20 research outputs found

    An Algebraic Theory for Shared-State Concurrency

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    A Transactional Model and Platform for Designing and Implementing Reactive Systems

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    A reactive program is one that has ongoing interactions with its environment. Reactive programs include those for embedded systems, operating systems, network clients and servers, databases, and smart phone apps. Reactive programs are already a core part of our computational and physical infrastructure and will continue to proliferate within our society as new form factors, e.g. wireless sensors, and inexpensive (wireless) networking are applied to new problems. Asynchronous concurrency is a fundamental characteristic of reactive systems that makes them difficult to develop. Threads are commonly used for implementing reactive systems, but they may magnify problems associated with asynchronous concurrency, as there is a gap between the semantics of thread-based computation and the semantics of reactive systems: reactive software developed with threads often has subtle timing bugs and tends to be brittle and non-reusable as a holistic understanding of the software becomes necessary to avoid concurrency hazards such as data races, deadlock, and livelock. Based on these problems with the state of the art, we believe a new model for developing and implementing reactive systems is necessary. This dissertation makes four contributions to the state of the art in reactive systems. First, we propose a formal yet practical model for (asynchronous) reactive systems called reactive components. A reactive component is a set of state variables and atomic transitions that can be composed with other reactive components to yield another reactive component. The transitions in a system of reactive components are executed by a scheduler. The reactive component model is based on concepts from temporal logic and models like UNITY and I/O Automata. The major contribution of the reactive component model is a formal method for principled composition, which ensures that 1) the result of composition is always another reactive component, for consistency of reasoning; 2) systems may be decomposed to an arbitrary degree and depth, to foster divide-and-conquer approaches when designing and re-use when implementing; 3)~the behavior of a reactive component can be stated in terms of its interface, which is necessary for abstraction; and 4) properties of reactive components that are derived from transitions protected by encapsulation are preserved through composition and can never be violated, which permits assume-guarantee reasoning. Second, we develop a prototypical programming language for reactive components called rcgo that is based on the syntax and semantics of the Go programming language. The semantics of the rcgo language enforce various aspects of the reactive component model, e.g., the isolation of state between components and safety of concurrency properties, while permitting a number of useful programming techniques, e.g., reference and move semantics for efficient communication among reactive components. For tractability, we assume that each system contains a fixed set of components in a fixed configuration. Third, we provide an interpreter for the rcgo language to test the practicality of the assumptions upon which the reactive component model are founded. The interpreter contains an algorithm that checks for composition hazards like recursively defined transitions and non-deterministic transitions. Transitions are executed using a novel calling convention that can be implemented efficiently on existing architectures. The run-time system also contains two schedulers that use the results of composition analysis to execute non-interfering transitions concurrently. Fourth, we compare the performance of each scheduler in the interpreter to the performance of a custom compiled multi-threaded program, for two reactive systems. For one system, the combination of the implementation and hardware biases it toward an event-based solution, which was confirmed when the reactive component implementation outperformed the custom implementation due to reduced context switching. For the other system, the custom implementation is not prone to excessive context switches and outperformed the reactive component implementations. These results demonstrate that reactive components may be a viable alternative to threads in practice, but that additional work is necessary to generalize this claim

