184,546 research outputs found

    Situated interaction in ubiquitous computing

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    Situated interaction in ubiquitous computing

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    Software for Collaborative Use of Large Interactive Displays

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    The MERBoard Collaborative Workspace, which is currently being deployed to support the Mars Exploration Rover (MER) Missions, is the first instantiation of a new computing architecture designed to support collaborative and group computing using computing devices situated in NASA mission operations room. It is a software system for generation of large-screen interactive displays by multiple user

    Building a Socio-technical Perspective of Community Resilience with a Semiotic Approach

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    Situated in the diversity and adversity of real-life contexts facing crisis situations, this research aims at boosting the resilience process within communities supported by digital and social technology. In this paper, eight community leaders in different parts of the world are invited to express their issues and wishes regarding the support of technology to face social challenges. Methods and artefacts based on the Organisational Semiotics (OS) and the Socially-Aware computing have been applied to analyse and consolidate this data. By providing both a systemic view of the problem and also leading to the identification of requirements, the analysis evidences some benefits of the OS-based approach to consolidate perspectives from different real-life scenarios towards building a socio-technical solution

    Computing with the Square Root of NOT

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    To the two classical reversible 1-bit logic gates, i.e. the identity gate (a.k.a. the follower) and the NOT gate (a.k.a. the inverter), we add an extra gate, the square root of NOT. Similarly, we add to the 24 classical reversible 2-bit circuits, both the square root of NOT and the controlled square root of NOT. This leads to a new kind of calculus, situated between classical reversible computing and quantum computing

    Display-centred applications in ubiquitous computing

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    Public displays can play an important enabling role in ubiquitous computing environments. This paper describes an on-going work for a multipurpose, multi-display infrastructure, designed to address the requirements of display-centred applications in ubiquitous computing environments. The system provides an infrastructure in which situated displays can act as portals to the physical space, allowing ubicomp applications to support their association with the physical world by providing them with display services and situationspecific user input and context information
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