123,702 research outputs found

    Exploring place through user-generated content: Using Flickr tags to describe city cores

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    Terms used to describe city centers, such as Downtown, are key concepts in everyday or vernacular language. Here, we explore such language by harvesting georeferenced and tagged metadata associated with 8 million Flickr images and thus consider how large numbers of people name city core areas. The nature of errors and imprecision in tagging and georeferencing are quantified, and automatically generated precision measures appear to mirror errors in the positioning of images. Users seek to ascribe appropriate semantics to images, though bulk-uploading and bulk-tagging may introduce bias. Between 0.5--2% of tags associated with georeferenced images analyzed describe city core areas generically, while 70% of all georeferenced images analyzed include specific place name tags, with place names at the granularity of city names being by far the most common. Using Flickr metadata, it is possible not only to describe the use of the term Downtown across the USA, but also to explore the borders of city center neighborhoods at the level of individual cities, whilst accounting for bias by the use of tag profiles

    Large-Scale Mapping of Human Activity using Geo-Tagged Videos

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    This paper is the first work to perform spatio-temporal mapping of human activity using the visual content of geo-tagged videos. We utilize a recent deep-learning based video analysis framework, termed hidden two-stream networks, to recognize a range of activities in YouTube videos. This framework is efficient and can run in real time or faster which is important for recognizing events as they occur in streaming video or for reducing latency in analyzing already captured video. This is, in turn, important for using video in smart-city applications. We perform a series of experiments to show our approach is able to accurately map activities both spatially and temporally. We also demonstrate the advantages of using the visual content over the tags/titles.Comment: Accepted at ACM SIGSPATIAL 201

    Reliable UHF long-range textile-integrated RFID tag based on a compact flexible antenna filament

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    This paper details the design, fabrication and testing of flexible textile-concealed RFID tags 1 for wearable applications in a smart city/ smart building environment. The proposed tag designs aim 2 to reduce the overall footprint, enabling textile integration whilst maintaining the read range. The 3 proposed RFID filament is less than 3.5 mm in width and 100 mm in length. The tag is based on an 4 electrically small (0.0033λ 2) high-impedance planar dipole antenna with a tuning loop, maintaining a 5 reflection coefficient less than −21 dB at 915 MHz, when matched to a commercial RFID chip mounted 6 alongside the antenna. The antenna strip and the RFID chip are then encapsulated and integrated in 7 a standard woven textile for wearable applications. The flexible antenna filament demonstrates a 1.8 8 dBi gain which shows a close agreement with the analytically calculated and numerically simulated 9 gains. The range of the fabricated tags has been measured and a maximum read range of 8.2 m was 10 recorded at 868 MHz. Moreover, the tag's maximum calculated range at 915 MHz is 18 m, which 11 is much longer than the commercially available laundry tags of larger length and width, such as 12 Invengo RFID tags. The reliability of the proposed RFID tags has been investigated using a series 13 of tests replicating textile-based use case scenarios which demonstrates its suitability for practical 14 deployment. Washing tests have shown that the textile-integrated encapsulated tags can be read after 15 over 32 washing cycles, and that multiple tags can be read simultaneously while being washed

    Describing and Understanding Neighborhood Characteristics through Online Social Media

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    Geotagged data can be used to describe regions in the world and discover local themes. However, not all data produced within a region is necessarily specifically descriptive of that area. To surface the content that is characteristic for a region, we present the geographical hierarchy model (GHM), a probabilistic model based on the assumption that data observed in a region is a random mixture of content that pertains to different levels of a hierarchy. We apply the GHM to a dataset of 8 million Flickr photos in order to discriminate between content (i.e., tags) that specifically characterizes a region (e.g., neighborhood) and content that characterizes surrounding areas or more general themes. Knowledge of the discriminative and non-discriminative terms used throughout the hierarchy enables us to quantify the uniqueness of a given region and to compare similar but distant regions. Our evaluation demonstrates that our model improves upon traditional Naive Bayes classification by 47% and hierarchical TF-IDF by 27%. We further highlight the differences and commonalities with human reasoning about what is locally characteristic for a neighborhood, distilled from ten interviews and a survey that covered themes such as time, events, and prior regional knowledgeComment: Accepted in WWW 2015, 2015, Florence, Ital

    The Emotional and Chromatic Layers of Urban Smells

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    People are able to detect up to 1 trillion odors. Yet, city planning is concerned only with a few bad odors, mainly because odors are currently captured only through complaints made by urban dwellers. To capture both good and bad odors, we resort to a methodology that has been recently proposed and relies on tagging information of geo-referenced pictures. In doing so for the cities of London and Barcelona, this work makes three new contributions. We study 1) how the urban smellscape changes in time and space; 2) which emotions people share at places with specific smells; and 3) what is the color of a smell, if it exists. Without social media data, insights about those three aspects have been difficult to produce in the past, further delaying the creation of urban restorative experiences.Comment: 11 pages, 18 figures, final version published in the Proceedings of the Tenth International Conference on Web and Social Media (ICWSM 2016

    Interactive tag maps and tag clouds for the multiscale exploration of large spatio-temporal datasets

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    'Tag clouds' and 'tag maps' are introduced to represent geographically referenced text. In combination, these aspatial and spatial views are used to explore a large structured spatio-temporal data set by providing overviews and filtering by text and geography. Prototypes are implemented using freely available technologies including Google Earth and Yahoo! 's Tag Map applet. The interactive tag map and tag cloud techniques and the rapid prototyping method used are informally evaluated through successes and limitations encountered. Preliminary evaluation suggests that the techniques may be useful for generating insights when visualizing large data sets containing geo-referenced text strings. The rapid prototyping approach enabled the technique to be developed and evaluated, leading to geovisualization through which a number of ideas were generated. Limitations of this approach are reflected upon. Tag placement, generalisation and prominence at different scales are issues which have come to light in this study that warrant further work

    Collaboration or competition: The impact of incentive types on urban cycling

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    Bicycling is an important mode of transport for cities and many cities are interested in promoting its uptake by a larger portion of the population. Several cycling mobile applications primarily rely on competition as a motivation strategy for urban cyclists. Yet, collaboration may be equally useful to motivate and engage cyclists. The present research reports on an experiment comparing the impact of collaboration-based and competition-based rewards on users’ enjoyment, satisfaction, engagement with, and intention to cycle. It involved a total of 57 participants in three European cities: Münster (Germany), Castelló (Spain), and Valletta (Malta). Our results show participants from the study reporting higher enjoyment and engagement with cycling in the collaboration condition. However, we did not find a significant impact on the participants’ worldview when it comes to the intentions to start or increase cycling behavior. The results support the use of collaboration-based rewards in the design of game-based applications to promote urban cycling
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