    Automated and foundational verification of low-level programs

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    Formal verification is a promising technique to ensure the reliability of low-level programs like operating systems and hypervisors, since it can show the absence of whole classes of bugs and prevent critical vulnerabilities. However, to realize the full potential of formal verification for real-world low-level programs one has to overcome several challenges, including: (1) dealing with the complexities of realistic models of real-world programming languages; (2) ensuring the trustworthiness of the verification, ideally by providing foundational proofs (i.e., proofs that can be checked by a general-purpose proof assistant); and (3) minimizing the manual effort required for verification by providing a high degree of automation. This dissertation presents multiple projects that advance formal verification along these three axes: RefinedC provides the first approach for verifying C code that combines foundational proofs with a high degree of automation via a novel refinement and ownership type system. Islaris shows how to scale verification of assembly code to realistic models of modern instruction set architectures-in particular, Armv8-A and RISC-V. DimSum develops a decentralized approach for reasoning about programs that consist of components written in multiple different languages (e.g., assembly and C), as is common for low-level programs. RefinedC and Islaris rest on Lithium, a novel proof engine for separation logic that combines automation with foundational proofs.Formale Verifikation ist eine vielversprechende Technik, um die VerlĂ€sslichkeit von grundlegenden Programmen wie Betriebssystemen sicherzustellen. Um das volle Potenzial formaler Verifikation zu realisieren, mĂŒssen jedoch mehrere Herausforderungen gemeistert werden: Erstens muss die KomplexitĂ€t von realistischen Modellen von Programmiersprachen wie C oder Assembler gehandhabt werden. Zweitens muss die VertrauenswĂŒrdigkeit der Verifikation sichergestellt werden, idealerweise durch maschinenĂŒberprĂŒfbare Beweise. Drittens muss die Verifikation automatisiert werden, um den manuellen Aufwand zu minimieren. Diese Dissertation prĂ€sentiert mehrere Projekte, die formale Verifikation entlang dieser Achsen weiterentwickeln: RefinedC ist der erste Ansatz fĂŒr die Verifikation von C Code, der maschinenĂŒberprĂŒfbare Beweise mit einem hohen Grad an Automatisierung vereint. Islaris zeigt, wie die Verifikation von Assembler zu realistischen Modellen von modernen Befehlssatzarchitekturen wie Armv8-A oder RISC-V skaliert werden kann. DimSum entwickelt einen neuen Ansatz fĂŒr die Verifizierung von Programmen, die aus Komponenten in mehreren Programmiersprachen bestehen (z.B., C und Assembler), wie es oft bei grundlegenden Programmen wie Betriebssystemen der Fall ist. RefinedC und Islaris basieren auf Lithium, eine neue Automatisierungstechnik fĂŒr Separationslogik, die maschinenĂŒberprĂŒfbare Beweise und Automatisierung verbindet.This research was supported in part by a Google PhD Fellowship, in part by awards from Android Security's ASPIRE program and from Google Research, and in part by a European Research Council (ERC) Consolidator Grant for the project "RustBelt", funded under the European Union’s Horizon 2020 Framework Programme (grant agreement no. 683289)

    Fundamental Approaches to Software Engineering

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    computer software maintenance; computer software selection and evaluation; formal logic; formal methods; formal specification; programming languages; semantics; software engineering; specifications; verificatio

    Behavioural semantics for asynchronous components

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    International audienceSoftware components are a valuable programming abstraction that enables a compositional design of complex applications. In distributed systems, components can also be used to provide an abstraction of locations: each component is a unit of deployment that can be placed on a different machine. In this article, we consider this kind of distributed components that are additionally loosely coupled and communicate by asynchronous invocations. Components also provide a convenient abstraction for verifying the correct behaviour of systems: they provide structuring entities easing the correctness verification. This article provides a formal background for the generation of behavioural semantics for asynchronous components. It expresses the semantics of hierarchical distributed components communicating asynchronously by requests, futures, and replies; this semantics is provided using the pNet intermediate language. This article both demonstrates the expressiveness of the pNet model and formally specifies the complete process of the generation of a behavioural model for a distributed component system. The purpose of our be-havioural semantics is to allow for verification both by finite instantiation and model-checking, and by techniques for infinite systems

    Programming Languages and Systems

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    This open access book constitutes the proceedings of the 31st European Symposium on Programming, ESOP 2022, which was held during April 5-7, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 21 regular papers presented in this volume were carefully reviewed and selected from 64 submissions. They deal with fundamental issues in the specification, design, analysis, and implementation of programming languages and systems

    Computer Science Logic 2018: CSL 2018, September 4-8, 2018, Birmingham, United Kingdom

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    Programming Languages and Systems

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    This open access book constitutes the proceedings of the 31st European Symposium on Programming, ESOP 2022, which was held during April 5-7, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 21 regular papers presented in this volume were carefully reviewed and selected from 64 submissions. They deal with fundamental issues in the specification, design, analysis, and implementation of programming languages and systems
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