4,469 research outputs found

    MHEG: An Interchange Format for Interactive Multimedia Presentations

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    This paper surveys the upcoming MHEG standard, as under development by the Multimedia Hypermedia Experts Group of ISO. It's scope is to define a system-independent encoding of the structure information which can be used for storing, exchanging, and executing of multimedia presentations in final form. We use a running example to describe the building blocks of an MHEG encoded presentation. To contribute our experience using MHEG in a networked multimedia kiosk environment, we present a complete MHEG run-time environment

    Proceedings of the ECSCW'95 Workshop on the Role of Version Control in CSCW Applications

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    The workshop entitled "The Role of Version Control in Computer Supported Cooperative Work Applications" was held on September 10, 1995 in Stockholm, Sweden in conjunction with the ECSCW'95 conference. Version control, the ability to manage relationships between successive instances of artifacts, organize those instances into meaningful structures, and support navigation and other operations on those structures, is an important problem in CSCW applications. It has long been recognized as a critical issue for inherently cooperative tasks such as software engineering, technical documentation, and authoring. The primary challenge for versioning in these areas is to support opportunistic, open-ended design processes requiring the preservation of historical perspectives in the design process, the reuse of previous designs, and the exploitation of alternative designs. The primary goal of this workshop was to bring together a diverse group of individuals interested in examining the role of versioning in Computer Supported Cooperative Work. Participation was encouraged from members of the research community currently investigating the versioning process in CSCW as well as application designers and developers who are familiar with the real-world requirements for versioning in CSCW. Both groups were represented at the workshop resulting in an exchange of ideas and information that helped to familiarize developers with the most recent research results in the area, and to provide researchers with an updated view of the needs and challenges faced by application developers. In preparing for this workshop, the organizers were able to build upon the results of their previous one entitled "The Workshop on Versioning in Hypertext" held in conjunction with the ECHT'94 conference. The following section of this report contains a summary in which the workshop organizers report the major results of the workshop. The summary is followed by a section that contains the position papers that were accepted to the workshop. The position papers provide more detailed information describing recent research efforts of the workshop participants as well as current challenges that are being encountered in the development of CSCW applications. A list of workshop participants is provided at the end of the report. The organizers would like to thank all of the participants for their contributions which were, of course, vital to the success of the workshop. We would also like to thank the ECSCW'95 conference organizers for providing a forum in which this workshop was possible

    Processing Structured Hypermedia : A Matter of Style

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    With the introduction of the World Wide Web in the early nineties, hypermedia has become the uniform interface to the wide variety of information sources available over the Internet. The full potential of the Web, however, can only be realized by building on the strengths of its underlying research fields. This book describes the areas of hypertext, multimedia, electronic publishing and the World Wide Web and points out fundamental similarities and differences in approaches towards the processing of information. It gives an overview of the dominant models and tools developed in these fields and describes the key interrelationships and mutual incompatibilities. In addition to a formal specification of a selection of these models, the book discusses the impact of the models described on the software architectures that have been developed for processing hypermedia documents. Two example hypermedia architectures are described in more detail: the DejaVu object-oriented hypermedia framework, developed at the VU, and CWI's Berlage environment for time-based hypermedia document transformations

