a extensively applied approach for texture analysis. This technique shows a strong dependence on certain number of parameters. Unfortunately, each variation of values of any parameter may affect the texture characterization performance. Moreover, micro structure texton is unable to extract texture features which also have a negative effect on the classification task. This paper, deals with a new descriptor which avoids the drawbacks mentioned above. To address the above, the present paper derives a new descriptor called Fuzzy Based Texton Binary Shape Matrix (FTBSM) for clear variation of any feature/parameter. The proposed FTBSM are defined based on similarity of neighboring edges on a 3D7;3 neighborhood. With micro-structures serving as a bridge for extracting shape features and it effectively integrates color, texture and shape component information as a whole for texture classification. The proposed FTBSM algorithm exhibits low dimensionality. The proposed FTBSM method is tested on Vistex and Akarmarble texture datasets of natural images. The results demonstrate that it is much more efficient and effective than representative feature descriptors, such as logical operators and GLCM and LBP, for texture classification
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