818 research outputs found

    Probabilistic Speaker Pronunciation Adaptation for Spontaneous Speech Synthesis Using Linguistic Features

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    International audiencePronunciation adaptation consists in predicting pronunciation variants of words and utterances based on their standard pronunciation and a target style. This is a key issue in text-to-speech as those variants bring expressiveness to synthetic speech, especially when considering a spontaneous style. This paper presents a new pronunciation adaptation method which adapts standard pronunciations to the style of individual speakers in a context of spontaneous speech. Its originality and strength are to solely rely on linguistic features and to consider a probabilistic machine learning framework, namely conditional random fields, to produce the adapted pronunciations. Features are first selected in a series of experiments, then combined to produce the final adaptation method. Backend experiments on the Buckeye conversational English speech corpus show that adapted pronunciations significantly better reflect spontaneous speech than standard ones, and that even better could be achieved if considering alternative predictions

    Vocal accommodation in human-computer interaction : modeling and integration into spoken dialogue systems

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    With the rapidly increasing usage of voice-activated devices worldwide, verbal communication with computers is steadily becoming more common. Although speech is the principal natural manner of human communication, it is still challenging for computers, and users had been growing accustomed to adjusting their speaking style for computers. Such adjustments occur naturally, and typically unconsciously, in humans during an exchange to control the social distance between the interlocutors and improve the conversation’s efficiency. This phenomenon is called accommodation and it occurs on various modalities in human communication, like hand gestures, facial expressions, eye gaze, lexical and grammatical choices, and others. Vocal accommodation deals with phonetic-level changes occurring in segmental and suprasegmental features. A decrease in the difference between the speakers’ feature realizations results in convergence, while an increasing distance leads to divergence. The lack of such mutual adjustments made naturally by humans in computers’ speech creates a gap between human-human and human-computer interactions. Moreover, voice-activated systems currently speak in exactly the same manner to all users, regardless of their speech characteristics or realizations of specific features. Detecting phonetic variations and generating adaptive speech output would enhance user personalization, offer more human-like communication, and ultimately should improve the overall interaction experience. Thus, investigating these aspects of accommodation will help to understand and improving human-computer interaction. This thesis provides a comprehensive overview of the required building blocks for a roadmap toward the integration of accommodation capabilities into spoken dialogue systems. These include conducting human-human and human-computer interaction experiments to examine the differences in vocal behaviors, approaches for modeling these empirical findings, methods for introducing phonetic variations in synthesized speech, and a way to combine all these components into an accommodative system. While each component is a wide research field by itself, they depend on each other and hence should be jointly considered. The overarching goal of this thesis is therefore not only to show how each of the aspects can be further developed, but also to demonstrate and motivate the connections between them. A special emphasis is put throughout the thesis on the importance of the temporal aspect of accommodation. Humans constantly change their speech over the course of a conversation. Therefore, accommodation processes should be treated as continuous, dynamic phenomena. Measuring differences in a few discrete points, e.g., beginning and end of an interaction, may leave many accommodation events undiscovered or overly smoothed. To justify the effort of introducing accommodation in computers, it should first be proven that humans even show any phonetic adjustments when talking to a computer as they do with a human being. As there is no definitive metric for measuring accommodation and evaluating its quality, it is important to empirically study humans productions to later use as references for possible