    Output constraints in multimedia database systems

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    Zusammenfassung Semantische Fehler treten bei jeder Art von Datenverwaltung auf. Herkömmliche Datenbanksysteme verwenden eine Integritätskontrolle, um semantische Fehler zu vermeiden. Um die Integrität der Daten zu gewährleisten werden Integritätsregeln benutzt. Diese Regeln können allerdings nur die Konsistenz einfach strukturierter Daten überprüfen. Multimedia Datenbanksystem verwalten neben einfachen alphanumerischen Daten auch komplexe Mediendaten wie Videos. Um die Konsistenz dieser Daten zu sichern, bedarf es einer erheblichen Erweiterung des bestehenden Integritätskonzeptes. Dabei muss besonders auf die konsistente Datenausgabe geachtet werden. Im Gegensatz zu alphanumerischen Daten können Mediendaten während der Ausgabe verfälscht werden. Dieser Fall kann eintreten, wenn eine geforderte Datenqualität bei der Ausgabe nicht erreicht werden kann oder wenn Synchronisationsbedingungen zwischen Medienobjekten nicht eingehalten werden können. Es besteht daher die Notwendigkeit, Ouptut Constraints einzuführen. Mit ihrer Hilfe kann definiert werden, wann die Ausgabe von Mediendaten semantisch korrekt ist. Das Datenbanksystem kann diese Bedingungen überprüfen und so gewährleisten, dass der Nutzer semantisch einwandfreie Daten erhält. In dieser Arbeit werden alle Aspekte betrachtet, die notwendig sind, um Ausgabebedingungen in ein Multimedia Datenbanksystem zu integrieren. Im einzelnen werden die Modellierung der Bedingungen, deren datenbankinterne Repräsentation sowie die Bedingungsüberprüfung betrachtet. Für die Bedingungsmodellierung wird eine Constraint Language auf Basis der Prädikatenlogik eingeführt. Um die Definition von zeitlichen und räumlichen Synchronisationen zu ermöglichen, verwenden wir Allen-Relationen. Für die effiziente Überprüfung der Ausgabebedingungen müssen diese aus der Spezifikationssprache in eine datenbankinterne Darstellung überführt werden. Für die datenbankinterne Darstellung werden Difference Constraints verwendet. Diese erlauben eine sehr effiziente Bedingungsüberprüfung. Wir haben Algorithmen entwickelt, die eine effiziente Überprüfung von Ausgabebedingungen erlauben und dies anhand von Experimenten nachgewiesen. Neben der Überprüfung der Bedingungen müssen Mediendaten so synchronisiert werden, dass dies den Ausgabebedingungen entspricht. Wir haben dazu das Konzept des Output Schedules entwickelt. Dieser wird aufgrund der definierten Ausgabebedingungen generiert. Durch die Ausgabebedingungen, die in dieser Arbeit eingeführt werden, werden semantische Fehler bei der Verwaltung von Mediendaten erheblich reduziert. Die Arbeit stellt daher einen Beitrag zur qualitativen Verbesserung der Verwaltung von Mediendaten dar.Semantic errors exist as long as data are managed. Traditional database systems try to prevent this errors by proposing integrity concepts for stored data. Integrity constraints are used to implement these integrity concepts. However, integrity constraints can only detect semantic errors in elementary data. Multimedia database systems manage elementary data as well as complex media data, like videos. Considering these media data we need a much wider consistency concept as traditional database systems provide. Especially, data output of media data must be taken into account. In contrast to alphanumeric data the semantics of media data can be falsified during data output if data quality or synchronization of data are not suitable. Thus, we need a concept for output constraints that allow for preventing semantic errors in case of data output. For integrating output constraints into a multimedia database system we have to consider modelling, representation and checking of output constraints. For modelling output constraints we have introduced a constraint language which uses the same principles as traditional constraint languages. Our constraint specification language must support temporal and spatial synchronization constraints. However, it is desired to support both kinds of synchronization in almost the same manner. Therefore, we use Allen-Relations for defining temporal synchronization constraints as well as for defining spatial synchronization constraints. We need a database internal representation of output constraints that makes efficient constraint checking possible. The Allen-Relations used in the constraint language cannot be checked efficiently. However, difference constraints are a class of constraints that allows an very efficient checking. Therefore, we use difference constraints as database internal representation of output constraints. As methods for checking consistency of output constraints we use an approach based on graph theory as well as an analytical approach. Both approaches require a constraint graph as data structure. For data output we need an output order that is adequate to the defined output constraints. This output schedule can be produced based on the output constraints. With output constraints, proposed in this thesis, semantical correctness of media data considering the data output can be supported.Thus, the contribution of this work is an qualitative improvement of managing media data by database systems

    A Web-Based Collaborative Multimedia Presentation Document System

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    With the distributed and rapidly increasing volume of data and expeditious development of modern web browsers, web browsers have become a possible legitimate vehicle for remote interactive multimedia presentation and collaboration, especially for geographically dispersed teams. To our knowledge, although there are a large number of applications developed for these purposes, there are some drawbacks in prior work including the lack of interactive controls of presentation flows, general-purpose collaboration support on multimedia, and efficient and precise replay of presentations. To fill the research gaps in prior work, in this dissertation, we propose a web-based multimedia collaborative presentation document system, which models a presentation as media resources together with a stream of media events, attached to associated media objects. It represents presentation flows and collaboration actions in events, implements temporal and spatial scheduling on multimedia objects, and supports real-time interactive control of the predefined schedules. As all events are represented by simple messages with an object-prioritized approach, our platform can also support fine-grained precise replay of presentations. Hundreds of kilobytes could be enough to store the events in a collaborative presentation session for accurate replays, compared with hundreds of megabytes in screen recording tools with a pixel-based replay mechanism

    PREMO : an emerging standard for multimedia presentation

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    ISO/IEC JTC1/SC24 are developing a standard for the presentation of multimedia objects, called PREMO (Presentation Environments for Multimedia Objects). PREMO is aimed at application developers who want to include multimedia effects into the applications, but do not want to restrict themselves to model of multimedia documents, which is prevalent in multimedia applications today. This report gives an overview of the current status of PREMO

    Tools for Stored Interactive Multimedia

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    Thesis submitted for the PhD degree

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences
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