4,788 research outputs found

    A hyper-heuristic for adaptive scheduling in computational grids

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    In this paper we present the design and implementation of an hyper-heuristic for efficiently scheduling independent jobs in computational grids. An efficient scheduling of jobs to grid resources depends on many parameters, among others, the characteristics of the resources and jobs (such as computing capacity, consistency of computing, workload, etc.). Moreover, these characteristics change over time due to the dynamic nature of grid environment, therefore the planning of jobs to resources should be adaptively done. Existing ad hoc scheduling methods (batch and immediate mode) have shown their efficacy for certain types of resource and job characteristics. However, as stand alone methods, they are not able to produce the best planning of jobs to resources for different types of Grid resources and job characteristics. In this work we have designed and implemented a hyper-heuristic that uses a set of ad hoc (immediate and batch mode) scheduling methods to provide the scheduling of jobs to Grid resources according to the Grid and job characteristics. The hyper-heuristic is a high level algorithm, which examines the state and characteristics of the Grid system (jobs and resources), and selects and applies the ad hoc method that yields the best planning of jobs. The resulting hyper-heuristic based scheduler can be thus used to develop network-aware applications that need efficient planning of jobs to resources. The hyper-heuristic has been tested and evaluated in a dynamic setting through a prototype of a Grid simulator. The experimental evaluation showed the usefulness of the hyper-heuristic for planning of jobs to resources as compared to planning without knowledge of the resource and job characteristics.Peer ReviewedPostprint (author's final draft

    A fast, effective local search for scheduling independent jobs in heterogeneous computing environments

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    The efficient scheduling of independent computational jobs in a heterogeneous computing (HC) environment is an important problem in domains such as grid computing. Finding optimal schedules for such an environment is (in general) an NP-hard problem, and so heuristic approaches must be used. Work with other NP-hard problems has shown that solutions found by heuristic algorithms can often be improved by applying local search procedures to the solution found. This paper describes a simple but effective local search procedure for scheduling independent jobs in HC environments which, when combined with fast construction heuristics, can find shorter schedules on benchmark problems than other solution techniques found in the literature, and in significantly less time

    IMMEDIATE/BATCH MODE SCHEDULING ALGORITHMS FOR GRID COMPUTING: A REVIEW

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    Immediate/on-line and Batch mode heuristics are two methods used for scheduling in the computational grid environment. In the former, task is mapped onto a resource as soon as it arrives at the scheduler, while the later, tasks are not mapped onto resource as they arrive, instead they are collected into a set that is examined for mapping at prescheduled times called mapping events. This paper reviews the literature concerning Minimum Execution Time (MET) along with Minimum Completion Time (MCT) algorithms of online mode heuristics and more emphasis on Min-Min along with Max-Min algorithms of batch mode heuristics, while focusing on the details of their basic concepts, approaches, techniques, and open problems

    Enhancing the genetic-based scheduling in computational grids by a structured hierarchical population

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    Independent Job Scheduling is one of the most useful versions of scheduling in grid systems. It aims at computing efficient and optimal mapping of jobs and/or applications submitted by independent users to the grid resources. Besides traditional restrictions, mapping of jobs to resources should be computed under high degree of heterogeneity of resources, the large scale and the dynamics of the system. Because of the complexity of the problem, the heuristic and meta-heuristic approaches are the most feasible methods of scheduling in grids due to their ability to deliver high quality solutions in reasonable computing time. One class of such meta-heuristics is Hierarchic Genetic Strategy (HGS). It is defined as a variant of Genetic Algorithms (GAs) which differs from the other genetic methods by its capability of concurrent search of the solution space. In this work, we present an implementation of HGS for Independent Job Scheduling in dynamic grid environments. We consider the bi-objective version of the problem in which makespan and flowtime are simultaneously optimized. Based on our previous work, we improve the HGS scheduling strategy by enhancing its main branching operations. The resulting HGS-based scheduler is evaluated under the heterogeneity, the large scale and dynamics conditions using a grid simulator. The experimental study showed that the HGS implementation outperforms existing GA-based schedulers proposed in the literature.Peer ReviewedPostprint (author's final draft

    Max-Average: An Extended Max-Min Scheduling Algorithm for Grid Computing Environtment

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    Sharing numerous computational and communication power from connected heterogeneous systems over the world are the two key points of Grid computing. Grid computing can also be referred as a computing platform for users to utilise the remote heterogeneous resources for solving their large scale jobs that require a huge amount of processing power or a huge data storage. Sharing these resources that way effectively requires a very good scheduling strategy, which is the focus of this research. This paper presents a new proposed grid based scheduling algorithm called Max-Average, inspired from Max-Min algorithm. In order to produce good quality solutions, the proposed algorithm is designed in two phases; firstly it uses an initial task queue like the traditional Max -Min for estimating task completion time for each of resources, and in the second phase choose the fitting resource for scheduling according to requirements. The results from our simulation showed that our proposed algorithm is performing better in producing good quality solutions, particularly in executing tasks fast and in balancing the load (resource utilisation) among the resources more effectively when compared to standard Minimum Execution Time (MET), Minimum Completion Time (MCT), Min-Min, and Max-Min heuristic approache