behaviors. In this work, this investigation encapsulates different experimental configurations to achieve a better picture of accommodation effects. First, vocal accommodation was inspected where it naturally occurs, namely in spontaneous human-human conversations. For this purpose, a collection of real-world sales conversations, each with a different representative-prospect pair, was collected and analyzed. These conversations offer a glance into accommodation effects in authentic, unscripted interactions with the common goal of negotiating a deal on the one hand, but with the individual facet of each side of trying to get the best terms on the other hand. The conversations were analyzed using cross-correlation and time series techniques to capture the change dynamics over time. It was found that successful conversations are distinguishable from failed ones by multiple measures. Furthermore, the sales representative proved to be better at leading the vocal changes, i.e., making the prospect follow their speech styles rather than the other way around. They also showed a stronger tendency to take that lead at an earlier stage, all the more so in successful conversations. The fact that accommodation occurs more by trained speakers and improves their performances fits anecdotal best practices of sales experts, which are now also proven scientifically. Following these results, the next experiment came closer to the final goal of this work and investigated vocal accommodation effects in human-computer interaction. This was done via a shadowing experiment, which offers a controlled setting for examining phonetic variations. As spoken dialogue systems with such accommodation capabilities (like this work aims to achieve) do not exist yet, a simulated system was used to introduce these changes to the participants, who believed they help with the testing of a language learning tutoring system. After determining their preference concerning three segmental phonetic features, participants were listen-ing to either natural or synthesized voices of male and female speakers, which produced the participants’ dispreferred variation of the aforementioned features. Accommodation occurred in all cases, but the natural voices triggered stronger effects. Nevertheless, it can be concluded that participants were accommodating toward synthetic voices as well, which means that social mechanisms are applied in humans also when speaking with computer-based interlocutors. The shadowing paradigm was utilized also to test whether accommodation is a phenomenon associated only with speech or with other vocal productions as well. To that end, accommodation in the singing of familiar and novel music was examined. Interestingly, accommodation was found in both cases, though in different ways. While participants seemed to use the familiar piece merely as a reference for singing more accurately, the novel piece became the goal for complete replicate. For example, one difference was that mostly pitch corrections were introduced in the former case, while in the latter also key and rhythmic patterns were adopted. Some of those findings were expected and they show that people’s more salient features are also harder to modify using external auditory influence. Lastly, a multiparty experiment with spontaneous human-human-computer interactions was carried out to compare accommodation in human-directed and computer-directed speech. The participants solved tasks for which they needed to talk both with a confederate and with an agent. This allows a direct comparison of their speech based on the addressee within the same conversation, which has not been done so far. Results show that some participants’ vocal behavior changed similarly when talking to the confederate and the agent, while others’ speech varied only with the confederate. Further analysis found that the greatest factor for this difference was the order in which the participants talked with the interlocutors. Apparently, those who first talked to the agent alone saw it more as a social actor in the conversation, while those who interacted with it after talking to the confederate treated it more as a means to achieve a goal, and thus behaved differently with it. In the latter case, the variations in the human-directed speech were much more prominent. Differences were also found between the analyzed features, but the task type did not influence the degree of accommodation effects. The results of these experiments lead to the conclusion that vocal accommodation does occur in human-computer interactions, even if often to lesser degrees. With the question