20 research outputs found
Рання історія комп'ютерного навчання математики студентів інженерних спеціальностей у США: 1965-1989
The article discusses ICT development issues in teaching mathematics to engineering students in the United States. The nature of trends in the convergence of information systems in higher technical education and other tendencies in the United States are described in the article. The primary historical stages of computer-assisted mathematics training for engineering students in the United States are defined. The study of historical sources has allowed six stages to be recognized. The use of ICT for teaching mathematics is examined at each stage. It demonstrates the inconsistencies and key elements of using ICT to teach mathematics to engineering students. This article covers the first three stages (1965-1989) of computer-assisted mathematics training for engineering students in the United States.У статті розглядаються питання розвитку ІКТ у навчанні математики студентів технічних спеціальностей у США. Описано характер тенденцій конвергенції інформаційних систем у вищій технічній освіті та інші тенденції в США. Визначено основні історичні етапи розвитку комп'ютерної математичної підготовки студентів інженерних спеціальностей у США. Вивчення історичних джерел дозволило виділити шість етапів. Розглянуто використання ІКТ для навчання математики на кожному етапі. Продемонстровано суперечності та ключові елементи використання ІКТ у навчанні математики студентів технічних спеціальностей. У статті розглядаються перші три етапи (1965-1989 рр.) комп'ютерного навчання математики студентів інженерних спеціальностей у Сполучених Штатах Америки
“Think of it as Money”: A History of the VISA Payment System, 1970–1984
This dissertation is a historical case study of the payment system designed, built, and operated
by Visa International Services Association (VISA, hereafter “Visa”). The system is analyzed as
a sociotechnical one, consisting of both social and technical elements that mutually constitute
and shape one another. The historical narrative concentrates on the period of 1970 to 1984,
which roughly corresponds to the tenure of the system’s founder and first CEO, Dee Ward
Hock. It also focuses primarily upon the events that took place within the United States.
After establishing a theoretical and historical context, I describe why and how the organization
now known as Visa was formed. I then explain how the founder and his staff transformed
the disintegrated, paper-based credit card systems of the 1960s into the unified, electronic value
exchange system we know today. Special attention is paid throughout this narrative to the ways
in which the technologies were shaped by political, legal, economic, and cultural forces, as well
as the ways in which the system began to alter those social relations in return. In the final chapter,
I offer three small extensions to the literature on payment systems, cooperative networks,
and technology and culture
Aeronautical Engineering: A continuing bibliography with indexes (supplement 177)
This bibliography lists 469 reports, articles and other documents introduced into the NASA scientific and technical information system in July 1984
An Assessment of Asynchronous Transfer Mode (ATM) Training for Educators
The purpose of this dissertation was to develop and evaluate a hypertext-based training tutorial/guide on asynchronous transfer mode (ATM) technology for use by school district educators and technology planners. A review of literature indicated training needs on new broadband technologies were not being adequately met from the point of view of an educational environment. An interactive hypertext solution was proposed, designed, and developed based on the needs of adult learners. An analysis of these needs indicated adults prefer flexibility in navigating between training topics as well as in the pace of material presentation, that is, whether to proceed at a faster or slower pace based on their personal preference, not the pace selected by an instructor. Interactive hypertext was found to support these specific needs. The procedures followed in this study included the selection of an appropriate authoring system, development of the tutorial/guide on ATM technology based on a structured methodology that focused on hypertext development, and an evaluation of the tutorial/guide. This evaluation included measuring its learning effectiveness through the use of pretests and posttests as well as an evaluation of the population\u27s preferences, attitudes, and opinions toward this type of learning (hypertext-based) as measured by a comparison of precourse and post course surveys. A case-study research approach was proposed. The results, as evaluated by a comparison of mean scores, indicated that there was a statistically significant higher mean score on the topic mastery posttest than on the pretest when the hypertext-based tutorial was given to each participant. Furthermore, the preferences toward this type training also increased significantly as measured by the comparison of means of the precourse and postcourse preference surveys
