89,967 research outputs found

    Virtual social network-mediated English language learning in a Saudi tertiary EFL context : innovation and agency : a thesis presented in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Applied Linguistics at Massey University, Palmerston North, New Zealand

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    The study explores the nature and roles of virtual social network (VSN) within a Saudi tertiary EFL (English as a foreign language) context, and the trajectory of the students’ experiences and perceptions of Twitter inside the classroom and of WhatsApp outside the classroom throughout a 12-week semester. The study draws on the three broad phases of Fullan’s change process (Fullan, 2001, 2007, 2016) for its underpinning theoretical framework and utilizes agency theory (van Lier, 2004, 2008, 2010) as an analytical tool for developing a deep understanding of the ways the innovative use of a VSN can aid students in and outside the classroom by allowing them to practice and collaborate in English learning. The study utilizes a mixed methods approach for data collection, divided into two stages; one designed to gather background information and another for a longitudinal study. The data collection instruments employed for the background stage included a questionnaire, interviews, and classroom scenarios, to gather data from 93 English language teacher trainees and 84 Preparatory Year Program (PYP) students from three different colleges at Qassim University (QU) in Saudi Arabia. The data collection instruments for the longitudinal study stage, which consisted of initial and post-project interviews, focus group participation, research log observations in and outside the classroom, and a post-project questionnaire, were employed to gather data from 25 PYP students throughout the 12-week semester. The study results revealed that VSN in the Saudi EFL context is divided into two types, private- and public-based, and that participants’ use and activity in each type varies depending on the platform affordances. It also suggests that, while students may have a positive attitude toward the use of a VSN in their daily lives, contextual constraints could mean that classroom use may fail to be sustained over a relatively long period of time. Within the study, although Twitter’s affordances in terms of anonymity and perceived newness initially motivated the students to exercise their agency in English learning, their anxiety, the teacher’s role, and the university infrastructure all played a crucial role in the failure of Twitter’s use to be sustained inside the classroom beyond the ninth week. However, WhatsApp’s implementation exhibited its sustainability by continuing even after the study ended and until the end of the semester. WhatsApp allowed the students to collaborate, practice what they were learning, develop autonomy, and transit from being passive to active learners, not only in English but also in other subjects. Finally, this thesis concludes by illustrating the value of interpreting the complex and dynamic nature of the innovation’s implementation process using agency theory from an ecological perspective. It also recommends ways in which teachers could implement VSN in the language classroom

    What Drives Students' Loyalty-Formation in Social Media Learning Within a Personal Learning Environment Approach? The Moderating Role of Need for Cognition

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    Our study analyzes an educational experience based on the integrated use of social media within a higher education course under a personal learning environment approach and investigates the factors that determine students' loyalty to social media learning. We examined the moderating role of need for cognition (NFC) in students' formation of attitudes, satisfaction, and loyalty toward this learning experience. The results indicate that NFC has an influence on these variables, significantly moderating how loyalty toward social media learning is formed. For high-NFC students, satisfaction with the learning experience is the most important variable to explain loyalty; whereas for low-NFC students, attitudes have a stronger effect. Different strategies are suggested, according to the learners' NFC levels, for increasing the use of social media in personal learning environments. Practical implications for improving the integration of such informal resources into formal education are discussed.Junta de Andalucía – Programa Andaluz de I + D P12 SEJ 259

    The use of UTAUT and Post Acceptance models to investigate the attitude towards a telepresence robot in an educational setting

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    (1) Background: In the last decade, various investigations into the field of robotics have created several opportunities for further innovation to be possible in student education. However, despite scientific evidence, there is still strong scepticism surrounding the use of robots in some social fields, such as personal care and education; (2) Methods: In this research, we present a new tool named: HANCON model that was developed merging and extending the constructs of two solid and proven models: the Unified Theory of Acceptance and Use of Technology (UTAUT) model to examine the factors that may influence the decision to use a telepresence robot as an instrument in educational practice, and the Post Acceptance Model to evaluate acceptability after the actual use of a telepresence robot. The new tool is implemented and used to study the acceptance of a Double telepresence robot by 112 pre-service teachers in an educational setting; (3) Results: The analysis of the experimental results predicts and demonstrate a positive attitude towards the use of telepresence robot in a school setting and confirm the applicability of the model in an educational context; (4) Conclusions: The constructs of the HANCON model could predict and explain the acceptance of social telepresence robots in social contexts