of whether people accommodate to computer-based interlocutors as well answered, the next step would be to describe accommodative behaviors in a computer-processable manner. Two approaches are proposed here: computational and statistical. The computational model aims to capture the presumed cognitive process associated with accommodation in humans. This comprises various steps, such as detecting the variable feature’s sound, adding instances of it to the feature’s mental memory, and determining how much the sound will change while taking into account both its current representation and the external input. Due to its sequential nature, this model was implemented as a pipeline. Each of the pipeline’s five steps corresponds to a specific part of the cognitive process and can have one or more parameters to control its output (e.g., the size of the feature’s memory or the accommodation pace). Using these parameters, precise accommodative behaviors can be crafted while applying expert knowledge to motivate the chosen parameter values. These advantages make this approach suitable for experimentation with pre-defined, deterministic behaviors where each step can be changed individually. Ultimately, this approach makes a system vocally responsive to users’ speech input. The second approach grants more evolved behaviors, by defining different core behaviors and adding non-deterministic variations on top of them. This resembles human behavioral patterns, as each person has a base way of accommodating (or not accommodating), which may arbitrarily change based on the specific circumstances. This approach offers a data-driven statistical way to extract accommodation behaviors from a given collection of interactions. First, the target feature’s values of each speaker in an interaction are converted into continuous interpolated lines by drawing one sample from the posterior distribution of a Gaussian process conditioned on the given values. Then, the gradients of these lines, which represent rates of mutual change, are used to defined discrete levels of change based on their distribution. Finally, each level is assigned a symbol, which ultimately creates a symbol sequence representation for each interaction. The sequences are clustered so that each cluster stands for a type of behavior. The sequences of a cluster can then be used to calculate n-gram probabilities that enable the generation of new sequences of the captured behavior. The specific output value is sampled from the range corresponding to the generated symbol. With this approach, accommodation behaviors are extracted directly from data, as opposed to manually crafting them. However, it is harder to describe what exactly these behaviors represent and motivate the use of one of them over the other. To bridge this gap between these two approaches, it is also discussed how they can be combined to benefit from the advantages of both. Furthermore, to generate more structured behaviors, a hierarchy of accommodation complexity levels is suggested here, from a direct adoption of users’ realizations, via specified responsiveness, and up to independent core behaviors with non-deterministic variational productions. Besides a way to track and represent vocal changes, an accommodative system also needs a text-to-speech component that is able to realize those changes in the system’s speech output. Speech synthesis models are typically trained once on data with certain characteristics and do not change afterward. This prevents such models from introducing any variation in specific sounds and other phonetic features. Two methods for directly modifying such features are explored here. The first is based on signal modifications applied to the output signal after it was generated by the system. The processing is done between the timestamps of the target features and uses pre-defined scripts that modify the signal to achieve the desired values. This method is more suitable for continuous features like vowel quality, especially in the case of subtle changes that do not necessarily lead to a categorical sound change. The second method aims to capture phonetic variations in the training data. To that end, a training corpus with phonemic representations is used, as opposed to the regular graphemic representations. This way, the model can learn more direct relations between phonemes and sound instead of surface forms and sound, which, depending on the language, might be more complex and depend on their surrounding letters. The target variations themselves don’t necessarily need to be explicitly present in the training data, all time the different