46 research outputs found

    Multi-task shape optimization using a 3D point cloud autoencoder as unified representation

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    Algorithms and the Foundations of Software technolog

    Direct immersogeometric fluid flow analysis using B-rep CAD models

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    We present a new method for immersogeometric fluid flow analysis that directly uses the CAD boundary representation (B-rep) of a complex object and immerses it into a locally refined, non-boundary-fitted discretization of the fluid domain. The motivating applications include analyzing the flow over complex geometries, such as moving vehicles, where the detailed geometric features usually require time-consuming, labor-intensive geometry cleanup or mesh manipulation for generating the surrounding boundary-fitted fluid mesh. The proposed method avoids the challenges associated with such procedures. A new method to perform point membership classification of the background mesh quadrature points is also proposed. To faithfully capture the geometry in intersected elements, we implement an adaptive quadrature rule based on the recursive splitting of elements. Dirichlet boundary conditions in intersected elements are enforced weakly in the sense of Nitsche\u27s method. To assess the accuracy of the proposed method, we perform computations of the benchmark problem of flow over a sphere represented using B-rep. Quantities of interest such as drag coefficient are in good agreement with reference values reported in the literature. The results show that the density and distribution of the surface quadrature points are crucial for the weak enforcement of Dirichlet boundary conditions and for obtaining accurate flow solutions. Also, with sufficient levels of surface quadrature element refinement, the quadrature error near the trim curves becomes insignificant. Finally, we demonstrate the effectiveness of our immersogeometric method for high-fidelity industrial scale simulations by performing an aerodynamic analysis of an agricultural tractor directly represented using B-rep

    Alpha Wrapping with an Offset

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    International audienceGiven an input 3D geometry such as a triangle soup or a point set, we address the problem of generating a watertight and orientable surface triangle mesh that strictly encloses the input. The output mesh is obtained by greedily refining and carving a 3D Delaunay triangulation on an offset surface of the input, while carving with empty balls of radius alpha. The proposed algorithm is controlled via two user-defined parameters: alpha and offset. Alpha controls the size of cavities or holes that cannot be traversed during carving, while offset controls the distance between the vertices of the output mesh and the input. Our algorithm is guaranteed to terminate and to yield a valid and strictly enclosing mesh, even for defect-laden inputs. Genericity is achieved using an abstract interface probing the input, enabling any geometry to be used, provided a few basic geometric queries can be answered. We benchmark the algorithm on large public datasets such as Thingi10k, and compare it to state-of-the-art approaches in terms of robustness, approximation, output complexity, speed, and peak memory consumption. Our implementation is available through the CGAL library

    Algorithms and methods for discrete mesh repair

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    Computational analysis and design has become a fundamental part of product research, development, and manufacture in aerospace, automotive, and other industries. In general the success of the specific application depends heavily on the accuracy and consistency of the computational model used. The aim of this work is to reduce the time needed to prepare geometry for mesh generation. This will be accomplished by developing tools that semi-automatically repair discrete data. Providing a level of automation to the process of repairing large, complex problems in discrete data will significantly accelerate the grid generation process. The developed algorithms are meant to offer semi-automated solutions to complicated geometrical problems—specifically discrete mesh intersections and isolated boundaries. The intersection-repair strategy presented here focuses on repairing the intersection in-place as opposed to re-discretizing the intersecting geometries. Combining robust, efficient methods of detecting intersections and then repairing intersecting geometries in-place produces a significant improvement over techniques used in current literature. The result of this intersection process is a non-manifold, non-intersecting geometry that is free of duplicate and degenerate geometry. Results are presented showing the accuracy and consistency of the intersection repair tool. Isolated boundaries are a type of gap that current research does not address directly. They are defined by discrete boundary edges that are unable to be paired with nearby discrete boundary edges in order to fill the existing gap. In this research the method of repair seeks to fill the gap by extruding the isolated boundary along a defined vector so that it is topologically adjacent to a nearby surface. The outcome of the repair process is that the isolated boundaries no longer exist because the gap has been filled. Results are presented showing the precision of the edge projection and the advantage of edge splitting in the repair of isolated boundaries

    Direct Immersogeometric Fluid Flow and Heat Transfer Analysis of Objects Represented by Point Clouds