First Annual Workshop on Space Operations Automation and Robotics (SOAR 87)
Several topics relative to automation and robotics technology are discussed. Automation of checkout, ground support, and logistics; automated software development; man-machine interfaces; neural networks; systems engineering and distributed/parallel processing architectures; and artificial intelligence/expert systems are among the topics covered
Collective intelligence: creating a prosperous world at peace
XXXII, 612 p. ; 24 cmLibro ElectrónicoEn este documento se plantea un tema de interes general mas como lo es especificamente el tema de la evolucion de la sociedad en materia de industria y crecimiento de las actividades humanas en el aspecto de desarrollo de la creatividad enfocada a los mercadosedited by Mark Tovey ; foreword by Yochai Benkler (re-mixed by Hassan Masum) ; prefaces by Thomas Malone, Tom Atlee & Pierre Levy ; afterword by Paul Martin & Thomas Homer-Dixon.The era of collective intelligence has begun in earnest. While others have written about the wisdom of crowds, an army of Davids, and smart mobs, this collection of essays for the first time brings together fifty-five pioneers in the emerging discipline of collective intelligence. They provide a base of tools for connecting people, producing high-functioning teams, collaborating at multiple scales, and encouraging effective peer-production. Emerging models are explored for digital deliberative democracy, self-governance, legislative transparency, true-cost accounting, and the ethical use of open sources and methods. Collective Intelligence is the first of a series of six books, which will also include volumes on Peace Intelligence, Commercial Intelligence, Gift Intelligence, Cultural Intelligence, and Global Intelligence.Table of Contents
Dedication i
Publisher’s Preface iii
Foreword by Yochai Benkler Remix Hassan Masum xi
The Wealth of Networks: Highlights remixed
Editor’s Preface xxi
Table of Contents xxv
A What is collective intelligence and what will we do 1
about it? (Thomas W. Malone, MIT Center for
Collective Intelligence)
B Co-Intelligence, collective intelligence, and conscious 5
evolution (Tom Atlee, Co-Intelligence Institute)
C A metalanguage for computer augmented collective 15
intelligence (Prof. Pierre Lévy, Canada Research
Chair in Collective Intelligence, FRSC)
I INDIVIDUALS & GROUPS I-01 Foresight I-01-01 Safety Glass (Karl Schroeder, science fiction author 23
and foresight consultant)
I-01-02 2007 State of the Future (Jerome C. Glenn & 29
Theodore J. Gordon, United Nations Millennium
Project)
I-02 Dialogue & Deliberation I-02-01 Thinking together without ego: Collective intelligence 39
as an evolutionary catalyst (Craig Hamilton and Claire
Zammit, Collective-Intelligence.US)
I-02-02 The World Café: Awakening collective intelligence 47
and committed action (Juanita Brown, David Isaacs
and the World Café Community)
I-02-03 Collective intelligence and the emergence of 55
wholeness (Peggy Holman, Nexus for Change, The
Change Handbook)
I-02-04 Knowledge creation in collective intelligence (Bruce 65
LaDuke, Fortune 500, HyperAdvance.com)
I-02-05 The Circle Organization: Structuring for collective 75
wisdom (Jim Rough, Dynamic Facilitation & The
Center for Wise Democracy)
I-03 Civic Intelligence I-03-01 Civic intelligence and the public sphere (Douglas 83
Schuler, Evergreen State College, Public Sphere
Project)
I-03-02 Civic intelligence and the security of the homeland 95
(John Kesler with Carole and David Schwinn,
IngeniusOnline)
I-03-03 Creating a Smart Nation (Robert Steele, OSS.Net) 107
I-03-04 University 2.0: Informing our collective intelligence 131
(Nancy Glock-Grueneich, HIGHEREdge.org)
I-03-05 Producing communities of communications and 145
foreknowledge (Jason “JZ” Liszkiewicz,
Reconfigure.org)
I-03-06 Global Vitality Report 2025: Learning to transform I-04 Electronic Communities & Distributed Cognition I-04-01 Attentional capital and the ecology of online social 163
conflict and think together effectively (Peter+Trudy networks (Derek Lomas, Social Movement Lab,
Johnson-Lenz, Johnson-Lenz.com ) UCSD)
I-04-02 A slice of life in my virtual community (Howard 173
Rheingold, Whole Earth Review, Author & Educator)
I-04-03 Shared imagination (Dr. Douglas C. Engelbart, 197
Bootstrap)
I-05 Privacy & Openness I-05-01 We’re all swimming in media: End-users must be able 201
to keep secrets (Mitch Ratcliffe, BuzzLogic &
Tetriad)
I-05-02 Working openly (Lion Kimbro, Programmer and 205