sounds are naturally distinguishable. In generation time, the current target feature’s state determines the phoneme to use for generating the desired sound. This method is suitable for categorical changes, especially for contrasts that naturally exist in the language. While both methods have certain limitations, they provide a proof of concept for the idea that spoken dialogue systems may phonetically adapt their speech output in real-time and without re-training their text-to-speech models. To combine the behavior definitions and the speech manipulations, a system is required, which can connect these elements to create a complete accommodation capability. The architecture suggested here extends the standard spoken dialogue system with an additional module, which receives the transcribed speech signal from the speech recognition component without influencing the input to the language understanding component. While language the understanding component uses only textual transcription to determine the user’s intention, the added component process the raw signal along with its phonetic transcription. In this extended architecture, the accommodation model is activated in the added module and the information required for speech manipulation is sent to the text-to-speech component. However, the text-to-speech component now has two inputs, viz. the content of the system’s response coming from the language generation component and the states of the defined target features from the added component. An implementation of a web-based system with this architecture is introduced here, and its functionality is showcased by demonstrating how it can be used to conduct a shadowing experiment automatically. This has two main advantage: First, since the system recognizes the participants’ phonetic variations and automatically selects the appropriate variation to use in its response, the experimenter saves time and prevents manual annotation errors. The experimenter also automatically gains additional information, like exact timestamps of utterances, real-time visualization of the interlocutors’ productions, and the possibility to replay and analyze the interaction after the experiment is finished. The second advantage is scalability. Multiple instances of the system can run on a server and be accessed by multiple clients at the same time. This not only saves time and the logistics of bringing participants into a lab, but also allows running the experiment with different configurations (e.g., other parameter values or target features) in a controlled and reproducible way. This completes a full cycle from examining human behaviors to integrating accommodation capabilities. Though each part of it can undoubtedly be further investigated, the emphasis here is on how they depend and connect to each other. Measuring changes features without showing how they can be modeled or achieving flexible speech synthesis without considering the desired final output might not lead to the final goal of introducing accommodation capabilities into computers. Treating accommodation in human-computer interaction as one large process rather than isolated sub-problems lays the ground for more comprehensive and complete solutions in the future.Heutzutage wird die verbale Interaktion mit Computern immer gebräuchlicher, was der rasant wachsenden Anzahl von sprachaktivierten Geräten weltweit geschuldet ist. Allerdings stellt die computerseitige Handhabung gesprochener Sprache weiterhin eine große Herausforderung dar, obwohl sie die bevorzugte Art zwischenmenschlicher Kommunikation repräsentiert. Dieser Umstand führt auch dazu, dass Benutzer ihren Sprachstil an das jeweilige Gerät anpassen, um diese Handhabung zu erleichtern. Solche Anpassungen kommen in menschlicher gesprochener Sprache auch in der zwischenmenschlichen Kommunikation vor. Üblicherweise ereignen sie sich unbewusst und auf natürliche Weise während eines Gesprächs, etwa um die soziale Distanz zwischen den Gesprächsteilnehmern zu kontrollieren oder um die Effizienz des Gesprächs zu verbessern. Dieses Phänomen wird als Akkommodation bezeichnet und findet auf verschiedene Weise während menschlicher Kommunikation statt. Sie äußert sich zum Beispiel in der Gestik, Mimik, Blickrichtung oder aber auch in der Wortwahl und dem verwendeten Satzbau. Vokal- Akkommodation beschäftigt sich mit derartigen Anpassungen auf phonetischer Ebene, die sich in segmentalen und suprasegmentalen Merkmalen zeigen. Werden Ausprägungen dieser Merkmale bei den Gesprächsteilnehmern im Laufe des Gesprächs ähnlicher, spricht man von Konvergenz, vergrößern sich allerdings die