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    Immersogeometric analysis (IMGA) is a geometrically flexible method that enables one to perform multiphysics analysis directly using complex computer-aided design (CAD) models. In this paper, we develop a novel IMGA approach for simulating incompressible and compressible flows around complex geometries represented by point clouds. The point cloud object's geometry is represented using a set of unstructured points in the Euclidean space with (possible) orientation information in the form of surface normals. Due to the absence of topological information in the point cloud model, there are no guarantees for the geometric representation to be watertight or 2-manifold or to have consistent normals. To perform IMGA directly using point cloud geometries, we first develop a method for estimating the inside-outside information and the surface normals directly from the point cloud. We also propose a method to compute the Jacobian determinant for the surface integration (over the point cloud) necessary for the weak enforcement of Dirichlet boundary conditions. We validate these geometric estimation methods by comparing the geometric quantities computed from the point cloud with those obtained from analytical geometry and tessellated CAD models. In this work, we also develop thermal IMGA to simulate heat transfer in the presence of flow over complex geometries. The proposed framework is tested for a wide range of Reynolds and Mach numbers on benchmark problems of geometries represented by point clouds, showing the robustness and accuracy of the method. Finally, we demonstrate the applicability of our approach by performing IMGA on large industrial-scale construction machinery represented using a point cloud of more than 12 million points.Comment: 30 pages + references; Accepted in Computer Methods in Applied Mechanics and Engineerin

    A geometric framework for immersogeometric analysis

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    The purpose of this dissertation is to develop a geometric framework for immersogeometric analysis that directly uses the boundary representations (B-reps) of a complex computer-aided design (CAD) model and immerses it into a locally refined, non-boundary-fitted discretization of the fluid domain. Using the non-boundary-fitted mesh which does not need to conform to the shape of the object can alleviate the challenge of mesh generation for complex geometries. This also reduces the labor-intensive and time-consuming work of geometry cleanup for the purpose of obtaining watertight CAD models in order to perform boundary-fitted mesh generation. The Dirichlet boundary conditions in the fluid domain are enforced weakly over the immersed object surface in the intersected elements. The surface quadrature points for the immersed object are generated on the parametric and analytic surfaces of the B-rep models. In the case of trimmed surfaces, adaptive quadrature rule is considered to improve the accuracy of the surface integral. For the non-boundary-fitted mesh, a sub-cell-based adaptive quadrature rule based on the recursive splitting of quadrature elements is used to faithfully capture the geometry in intersected elements. The point membership classification for identifying quadrature points in the fluid domain is based on a voxel-based approach implemented on GPUs. A variety of computational fluid dynamics (CFD) simulations are performed using the proposed method to assess its accuracy and efficiency. Finally, a fluid--structure interaction (FSI) simulation of a deforming left ventricle coupled with the heart valves shows the potential advantages of the developed geometric framework for the immersogeomtric analysis with complex moving domains