    Digital learning resources and ubiquitous technologies in education

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    This research explores the educators' attitudes and perceptions about their utilisation of digital learning technologies. The methodology integrates measures from ‘the pace of technological innovativeness’ and the ‘technology acceptance model’ to understand the rationale for further ICT investment in compulsory education. A quantitative study was carried out amongst two hundred forty-one educators in Malta. It has investigated the costs and benefits of using digital learning resources in schools from the educator’s perspective. Principal component analysis has indicated that the educators were committed to using digital technologies. In addition, a step-wise regression analysis has shown that the younger teachers were increasingly engaging in digital learning resources. Following this study’s empirical findings educational stakeholders are better informed about how innovative technologies can support our students. In conclusion, this paper puts forward key implications and recommendations for regulatory authorities and policy makers for better curricula and educational outcomes.peer-reviewe

    Technology-Enhanced Teaching: A Technology Acceptance Model to Study Teachers’ Intentions to Use Digital Games in the Classroom

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    This research to practice paper uses a Technology Acceptance Model (TAM) to explore the factors that affect teachers’ intentions to use digital educational games in the classroom. Research shows that using computers and other digital technologies like digital games is one way to influence young people’s career aspirations and improve their digital literacy. This is particularly important as the world of work is changing and emerging jobs becoming more intensive in their use of digital technologies. In the developing world and in particular Nigeria, there have been calls to improve the digital literacy skills of young people to help them make informed career choices, and fully participate effectively and equally in the digital world. However, many of the computing and digital technology education initiatives have not produced the positive results intended. The lack of awareness, readiness and buy-in of the relevant stakeholders are some of the factors that has been identified as a barrier here. For example, for computing and digital technology-based projects in schools, the success largely depends on the support and attitude of teachers. As one of the major stakeholders in the classroom, teachers need to be consulted in decisions that affect the way they deliver their lessons; especially when novel ideas and approaches that challenge tradition are introduced. It is therefore important to consider their acceptance or otherwise of digital games in the classroom. A Technology Acceptance Model (TAM) was modified to include constructs previously identified by teachers that potentially influence their intention to use digital games in the classroom. The extended TAM was developed into a questionnaire and tested with 220 teachers in Nigeria. Analyses of the results show that syllabus connectedness, perceived usefulness and self-efficacy are significant predictors of the intention of teachers to adoptdigital game-based learning in the classroom. Furthermore, the teachers' demographics including experience of teaching, age and gender all mediated the intention of the teachers to use digital game-based learning. The results and findings present recommendations for school leaders and developers of digital educational games. The practical insights from this are also important here and helpful for guiding the deployment of such games particularly in areas where such technological interventions have not been used before

    Factors related to the adoption of a two-way interactive distance education technology: instrument development, instrument validation, and causal model testing

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    The purpose of the study was to identify the factors related to teachers' perceived likelihood of using a state-wide two-way interactive distance education technology, the Iowa Communication Network (ICN). The research model was developed using existing models in the diffusion of innovation literature, as well as in the attitude-behavior literature. The predictor variables developed from constructs in the literature, were habit of using innovative technologies, general attitude toward the ICN, utilitarian outcomes, normative outcomes, self-identity outcomes, attitude toward using the ICN for classroom instructional activities, and teachers' likelihood of using the ICN if it were available; The data were collected via a mail survey from 325 inservice teachers who attended inservice training in distance education. Analysis of the data included:(1) factor analysis of items assessing the predictor variables in the model,(2) Cronbach's alpha, to estimate internal consistency of the scales of the research instrument, and (3) structural equation model testing of the causal model; The research model was modified based on the results of the factor analysis. Seven factors emerged: teachers' habit of using innovative technologies, attitudes toward the educational promise of the ICN, attitudes towards the ICN's logistical constraints, strength of beliefs about positive consequences of using the ICN, strength of beliefs about negative consequences of using the ICN, strength of beliefs about the influence of important others, and attitude toward using the ICN for classroom instruction; It was found that teachers' attitude regarding the use of the ICN was the primary predictor of