Unterschiede, so wird dies als Divergenz bezeichnet. Dieser natürliche gegenseitige Anpassungsvorgang fehlt jedoch auf der Seite des Computers, was zu einer Lücke in der Mensch-Maschine-Interaktion führt. Darüber hinaus verwenden sprachaktivierte Systeme immer dieselbe Sprachausgabe und ignorieren folglich etwaige Unterschiede zum Sprachstil des momentanen Benutzers. Die Erkennung dieser phonetischen Abweichungen und die Erstellung von anpassungsfähiger Sprachausgabe würden zur Personalisierung dieser Systeme beitragen und könnten letztendlich die insgesamte Benutzererfahrung verbessern. Aus diesem Grund kann die Erforschung dieser Aspekte von Akkommodation helfen, Mensch-Maschine-Interaktion besser zu verstehen und weiterzuentwickeln. Die vorliegende Dissertation stellt einen umfassenden Überblick zu Bausteinen bereit, die nötig sind, um Akkommodationsfähigkeiten in Sprachdialogsysteme zu integrieren. In diesem Zusammenhang wurden auch interaktive Mensch-Mensch- und Mensch- Maschine-Experimente durchgeführt. In diesen Experimenten wurden Differenzen der vokalen Verhaltensweisen untersucht und Methoden erforscht, wie phonetische Abweichungen in synthetische Sprachausgabe integriert werden können. Um die erhaltenen Ergebnisse empirisch auswerten zu können, wurden hierbei auch verschiedene Modellierungsansätze erforscht. Fernerhin wurde der Frage nachgegangen, wie sich die betreffenden Komponenten kombinieren lassen, um ein Akkommodationssystem zu konstruieren. Jeder dieser Aspekte stellt für sich genommen bereits einen überaus breiten Forschungsbereich dar. Allerdings sind sie voneinander abhängig und sollten zusammen betrachtet werden. Aus diesem Grund liegt ein übergreifender Schwerpunkt dieser Dissertation darauf, nicht nur aufzuzeigen, wie sich diese Aspekte weiterentwickeln lassen, sondern auch zu motivieren, wie sie zusammenhängen. Ein weiterer Schwerpunkt dieser Arbeit befasst sich mit der zeitlichen Komponente des Akkommodationsprozesses, was auf der Beobachtung fußt, dass Menschen im Laufe eines Gesprächs ständig ihren Sprachstil ändern. Diese Beobachtung legt nahe, derartige Prozesse als kontinuierliche und dynamische Prozesse anzusehen. Fasst man jedoch diesen Prozess als diskret auf und betrachtet z.B. nur den Beginn und das Ende einer Interaktion, kann dies dazu führen, dass viele Akkommodationsereignisse unentdeckt bleiben oder übermäßig geglättet werden. Um die Entwicklung eines vokalen Akkommodationssystems zu rechtfertigen, muss zuerst bewiesen werden, dass Menschen bei der vokalen Interaktion mit einem Computer ein ähnliches Anpassungsverhalten zeigen wie bei der Interaktion mit einem Menschen. Da es keine eindeutig festgelegte Metrik für das Messen des Akkommodationsgrades und für die Evaluierung der Akkommodationsqualität gibt, ist es besonders wichtig, die Sprachproduktion von Menschen empirisch zu untersuchen, um sie als Referenz für mögliche Verhaltensweisen anzuwenden. In dieser Arbeit schließt diese Untersuchung verschiedene experimentelle Anordnungen ein, um einen besseren Überblick über Akkommodationseffekte zu erhalten. In einer ersten Studie wurde die vokale Akkommodation in einer Umgebung untersucht, in der sie natürlich vorkommt: in einem spontanen Mensch-Mensch Gespräch. Zu diesem Zweck wurde eine Sammlung von echten Verkaufsgesprächen gesammelt und analysiert, wobei in jedem dieser Gespräche ein anderes Handelsvertreter-Neukunde Paar teilgenommen hatte. Diese Gespräche verschaffen einen Einblick in Akkommodationseffekte während spontanen authentischen Interaktionen, wobei die Gesprächsteilnehmer zwei Ziele verfolgen: zum einen soll ein Geschäft verhandelt werden, zum anderen möchte aber jeder Teilnehmer für sich die besten Bedingungen aushandeln. Die Konversationen wurde durch das Kreuzkorrelation-Zeitreihen-Verfahren analysiert, um die dynamischen Änderungen im Zeitverlauf zu erfassen. Hierbei kam zum Vorschein, dass sich erfolgreiche Konversationen von fehlgeschlagenen Gesprächen deutlich unterscheiden lassen. Überdies wurde festgestellt, dass die Handelsvertreter die treibende Kraft von vokalen Änderungen sind, d.h. sie können die Neukunden eher dazu zu bringen, ihren Sprachstil anzupassen, als andersherum. Es wurde auch beobachtet, dass sie diese Akkommodation oft schon zu einem frühen Zeitpunkt auslösen, was besonders bei erfolgreichen Gesprächen beobachtet werden konnte. Dass diese Akkommodation stärker bei trainierten Sprechern ausgelöst wird, deckt sich mit den meist anekdotischen Empfehlungen von erfahrenen Handelsvertretern, die bisher nie wissenschaftlich nachgewiesen worden sind. Basierend auf diesen Ergebnissen beschäfti