Activist)
I-06 Integral Approaches & Global Contexts I-06-01 Meta-intelligence for analyses, decisions, policy, and 213
action: The Integral Process for working on complex
issues (Sara Nora Ross, Ph.D. ARINA & Integral
Review)
I-06-02 Collective intelligence: From pyramidal to global 225
(Jean-Francois Noubel, The Transitioner)
I-06-03 Cultivating collective intelligence: A core leadership 235
competence in a complex world (George Pór, Fellow
at Universiteit van Amsterdam)
II LARGE-SCALE COLLABORATION II-01 Altruism, Group IQ, and Adaptation II-01-01 Empowering individuals towards collective online 245
production (Keith Hopper, KeithHopper.com)
II-01-02 Who’s smarter: chimps, baboons or bacteria? The 251
power of Group IQ (Howard Bloom, author)
II-01-03 A collectively generated model of the world (Marko 261
A. Rodriguez, Los Alamos National Laboratory)
II-02 Crowd Wisdom and Cognitive Bias II-02-01 Science of CI: Resources for change (Norman L 265
Johnson, Chief Scientist at Referentia Systems, former
LANL)
II-02-02 Collectively intelligent systems (Jennifer H. Watkins, 275
Los Alamos National Laboratory)
II-02-03 A contrarian view (Jaron Lanier, scholar-in-residence, 279
CET, UC Berkeley & Discover Magazine)
II-03 Semantic Structures & The Semantic Web II-03-01 Information Economy Meta Language (Interview with 283
Professor Pierre Lévy, by George Pór)
II-03-02 Harnessing the collective intelligence of the World- 293
Wide Web (Nova Spivack, RadarNetworks, Web 3.0)
II-03-03 The emergence of a global brain (Francis Heylighen, 305
Free University of Brussels)
II-04 Information Networks II-04-01 Networking and mobilizing collective intelligence (G.
Parker Rossman, Future of Learning Pioneer)
II-04-02 Toward high-performance organizations: A strategic 333
role for Groupware (Douglas C. Engelbart, Bootstrap)
II-04-03 Search panacea or ploy: Can collective intelligence 375
improve findability? (Stephen E. Arnold, Arnold IT,
Inc.)
II-05 Global Games, Local Economies, & WISER II-05-01 World Brain as EarthGame (Robert Steele and many 389
others, Earth Intelligence Network)
II-05-02 The Interra Project (Jon Ramer and many others) 399
II-05-03 From corporate responsibility to Backstory 409
Management (Alex Steffen, Executive Editor,
Worldchanging.com)
II-05-04 World Index of Environmental & Social 413
Responsibility (WISER)
By the Natural Capital Institute
II-06 Peer-Production & Open Source Hardware II-06-01 The Makers’ Bill of Rights (Jalopy, Torrone, and Hill) 421
II-06-02 3D Printing and open source design (James Duncan, 423
VP of Technology at Marketingisland)
II-06-03 REBEARTHTM: 425
II-07 Free Wireless, Open Spectrum, and Peer-to-Peer II-07-01 Montréal Community Wi-Fi (Île Sans Fil) (Interview 433
with Michael Lenczner by Mark Tovey)
II-07-02 The power of the peer-to-peer future (Jock Gill, 441
Founder, Penfield Gill Inc.)
Growing a world 6.6 billion people
would want to live in (Marc Stamos, B-Comm, LL.B)
II-07-03 Open spectrum (David Weinberger)
II-08 Mass Collaboration & Large-Scale Argumentation II-08-01 Mass collaboration, open source, and social 455
entrepreneurship (Mark Tovey, Advanced Cognitive
Engineering Lab, Institute of Cognitive Science,
Carleton University)
II-08-02 Interview with Thomas Homer-Dixon (Hassan 467
Masum, McLaughlin-Rotman Center for Global
Health)
II-08-03 Achieving collective intelligence via large-scale
argumentation (Mark Klein, MIT Center for
Collective Intelligence)
II-08-04 Scaling up open problem solving (Hassan Masum & 485
Mark Tovey)
D Afterword: The Internet and the revitalization of 495
democracy (The Rt. Honourable Paul Martin &
Thomas Homer-Dixon)
E Epilogue by Tom Atlee 513
F Three Lists 515
1. Strategic Reading Categories
2. Synopsis of the New Progressives
3. Fifty-Two Questions that Matter
G Glossary 519
H Index 52
A Phenomenological approach to media art environments: The Immersive art experience and the Finnish art scene
This research focuses on immersive art, defined as a multimedia experience where visitors interact with artwork whilst immersed in a range of sensory experiences. In this dissertation, I investigate the immersive art experience from the perspective of art history, social theory, and media studies situated within a phenomenological theoretical framework. I present a comparative analysis of forms of immersive spatiality, including projected moving-image art, spatial environments, participatory installations, video art installations and interactive environments in the international art scene. One of my objectives is to emphasise the role of video art in the development of interactive and immersive art environments. The growing importance of spectators for giving meaning to the artwork allows immersivity to be analysed in relation to the notions of spectacle and spectatorship.
