35 research outputs found

    Social Navigation of Food Recipes

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    The term Social Navigation captures every-day behaviour used to find information, people, and places – namely through watching, following, and talking to people. We discuss how to design information spaces to allow for social navigation. We applied our ideas in a recipe recommendation system. In a follow-up user study, subjects state that social navigation adds value to the service: it provides for social affordance, and it helps turning a space into a social place. The study also reveals some unresolved design issues, such as the snowball effect where more and more users follow each other down the wrong path, and privacy issues

    Lunchocracy: Improving Eating Dynamics in the Workplace Using a Bot-Based Anonymous Voting System

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    Previous studies have shown that when individuals join groups for lunch, they tend to conform to the decision of the group. As result, people do not always have the chance to pick the food they wish for, which in turn may have negative consequences, such as not abiding to healthy diets. To address this problem, we created Lunchocracy, an anonymous decision support tool for lunch spots in a workplace based on feedback from a focus group with 7 participants. The tool implements a conversational skype-bot, Lunchbot, that allows users to express interest in joining lunch and to vote for diners to eat at. We deployed the tool for four weeks with 14 participants from the same university department. Post-interviews with 5 participants revealed an overall satisfaction with Lunchocracy, in particular due to it structuring the lunch decision-making and saving time. We discuss how the use of Lunchocracy can positively influence the group's eating dynamics

    Enhancing Web-Based Configuration with Recommendations and Cluster-Based Help

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    In a collaborative project with Tacton AB, we have investigated new ways of assisting the user in the process of on-line product configuration. A web-based prototype, RIND, was built for ephemeral users in the domain of PC configuration

    GeoNotes: A Location-based Information System for Public Spaces

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    The basic idea behind location-based information systems is to connect information pieces to positions in outdoor or indoor space. Through position technologies such as Global Positioning System (GPS), GSM positioning, Wireless LAN positioning o

    Designing Sustainable Food Systems

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    There is significant interest in designing technologies for the food system, from agricultural modeling tools to apps enabling humans to assess nutritional value of various food choices to drones for pest detection. However, a good food system must be a sustainable one. There is an urgent need for deliberation and thoughtfulness in designing for both technologies that support existing food systems and new modalities that work towards more sustainable food systems. This workshop will bring together HCI researchers, designers, and practitioners with an interest in exploring what constitutes a sustainable food system, as well as defining the role of HCI in this domain. Our key objectives for this workshop will be to identify what opportunities for design and collaboration exist and to lay the foundation for an active foodCHI community

    Social Navigation in a Location-Based Information System

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    Much of contextaware application research has dealt with the technical aspects of context capturing and how to interpret the context of a user. Little effort has been spent on the experience and usage of these systems. This thesis will present the general aspects of social awareness and present an example on how these concepts can be implemented into a location-based information system to help users navigate a potential information overload. This thesis also states that giving the users an experience of not being alone in the system increases the pleasure of using such a system. However this implies a decrease in privacy. To demonstrate these ideas I will describe a locationbased information system, GeoNotes, built by a group of researchers at SICS, the Swedish Institute of Computer Science. I will state a set of interaction requirements for how to extend the GeoNotes system with functionality for social awareness. Furthermore I will set up functional requirements for those interaction requirements to after implementation be able to conclude which interaction requirements I have been able to implement for. I will also give suggestions on how to position users in a WLAN. The deliverable from this project is a locationbased information system with functionality for social awareness. However, it was not within this project to test the system on true users. Therefore the statement that this functionality can help users to navigate a potential information overload is still just a hypothesis. To retrieve the position of a user in a W-LAN a packet is sent to all base stations in the network. In the first returning packet the mac address of contacting base station is extracted. Each base station is therefore a unique position. Triangulation was discarded due to its sensitivity to noise and weather circumstances, although a system that uses triangulation would have offered a much higher granularity

    Recipe Recommendation: Accuracy and Reasoning

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    Abstract. Food and diet are complex domains for recommender tech-nology but the need for systems which assist users in embarking on and engaging with healthy living programs has never been more real. With the obesity epidemic reaching new levels each day many practitioners are looking to ICT for novel and effective ways to engage and sustain engage-ment with online solutions. Here we report on a large scale analysis of real user ratings on a large set of recipes in order to judge the applicability and practicality of each. We use traditional content based, collaborative filtering and machine learning algorithms and discuss the trends in the data which reflect user reasoning and decision making strategies

    Social navigation

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    In this chapter we present one of the pioneer approaches in supporting users in navigating the complex information spaces, social navigation support. Social navigation support is inspired by natural tendencies of individuals to follow traces of each other in exploring the world, especially when dealing with uncertainties. In this chapter, we cover details on various approaches in implementing social navigation support in the information space as we also connect the concept to supporting theories. The first part of this chapter reviews related theories and introduces the design space of social navigation support through a series of example applications. The second part of the chapter discusses the common challenges in design and implementation of social navigation support, demonstrates how these challenges have been addressed, and reviews more recent direction of social navigation support. Furthermore, as social navigation support has been an inspirational approach to various other social information access approaches we discuss how social navigation support can be integrated with those approaches. We conclude with a review of evaluation methods for social navigation support and remarks about its current state

    Family rituals and the potential for interaction design : a study of Christmas

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    Drawing on a field study with eight families in northern England, we explore the traditions and rituals carried out at Christmas, looking at the artefacts and processes that constitute family life at this time of year. Besides individual differences, a common pattern emerges: an extended preparation is carried out by the hosting household over a few weeks to set up the celebration and build expectations; preparation gives way to a short but intense celebration shared with the family or intimate friends; then decorations are stored and there is a return to normal life. The celebration is across generations and everyone takes part. We note examples of new and evolving rituals. Starting from the three identified phases, we discuss the theoretical and technical implications of our findings for the design of more sympathetic technology that holds potential for augmenting family rituals sensitively and possibly creating new ones
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