    Razvoj akustičkog modela hrvatskog jezika pomoću alata HTK

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    Paper presents development of the acoustic model for Croatian language for automatic speech recognition (ASR). Continuous speech recognition is performed by means of the Hidden Markov Models (HMM) implemented in the HMM Toolkit (HTK). In order to adjust the HTK to the native language a novel algorithm for Croatian language transcription (CLT) has been developed. It is based on phonetic assimilation rules that are applied within uttered words. Phonetic questions for state tying of different triphone models have also been developed. The automated system for training and evaluation of acoustic models has been developed and integrated with the new graphical user interface (GUI). Targeted applications of this ASR system are stress inoculation training (SIT) and virtual reality exposure therapy (VRET). Adaptability of the model to a closed set of speakers is important for such applications and this paper investigates the applicability of the HTK tool for typical scenarios. Robustness of the tool to a new language was tested in matched conditions by a parallel training of an English model that was used as a baseline. Ten native Croatian speakers participated in experiments. Encouraging results were achieved and reported with the developed model for Croatian language.Rad opisuje razvoj akustičkog modela hrvatskog jezika za potrebe sustava za automatsko prepoznavanje govora. Prepoznavanje prirodnog spojenog izgovora ostvaruje se korištenjem skrivenih Markovljevih modela (HMM) u okviru alata HTK. U svrhu prilagodbe ovog alata na hrvatski jezik razvijen je novi algoritam za automatsku fonetsku transkripciju hrvatskih riječi. Zasniva se na načelu fonetske asimilacije unutar izgovorenih riječi. Razvijen je i skup fonetskih pitanja koji se koristi za klasifikaciju prilikom udruživanja trifonskih modela sličnih glasova. Razvijena je automatizirana aplikacija za gradnju i evaluaciju akustičkih modela, integrirana s novo razvijenim grafičkim sučeljem. Primjene ovog sustava za prepoznavanje su trening s doziranim izlaganjem stresu (SIT) i terapija izlaganjem primjenom virtualne stvarnosti (VRET). Prilagodljivost akustičkog modela na zatvoren skup govornika vrlo je važna za takve primjene, pa se u radu istražuje primjenjivost alata HTK u tipičnim scenarijima. Robusnost alata na promjenu jezika istražuje se uparenim treniranjem i evaluacijom ekvivalentnog modela engleskog jezika u jednakim uvjetima. U eksperimentima je sudjelovalo deset izvornih hrvatskih govornika. Ostvareni rezultati za hrvatski jezik prikazani u radu pokazuju zadovoljavajuća svojstva razvijenog akustičkog modela hrvatskog jezika