I connect disciplines, practices and concepts by adopting principles from Maurice Merleau-Ponty’s phenomenological writings. Spatiality and motility are pivotal points in immersive experiences. Immersive art, as an embodied mutual experience, materialises the phenomenological concepts of spectatorship, corporeality, motility, porosity, chiasm, and encounter.
I have selected a group of relevant Finnish artists from different generations to characterise the development of media art and, particularly, immersive media art in an international context. The group includes Eija-Liisa Ahtila, Lauri Astala, Laura Beloff, Hanna Haaslahti, Tuomas A. Laitinen, Erkka Nissinen, and Marjatta Oja. I examine the historical dissemination of phenomenology in Finland and a renewed interest in the 1990s which coincided with the spatialisation of video art and the emergence of immersivity. I also investigate the opening of Kiasma Museum of Contemporary Art and its impact on Finnish culture, and the recent Amos Rex Museum, specifically built for immersive exhibitions.
Regarding the unstable nature of media art, I analyse the changes in displaying art collections and exhibitions, the new commitments of art museums and the innovative directions taken by media conservators. My examination of immersive art, with its performativity and transience, reveals environmentally friendly and sustainable aspects.Fenomenologinen tulokulma mediataideympäristöihin. Immersiivinen taidekokemus ja Suomen taidekenttä
Tämä tutkimus käsittelee immersiivistä taidetta multimediaalisena kokemuksena. Immersiossa kävijät ovat erilaisten aistimellisten kokemusten ympäröiminä vuorovaikutuksessa taiteen kanssa. Tutkin väitöskirjassani immersiivistä taidekokemusta fenomenologisessa teoriakehyksessä taidehistorian, yhteiskuntateorian ja mediatutkimuksen näkökulmasta. Esitän vertailevan analyysin immersiivisistä tilallisuuden muodoista, joihin sisällytän liikkuvan kuvan projisoinnit, tilateokset, osallistavat installaatiot, videoinstallaatiot ja interaktiiviset ympäristöt kansainvälisen taidekentän ilmiöinä. Yhtenä pyrkimyksenäni on painottaa videotaiteen merkitystä interaktiivisen ja immersiivisen taiteen kehityksessä. Katsojien kasvava rooli taideteoksen merkityksen muodostuksessa tarjoaa perustan immersion analyysille nimenomaan spektaakkelin ja katsojuuden viitekehyksessä.
Yhdistän eri tieteenaloja, käytäntöjä ja käsitteitä toisiinsa Maurice Merleau-Pontyn fenomenologisten kirjoitusten avulla. Tilallisuus ja liike ovat immersiivisten kokemusten ytimessä. Jaettuna ruumiillisena kokemuksena immersiivinen taide ilmentää materiaalisesti fenomenologisia katsojuuden, ruumiillisuuden, liikkeessä olemisen, huokoisuuden, kiasman ja kohtaamisen käsitteitä.
Olen valinnut joukon eri sukupolvia edustavia suomalaistaiteilijoita hahmot-taakseni mediataiteen ja erityisesti immersiivisen mediataiteen kansainvälisiä kehityskulkuja. Heihin lukeutuvat Eija-Liisa Ahtila, Lauri Astala, Laura Beloff, Hanna Haaslahti, Tuomas A. Laitinen, Erkka Nissinen ja Marjatta Oja. Käsittelen fenomenologian saapumista Suomeen sekä siihen 1990-luvulla videotaiteen tilallistumisen ja immersion esiin nousun yhteydessä uudelleen virinnyttä mielenkiintoa. Tarkastelen myös Nykytaiteen museo Kiasman perustamista ja sen vaikutusta suomalaiseen kulttuuriin, samoin kuin vastikään avattua Amos Rex -taidemuseota, joka on rakennettu erityisesti immersiivisiä näyttelyitä silmällä pitäen.