    Game-theoretic, market and meta-heuristics approaches for modelling scheduling and resource allocation in grid systems

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    Task scheduling and resource allocation are the crucial issues in any large scale distributed system, such as Computational Grids (CGs). However, traditional computational models and resolution methods cannot effectively tackle the complex nature of Grid, where the resources and users belong to many administrative domains with their own access policies, users' privileges, etc. Recently, researchers are investigating the use of game theoretic approaches for modelling task and resource allocation problems in CGs. In this paper, we present a compact survey of the most relevant research proposals in the literature to use game-based models for the resource allocation problems and their resolution using metaheuristic methods. We emphasize the need of the translation of the traditional economical models into the game scenarios and the use of metaheuristic schedulers for solving such games in order to address the new complex scheduling and allocation criterions. We study the case of asymmetric Stackelberg game used for modelling the Grid users' behavior, where the security and reliability criterions are aggregated and defined as the users' costs functions. The obtained results show the efficiency of the hybridization of heuristic-based approaches with game models, which enables to include additional requirements and features into the computational models and tackle more effectively the resolution of the applied schedulers.Peer ReviewedPostprint (published version

    A Multi-Criteria Meta-Fuzzy-Scheduler for Independent Tasks in Grid Computing

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    The paradigm of distributed computation in heterogeneous resources, grid computing, has given rise to a large amount of research on resource scheduling. This paper presents a Meta-Scheduler for grid computing that does not need any given information about tasks length or tasks arrival time unlike traditional dynamic heuristics. Our Meta-Scheduler is of multi-criteria type, because it solves two conflicting objectives: minimize the makespan of a set of tasks and distribute these tasks in a balanced way among the resources of the Grid. Experimental results using fuzzy scheduler show that, through our proposal, we achieve these two objectives and improve dynamic heuristics presented in prior literature

    Workflow Scheduling Techniques and Algorithms in IaaS Cloud: A Survey

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    In the modern era, workflows are adopted as a powerful and attractive paradigm for expressing/solving a variety of applications like scientific, data intensive computing, and big data applications such as MapReduce and Hadoop. These complex applications are described using high-level representations in workflow methods. With the emerging model of cloud computing technology, scheduling in the cloud becomes the important research topic. Consequently, workflow scheduling problem has been studied extensively over the past few years, from homogeneous clusters, grids to the most recent paradigm, cloud computing. The challenges that need to be addressed lies in task-resource mapping, QoS requirements, resource provisioning, performance fluctuation, failure handling, resource scheduling, and data storage. This work focuses on the complete study of the resource provisioning and scheduling algorithms in cloud environment focusing on Infrastructure as a service (IaaS). We provided a comprehensive understanding of existing scheduling techniques and provided an insight into research challenges that will be a possible future direction to the researchers

    Hybrid Meta-heuristic Algorithms for Static and Dynamic Job Scheduling in Grid Computing

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    The term ’grid computing’ is used to describe an infrastructure that connects geographically distributed computers and heterogeneous platforms owned by multiple organizations allowing their computational power, storage capabilities and other resources to be selected and shared. Allocating jobs to computational grid resources in an efficient manner is one of the main challenges facing any grid computing system; this allocation is called job scheduling in grid computing. This thesis studies the application of hybrid meta-heuristics to the job scheduling problem in grid computing, which is recognized as being one of the most important and challenging issues in grid computing environments. Similar to job scheduling in traditional computing systems, this allocation is known to be an NPhard problem. Meta-heuristic approaches such as the Genetic Algorithm (GA), Variable Neighbourhood Search (VNS) and Ant Colony Optimisation (ACO) have all proven their effectiveness in solving different scheduling problems. However, hybridising two or more meta-heuristics shows better performance than applying a stand-alone approach. The new high level meta-heuristic will inherit the best features of the hybridised algorithms, increasing the chances of skipping away from local minima, and hence enhancing the overall performance. In this thesis, the application of VNS for the job scheduling problem in grid computing is introduced. Four new neighbourhood structures, together with a modified local search, are proposed. The proposed VNS is hybridised using two meta-heuristic methods, namely GA and ACO, in loosely and strongly coupled fashions, yielding four new sequential hybrid meta-heuristic algorithms for the problem of static and dynamic single-objective independent batch job scheduling in grid computing. For the static version of the problem, several experiments were carried out to analyse the performance of the proposed schedulers in terms of minimising the makespan using well known benchmarks. The experiments show that the proposed schedulers achieved impressive results compared to other traditional, heuristic and meta-heuristic approaches selected from the bibliography. To model the dynamic version of the problem, a simple simulator, which uses the rescheduling technique, is designed and new problem instances are generated, by using a well-known methodology, to evaluate the performance of the proposed hybrid schedulers. The experimental results show that the use of rescheduling provides significant improvements in terms of the makespan compared to other non-rescheduling approaches
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