    Phonetic accommodation of human interlocutors in the context of human-computer interaction

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    Phonetic accommodation refers to the phenomenon that interlocutors adapt their way of speaking to each other within an interaction. This can have a positive influence on the communication quality. As we increasingly use spoken language to interact with computers these days, the phenomenon of phonetic accommodation is also investigated in the context of human-computer interaction: on the one hand, to find out whether speakers adapt to a computer agent in a similar way as they do to a human interlocutor, on the other hand, to implement accommodation behavior in spoken dialog systems and explore how this affects their users. To date, the focus has been mainly on the global acoustic-prosodic level. The present work demonstrates that speakers interacting with a computer agent also identify locally anchored phonetic phenomena such as segmental allophonic variation and local prosodic features as accommodation targets and converge on them. To this end, we conducted two experiments. First, we applied the shadowing method, where the participants repeated short sentences from natural and synthetic model speakers. In the second experiment, we used the Wizard-of-Oz method, in which an intelligent spoken dialog system is simulated, to enable a dynamic exchange between the participants and a computer agent — the virtual language learning tutor Mirabella. The target language of our experiments was German. Phonetic convergence occurred in both experiments when natural voices were used as well as when synthetic voices were used as stimuli. Moreover, both native and non-native speakers of the target language converged to Mirabella. Thus, accommodation could be relevant, for example, in the context of computer-assisted language learning. Individual variation in accommodation behavior can be attributed in part to speaker-specific characteristics, one of which is assumed to be the personality structure. We included the Big Five personality traits as well as the concept of mental boundaries in the analysis of our data. Different personality traits influenced accommodation to different types of phonetic features. Mental boundaries have not been studied before in the context of phonetic accommodation. We created a validated German adaptation of a questionnaire that assesses the strength of mental boundaries. The latter can be used in future studies involving mental boundaries in native speakers of German.Bei phonetischer Akkommodation handelt es sich um das Phänomen, dass Gesprächspartner ihre Sprechweise innerhalb einer Interaktion aneinander anpassen. Dies kann die Qualität der Kommunikation positiv beeinflussen. Da wir heutzutage immer öfter mittels gesprochener Sprache mit Computern interagieren, wird das Phänomen der phonetischen Akkommodation auch im Kontext der Mensch-Computer-Interaktion untersucht: zum einen, um herauszufinden, ob sich Sprecher an einen Computeragenten in ähnlicher Weise anpassen wie an einen menschlichen Gesprächspartner, zum anderen, um das Akkommodationsverhalten in Sprachdialogsysteme zu implementieren und zu erforschen, wie dieses auf ihre Benutzer wirkt. Bislang lag der Fokus dabei hauptsächlich auf der globalen akustisch-prosodischen Ebene. Die vorliegende Arbeit zeigt, dass Sprecher in Interaktion mit einem Computeragenten auch lokal verankerte phonetische Phänomene wie segmentale allophone Variation und lokale prosodische Merkmale als Akkommodationsziele identifizieren und in Bezug auf diese konvergieren. Dabei wendeten wir in einem ersten Experiment die Shadowing-Methode an, bei der die Teilnehmer kurze Sätze von natürlichen und synthetischen Modellsprechern wiederholten. In einem zweiten Experiment ermöglichten wir mit der Wizard-of-Oz-Methode, bei der ein intelligentes Sprachdialogsystem simuliert wird, einen dynamischen Austausch zwischen den Teilnehmern und einem Computeragenten — der virtuellen Sprachlerntutorin Mirabella. Die Zielsprache unserer Experimente war Deutsch. Phonetische Konvergenz trat in beiden Experimenten sowohl bei Verwendung natürlicher Stimmen als auch bei Verwendung synthetischer Stimmen als Stimuli auf. Zudem konvergierten sowohl Muttersprachler als auch Nicht-Muttersprachler der Zielsprache zu Mirabella. Somit könnte Akkommodation zum Beispiel im Kontext des computergstützten Sprachenlernens zum Tragen kommen. Individuelle Variation im Akkommodationsverhalten kann unter anderem auf sprecherspezifische Eigenschaften zurückgeführt werden. Es wird vermutet, dass zu diesen auch die Persönlichkeitsstruktur gehört. Wir bezogen die Big Five Persönlichkeitsmerkmale sowie das Konzept der mentalen Grenzen in die Analyse unserer Daten ein. Verschiedene Persönlichkeitsmerkmale beeinflussten die Akkommodation zu unterschiedlichen Typen von phonetischen Merkmalen. Die mentalen Grenzen sind im Zusammenhang mit phonetischer Akkommodation zuvor noch nicht untersucht worden. Wir erstellten eine validierte deutsche Adaptierung eines Fragebogens, der die Stärke der mentalen Grenzen erhebt. Diese kann in zukünftigen Untersuchungen mentaler Grenzen bei Muttersprachlern des Deutschen verwendet werden.Deutsche Forschungsgemeinschaft (DFG) – Projektnummer 278805297: "Phonetische Konvergenz in der Mensch-Maschine-Kommunikation

