11,316 research outputs found

    A Survey on the Contributions of Software-Defined Networking to Traffic Engineering

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    Since the appearance of OpenFlow back in 2008, software-defined networking (SDN) has gained momentum. Although there are some discrepancies between the standards developing organizations working with SDN about what SDN is and how it is defined, they all outline traffic engineering (TE) as a key application. One of the most common objectives of TE is the congestion minimization, where techniques such as traffic splitting among multiple paths or advanced reservation systems are used. In such a scenario, this manuscript surveys the role of a comprehensive list of SDN protocols in TE solutions, in order to assess how these protocols can benefit TE. The SDN protocols have been categorized using the SDN architecture proposed by the open networking foundation, which differentiates among data-controller plane interfaces, application-controller plane interfaces, and management interfaces, in order to state how the interface type in which they operate influences TE. In addition, the impact of the SDN protocols on TE has been evaluated by comparing them with the path computation element (PCE)-based architecture. The PCE-based architecture has been selected to measure the impact of SDN on TE because it is the most novel TE architecture until the date, and because it already defines a set of metrics to measure the performance of TE solutions. We conclude that using the three types of interfaces simultaneously will result in more powerful and enhanced TE solutions, since they benefit TE in complementary ways.European Commission through the Horizon 2020 Research and Innovation Programme (GN4) under Grant 691567 Spanish Ministry of Economy and Competitiveness under the Secure Deployment of Services Over SDN and NFV-based Networks Project S&NSEC under Grant TEC2013-47960-C4-3-

    Quality assessment technique for ubiquitous software and middleware

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    The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future

    ENORM: A Framework For Edge NOde Resource Management

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    Current computing techniques using the cloud as a centralised server will become untenable as billions of devices get connected to the Internet. This raises the need for fog computing, which leverages computing at the edge of the network on nodes, such as routers, base stations and switches, along with the cloud. However, to realise fog computing the challenge of managing edge nodes will need to be addressed. This paper is motivated to address the resource management challenge. We develop the first framework to manage edge nodes, namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for provisioning and auto-scaling edge node resources are proposed. The feasibility of the framework is demonstrated on a PokeMon Go-like online game use-case. The benefits of using ENORM are observed by reduced application latency between 20% - 80% and reduced data transfer and communication frequency between the edge node and the cloud by up to 95\%. These results highlight the potential of fog computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12 September 201

    DYVERSE: DYnamic VERtical Scaling in Multi-tenant Edge Environments

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    Multi-tenancy in resource-constrained environments is a key challenge in Edge computing. In this paper, we develop 'DYVERSE: DYnamic VERtical Scaling in Edge' environments, which is the first light-weight and dynamic vertical scaling mechanism for managing resources allocated to applications for facilitating multi-tenancy in Edge environments. To enable dynamic vertical scaling, one static and three dynamic priority management approaches that are workload-aware, community-aware and system-aware, respectively are proposed. This research advocates that dynamic vertical scaling and priority management approaches reduce Service Level Objective (SLO) violation rates. An online-game and a face detection workload in a Cloud-Edge test-bed are used to validate the research. The merits of DYVERSE is that there is only a sub-second overhead per Edge server when 32 Edge servers are deployed on a single Edge node. When compared to executing applications on the Edge servers without dynamic vertical scaling, static priorities and dynamic priorities reduce SLO violation rates of requests by up to 4% and 12% for the online game, respectively, and in both cases 6% for the face detection workload. Moreover, for both workloads, the system-aware dynamic vertical scaling method effectively reduces the latency of non-violated requests, when compared to other methods

    Towards low cost prototyping of mobile opportunistic disconnection tolerant networks and systems

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    Fast emerging mobile edge computing, mobile clouds, Internet of Things (IoT) and cyber physical systems require many novel realistic real time multi-layer algorithms for a wide range of domains, such as intelligent content provision and processing, smart transport, smart manufacturing systems and mobile end user applications. This paper proposes a low cost open source platform, MODiToNeS, which uses commodity hardware to support prototyping and testing of fully distributed multi-layer complex algorithms over real world (or pseudo real) traces. MODiToNeS platform is generic and comprises multiple interfaces that allow real time topology and mobility control, deployment and analysis of different self-organised and self-adaptive routing algorithms, real time content processing, and real time environment sensing with predictive analytics. Our platform also allows rich interactivity with the user. We show deployment and analysis of two vastly different complex networking systems: fault and disconnection aware smart manufacturing sensor network and cognitive privacy for personal clouds. We show that our platform design can integrate both contexts transparently and organically and allows a wide range of analysis

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication
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