Analysoin muutoksia taidekokoelmien ja näyttelyiden esillepanossa, taidemuseoiden uudenlaisia sitoumuksia ja mediataiteen kuratoinnin uutta luovia suuntia suhteessa mediataiteen nopeasti muuttuvaan luonteeseen. Painottamalla performatiivisuutta ja hetkellisyyttä nostan immersiivisen taiteen analyysissani näkyville sen ympäristöystävällisiä ja kestäviä ulottuvuuksia
Groupware design : principles, prototypes, and systems
Computers are valuable tools for a wide range of work tasks. A substantial limitation on their value, however, is the predominant focus on enhancing the work of individuals. This fails to account for the issues of collaboration that affect almost all work. Research into computer supported cooperative work (CSCW) aims to eliminate this deficiency, but the promise of computer systems for group work has not been met.
This thesis presents four design principles that promote the development of successful groupware. The principles identify the particular problems encountered by groupware, and provide guidelines and strategies to avoid, overcome, or minimise their impact. Derived from several sources, the major influence on the principles development is an investigation into the relationship between factors affecting groupware failure. They are stimulated by observations of groupware use, and by design insights arising from the development of two groupware applications and their prototypes: Mona and TELEFREEK.
Mona provides conversation-based email management. Several groupware applications allow similar functionality, but the design principles result in Mona using different mechanisms to achieve its user-support.
TELEFREEK provides a platform for accessing computer-supported communication and collaboration facilities. It attends to the problems of initiating interaction, and supports an adaptable and extendible set of "social awareness" assistants. TELEFREEK offers a broader range of facilities than other groupware, and avoids the use of prohibitively high-bandwidth communication networks. TELEFREEK demonstrates that much can be achieved through current and widely accessible technology.
Together, Mona and TELEFREEK forcefully demonstrate the use of the design principles, and substantiate the claim of their utility
MATrA: meta-modelling approach to traceability for avionics
PhD ThesisTraceability is the common term for mechanisms to record and navigate relationships between artifacts
produced by development and assessment processes. Effective management of these relationships is
critical to the success of projects involving the development of complex aerospace products.
Practitioners use a range of notations to model aerospace products (often as part of a defined technique
or methodology). Those appropriate to electrical and electronic systems (avionics) include Use Cases
for requirements, Ada for development and Fault Trees for assessment (others such as PERT networks
support product management). Most notations used within the industry have tool support, although a
lack of well-defined approaches to integration leads to inconsistencies and limits traceability between
their respective data sets (internal models).
Conceptually, the artifacts produced using such notations populate four traceability dimensions. Of
these, three record links between project artifacts (describing the same product), while the fourth relates
artifacts across different projects (and hence products), and across product families within the same
project.
The scope of this thesis is to define a meta-framework that characterises traceability dimensions for
aerospace projects, and then to propose a concrete framework capturing the syntax and semantics of
notations used in developing avionics for such projects which enables traceability across the four
dimensions. The concrete framework is achieved by exporting information from the internal models of
tools supporting these notations to an integrated environment consisting of. i) a Workspace comprising
a set of structures or meta-models (models describing models) expressed in a common modelling
language representing selected notations (including appropriate extensions reflecting the application
domain); ii) well-formedness constraints over these structures capturing properties of the notations (and
again, reflecting the domain); and iii) associations between the structures. To maintain consistency and
identify conflicts, elements of the structures are verified against a system model that defines common
building blocks underlying the various notations.
The approach is evaluated by (partial) tool implementation of the structures which are populated using
case study material derived from actual commercial specifications and industry standards
Exploring the development of a framework for agile methodologies to promote the adoption and use of cloud computing services in South Africa
The emergence of cloud computing is influencing how businesses develop, re-engineer, and
implement critical software applications. The cloud requires developers to elevate the
importance of compliance with security policies, regulations and internal engineering standards
in their software development life cycles. Cloud computing and agile development
methodologies are new technologies associated with new approaches in the way computing
services are provisioned and development of quality software enhanced. However adoption and
use of agile and cloud computing by SMMEs in South Africa is seemingly constrained by a
number of technical and non-technical challenges. Using Grounded Theory and case study
method this study was aimed at exploring the development of a framework for agile
methodologies to promote the adoption and use of cloud computing services by SMMEs in
South Africa. Data was collected through survey and in-depth interviews. Open, Axial and
Selective coding was used to analyse the data.
In tandem with its main objective the study, besides exploring the development of the envisaged framework, also generated and made available valuable propositions and knowledge
that SMMEs in South Africa using agile development methodologies can use to work better
with cloud computing services in the country without compromising on software quality. The
findings of this study and the emerging insights around the development of the framework,
which in itself also constitutes an important decision making tool for supporting adoption and
use of cloud computing services, are a substantial contribution to knowledge and practice in
the ICT field of information systems in South AfricaInformation ScienceD. Phil. (Information Systems