    Stochastic Pronunciation Modelling for Out-of-Vocabulary Spoken Term Detection

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    Spoken term detection (STD) is the name given to the task of searching large amounts of audio for occurrences of spoken terms, which are typically single words or short phrases. One reason that STD is a hard task is that search terms tend to contain a disproportionate number of out-of-vocabulary (OOV) words. The most common approach to STD uses subword units. This, in conjunction with some method for predicting pronunciations of OOVs from their written form, enables the detection of OOV terms but performance is considerably worse than for in-vocabulary terms. This performance differential can be largely attributed to the special properties of OOVs. One such property is the high degree of uncertainty in the pronunciation of OOVs. We present a stochastic pronunciation model (SPM) which explicitly deals with this uncertainty. The key insight is to search for all possible pronunciations when detecting an OOV term, explicitly capturing the uncertainty in pronunciation. This requires a probabilistic model of pronunciation, able to estimate a distribution over all possible pronunciations. We use a joint-multigram model (JMM) for this and compare the JMM-based SPM with the conventional soft match approach. Experiments using speech from the meetings domain demonstrate that the SPM performs better than soft match in most operating regions, especially at low false alarm probabilities. Furthermore, SPM and soft match are found to be complementary: their combination provides further performance gains

    ARTICULATORY INFORMATION FOR ROBUST SPEECH RECOGNITION

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    Current Automatic Speech Recognition (ASR) systems fail to perform nearly as good as human speech recognition performance due to their lack of robustness against speech variability and noise contamination. The goal of this dissertation is to investigate these critical robustness issues, put forth different ways to address them and finally present an ASR architecture based upon these robustness criteria. Acoustic variations adversely affect the performance of current phone-based ASR systems, in which speech is modeled as `beads-on-a-string', where the beads are the individual phone units. While phone units are distinctive in cognitive domain, they are varying in the physical domain and their variation occurs due to a combination of factors including speech style, speaking rate etc.; a phenomenon commonly known as `coarticulation'. Traditional ASR systems address such coarticulatory variations by using contextualized phone-units such as triphones. Articulatory phonology accounts for coarticulatory variations by modeling speech as a constellation of constricting actions known as articulatory gestures. In such a framework, speech variations such as coarticulation and lenition are accounted for by gestural overlap in time and gestural reduction in space. To realize a gesture-based ASR system, articulatory gestures have to be inferred from the acoustic signal. At the initial stage of this research an initial study was performed using synthetically generated speech to obtain a proof-of-concept that articulatory gestures can indeed be recognized from the speech signal. It was observed that having vocal tract constriction trajectories (TVs) as intermediate representation facilitated the gesture recognition task from the speech signal. Presently no natural speech database contains articulatory gesture annotation; hence an automated iterative time-warping architecture is proposed that can annotate any natural speech database with articulatory gestures and TVs. Two natural speech databases: X-ray microbeam and Aurora-2 were annotated, where the former was used to train a TV-estimator and the latter was used to train a Dynamic Bayesian Network (DBN) based ASR architecture. The DBN architecture used two sets of observation: (a) acoustic features in the form of mel-frequency cepstral coefficients (MFCCs) and (b) TVs (estimated from the acoustic speech signal). In this setup the articulatory gestures were modeled as hidden random variables, hence eliminating the necessity for explicit gesture recognition. Word recognition results using the DBN architecture indicate that articulatory representations not only can help to account for coarticulatory variations but can also significantly improve the noise robustness of ASR system

    Spoken content retrieval: A survey of techniques and technologies

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    Speech media, that is, digital audio and video containing spoken content, has blossomed in recent years. Large collections are accruing on the Internet as well as in private and enterprise settings. This growth has motivated extensive research on techniques and technologies that facilitate reliable indexing and retrieval. Spoken content retrieval (SCR) requires the combination of audio and speech processing technologies with methods from information retrieval (IR). SCR research initially investigated planned speech structured in document-like units, but has subsequently shifted focus to more informal spoken content produced spontaneously, outside of the studio and in conversational settings. This survey provides an overview of the field of SCR encompassing component technologies, the relationship of SCR to text IR and automatic speech recognition and user interaction issues. It is aimed at researchers with backgrounds in speech technology or IR who are seeking deeper insight on how these fields are integrated to support research and development, thus addressing the core challenges of SCR

    Acoustic Modelling for Under-Resourced Languages

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    Automatic speech recognition systems have so far been developed only for very few languages out of the 4,000-7,000 existing ones. In this thesis we examine methods to rapidly create acoustic models in new, possibly under-resourced languages, in a time and cost effective manner. For this we examine the use of multilingual models, the application of articulatory features across languages, and the automatic discovery of word-like units in unwritten languages

    Statistical parametric speech synthesis using conversational data and phenomena

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    Statistical parametric text-to-speech synthesis currently relies on predefined and highly controlled prompts read in a “neutral” voice. This thesis presents work on utilising recordings of free conversation for the purpose of filled pause synthesis and as an inspiration for improved general modelling of speech for text-to-speech synthesis purposes. A corpus of both standard prompts and free conversation is presented and the potential usefulness of conversational speech as the basis for text-to-speech voices is validated. Additionally, through psycholinguistic experimentation it is shown that filled pauses can have potential subconscious benefits to the listener but that current text-to-speech voices cannot replicate these effects. A method for pronunciation variant forced alignment is presented in order to obtain a more accurate automatic speech segmentation something which is particularly bad for spontaneously produced speech. This pronunciation variant alignment is utilised not only to create a more accurate underlying acoustic model, but also as the driving force behind creating more natural pronunciation prediction at synthesis time. While this improves both the standard and spontaneous voices the naturalness of spontaneous speech based voices still lags behind the quality of voices based on standard read prompts. Thus, the synthesis of filled pauses is investigated in relation to specific phonetic modelling of filled pauses and through techniques for the mixing of standard prompts with spontaneous utterances in order to retain the higher quality of standard speech based voices while still utilising the spontaneous speech for filled pause modelling. A method for predicting where to insert filled pauses in the speech stream is also developed and presented, relying on an analysis of human filled pause usage and a mix of language modelling methods. The method achieves an insertion accuracy in close agreement with human usage. The various approaches are evaluated and their improvements documented throughout the thesis, however, at the end the resulting filled pause quality is assessed through a repetition of the psycholinguistic experiments and an evaluation of the compilation of all developed methods
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