    Internet banking acceptance model: Cross-market examination

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    This article proposes a revised technology acceptance model to measure consumers’ acceptance of Internet banking, the Internet Banking Acceptance Model (IBAM). Data was collected from 618 university students in the United Kingdom and Saudi Arabia. The results suggest the importance of attitude, such that attitude and behavioral intentions emerge as a single factor, denoted as “attitudinal intentions” (AI). Structural equation modeling confirms the fit of the model, in which perceived usefulness and trust fully mediate the impact of subjective norms and perceived manageability on AI. The invariance analysis demonstrates the psychometric equivalence of the IBAM measurements between the two country groups. At the structural level, the influence of trust and system usefulness on AI vary between the two countries, emphasizing the potential role of cultures in IS adoption. The IBAM is robust and parsimonious, explaining over 80% of AI

    Factors related to the adoption of a two-way interactive distance education technology: instrument development, instrument validation, and causal model testing

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    The purpose of the study was to identify the factors related to teachers\u27 perceived likelihood of using a state-wide two-way interactive distance education technology, the Iowa Communication Network (ICN). The research model was developed using existing models in the diffusion of innovation literature, as well as in the attitude-behavior literature. The predictor variables developed from constructs in the literature, were habit of using innovative technologies, general attitude toward the ICN, utilitarian outcomes, normative outcomes, self-identity outcomes, attitude toward using the ICN for classroom instructional activities, and teachers\u27 likelihood of using the ICN if it were available;The data were collected via a mail survey from 325 inservice teachers who attended inservice training in distance education. Analysis of the data included: (1) factor analysis of items assessing the predictor variables in the model, (2) Cronbach\u27s alpha, to estimate internal consistency of the scales of the research instrument, and (3) structural equation model testing of the causal model;The research model was modified based on the results of the factor analysis. Seven factors emerged: teachers\u27 habit of using innovative technologies, attitudes toward the educational promise of the ICN, attitudes towards the ICN\u27s logistical constraints, strength of beliefs about positive consequences of using the ICN, strength of beliefs about negative consequences of using the ICN, strength of beliefs about the influence of important others, and attitude toward using the ICN for classroom instruction;It was found that teachers\u27 attitude regarding the use of the ICN was the primary predictor of their likelihood of using the ICN for classroom instruction. Teachers\u27 attitude toward using the ICN was influenced significantly by their habit of using innovative technologies, attitude toward the educational promise of the ICN, strength of beliefs about positive consequences of using the ICN, and strength of beliefs about the influence of important others. It was not influenced by teachers\u27 attitude toward the ICN\u27s logistical constraints or by their strength of beliefs about negative consequences of using the ICN. Results are discussed in terms of theory and practice

    Message and Medium: The Role of Social and Individual Factors in Using Computer Mediated Communications

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    The proliferation of computers and technology has resulted in increased use of computer mediated communications. However, the effective use of technology like bulletin boards and e-mail based communications can only be obtained if we understand how to enhance employee usage. Although human-computer interface has been a topic of considerable studies, most research has been done with students and under controlled conditions. In addition, field research has been limited in its inclusion of both social and individual factors that affect usage. In order to expand this research we report the results of a longitudinal study conducted within an entrepreneurial software company that used an innovative bulletin-board communication system. Our study uses employee survey data to measure social and individual factors that encompass attitudes toward the computer system. In addition, we obtained actual employee usage (copies of all postings to the bulletin board system) for the 12-month period of time following our survey. In addition to reporting the results of our study, we discuss implications of this work for other forms of computer mediated communications
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