    NASA Tech Briefs, September 2006

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    Topics covered include: Improving Thermomechanical Properties of SiC/SiC Composites; Aerogel/Particle Composites for Thermoelectric Devices; Patches for Repairing Ceramics and Ceramic- Matrix Composites; Lower-Conductivity Ceramic Materials for Thermal-Barrier Coatings; An Alternative for Emergency Preemption of Traffic Lights; Vehicle Transponder for Preemption of Traffic Lights; Automated Announcements of Approaching Emergency Vehicles; Intersection Monitor for Traffic-Light-Preemption System; Full-Duplex Digital Communication on a Single Laser Beam; Stabilizing Microwave Frequency of a Photonic Oscillator; Microwave Oscillators Based on Nonlinear WGM Resonators; Pointing Reference Scheme for Free-Space Optical Communications Systems; High-Level Performance Modeling of SAR Systems; Spectral Analysis Tool 6.2 for Windows; Multi-Platform Avionics Simulator; Silicon-Based Optical Modulator with Ferroelectric Layer; Multiplexing Transducers Based on Tunnel-Diode Oscillators; Scheduling with Automated Resolution of Conflicts; Symbolic Constraint Maintenance Grid; Discerning Trends in Performance Across Multiple Events; Magnetic Field Solver; Computing for Aiming a Spaceborne Bistatic- Radar Transmitter; 4-Vinyl-1,3-Dioxolane-2-One as an Additive for Li-Ion Cells; Probabilistic Prediction of Lifetimes of Ceramic Parts; STRANAL-PMC Version 2.0; Micromechanics and Piezo Enhancements of HyperSizer; Single-Phase Rare-Earth Oxide/Aluminum Oxide Glasses; Tilt/Tip/Piston Manipulator with Base-Mounted Actuators; Measurement of Model Noise in a Hard-Wall Wind Tunnel; Loci-STREAM Version 0.9; The Synergistic Engineering Environment; Reconfigurable Software for Controlling Formation Flying; More About the Tetrahedral Unstructured Software System; Computing Flows Using Chimera and Unstructured Grids; Avoiding Obstructions in Aiming a High-Gain Antenna; Analyzing Aeroelastic Stability of a Tilt-Rotor Aircraft; Tracking Positions and Attitudes of Mars Rovers; Stochastic Evolutionary Algorithms for Planning Robot Paths; Compressible Flow Toolbox; Rapid Aeroelastic Analysis of Blade Flutter in Turbomachines; General Flow-Solver Code for Turbomachinery Applications; Code for Multiblock CFD and Heat-Transfer Computations; Rotating-Pump Design Code; Covering a Crucible with Metal Containing Channels; Repairing Fractured Bones by Use of Bioabsorbable Composites; Kalman Filter for Calibrating a Telescope Focal Plane; Electronic Absolute Cartesian Autocollimator; Fiber-Optic Gratings for Lidar Measurements of Water Vapor; Simulating Responses of Gravitational-Wave Instrumentation; SOFTC: A Software Correlator for VLBI; Progress in Computational Simulation of Earthquakes; Database of Properties of Meteors; Computing Spacecraft Solar-Cell Damage by Charged Particles; Thermal Model of a Current-Carrying Wire in a Vacuum; Program for Analyzing Flows in a Complex Network; Program Predicts Performance of Optical Parametric Oscillators; Processing TES Level-1B Data; Automated Camera Calibration; Tracking the Martian CO2 Polar Ice Caps in Infrared Images; Processing TES Level-2 Data; SmaggIce Version 1.8; Solving the Swath Segment Selection Problem; The Spatial Standard Observer; Less-Complex Method of Classifying MPSK; Improvement in Recursive Hierarchical Segmentation of Data; Using Heaps in Recursive Hierarchical Segmentation of Data; Tool for Statistical Analysis and Display of Landing Sites; Automated Assignment of Proposals to Reviewers; Array-Pattern-Match Compiler for Opportunistic Data Analysis; Pre-Processor for Compression of Multispectral Image Data; Compressing Image Data While Limiting the Effects of Data Losses; Flight Operations Analysis Tool; Improvement in Visual Target Tracking for a Mobile Robot; Software for Simulating Air Traffic; Automated Vectorization of Decision-Based Algorithms; Grayscale Optical Correlator Workbench; "One-Stop Shopping" for Ocean Remote-Sensing and Model Data; State Analysis Database Tool; Generating CAHV and CAHVOmages with Shadows in ROAMS; Improving UDP/IP Transmission Without Increasing Congestion; FORTRAN Versions of Reformulated HFGMC Codes; Program for Editing Spacecraft Command Sequences; Flight-Tested Prototype of BEAM Software; Mission Scenario Development Workbench; Marsviewer; Tool for Analysis and Reduction of Scientific Data; ASPEN Version 3.0; Secure Display of Space-Exploration Images; Digital Front End for Wide-Band VLBI Science Receiver; Multifunctional Tanks for Spacecraft; Lightweight, Segmented, Mostly Silicon Telescope Mirror; Assistant for Analyzing Tropical-Rain-Mapping Radar Data; and Anion-Intercalating Cathodes for High-Energy- Density Cells

    A system for modelling deformable procedural shapes.

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    This thesis presents a new procedural paradigm for modelling. The method combines the benefit of compact object descriptions found in procedural modelling along with the advantage of the ability to interact in real-time as is found with interactive modelling techniques. The three main components to this paradigm are geometry generators (the creation of basic object shapes), selectors (the specification of a selection volume), and modifiers (the object transformation functions). The user interacts in real-time with the object, and has complete control over the object formation process. Interaction is stored within appropriate nodes in a creation-history list which can be replayed or partially replayed at any time during the creation process. The parameters associated with each interaction are stored within the node, and are available for editing at any time during the creation process. The concepts presented here remove the problems that most modelling software have, in that the arbitrary editing of object parameters is destructive, in the sense that changing the parameter of one node may cause the object to behave unpredictably. This takes place in real-time, rather than off-line. In some cases real-time interaction is made possible by trading visual quality vs. speed of rendering. This results in the object being rendered at a lower quality, and therefore decisions on whether the object parameters need adjustment may be predicated upon a poor representation of the object. The work presented herein attempts to bridge the divide between the two approaches by providing the user with a powerful and descriptive procedural modelling language that is entirely generated through real-time interaction with the geometric object via an intuitive user interface. The main contributions of this work are that it allows: Procedural objects are specified interactively. Modelling takes place independently of representation (meaning the user does not base their modelling on the (mesh) representation, but rather on the shape they see). Changes to the object are coherent and non-destructive
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