188 research outputs found

    Human Robot Interface for Assistive Grasping

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    This work describes a new human-in-the-loop (HitL) assistive grasping system for individuals with varying levels of physical capabilities. We investigated the feasibility of using four potential input devices with our assistive grasping system interface, using able-bodied individuals to define a set of quantitative metrics that could be used to assess an assistive grasping system. We then took these measurements and created a generalized benchmark for evaluating the effectiveness of any arbitrary input device into a HitL grasping system. The four input devices were a mouse, a speech recognition device, an assistive switch, and a novel sEMG device developed by our group that was connected either to the forearm or behind the ear of the subject. These preliminary results provide insight into how different interface devices perform for generalized assistive grasping tasks and also highlight the potential of sEMG based control for severely disabled individuals.Comment: 8 pages, 21 figure

    Biosignal‐based human–machine interfaces for assistance and rehabilitation : a survey

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    As a definition, Human–Machine Interface (HMI) enables a person to interact with a device. Starting from elementary equipment, the recent development of novel techniques and unobtrusive devices for biosignals monitoring paved the way for a new class of HMIs, which take such biosignals as inputs to control various applications. The current survey aims to review the large literature of the last two decades regarding biosignal‐based HMIs for assistance and rehabilitation to outline state‐of‐the‐art and identify emerging technologies and potential future research trends. PubMed and other databases were surveyed by using specific keywords. The found studies were further screened in three levels (title, abstract, full‐text), and eventually, 144 journal papers and 37 conference papers were included. Four macrocategories were considered to classify the different biosignals used for HMI control: biopotential, muscle mechanical motion, body motion, and their combinations (hybrid systems). The HMIs were also classified according to their target application by considering six categories: prosthetic control, robotic control, virtual reality control, gesture recognition, communication, and smart environment control. An ever‐growing number of publications has been observed over the last years. Most of the studies (about 67%) pertain to the assistive field, while 20% relate to rehabilitation and 13% to assistance and rehabilitation. A moderate increase can be observed in studies focusing on robotic control, prosthetic control, and gesture recognition in the last decade. In contrast, studies on the other targets experienced only a small increase. Biopotentials are no longer the leading control signals, and the use of muscle mechanical motion signals has experienced a considerable rise, especially in prosthetic control. Hybrid technologies are promising, as they could lead to higher performances. However, they also increase HMIs’ complex-ity, so their usefulness should be carefully evaluated for the specific application

    Electromyography Based Human-Robot Interfaces for the Control of Artificial Hands and Wearable Devices

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    The design of robotic systems is currently facing human-inspired solutions as a road to replicate the human ability and flexibility in performing motor tasks. Especially for control and teleoperation purposes, the human-in-the-loop approach is a key element within the framework know as Human-Robot Interface. This thesis reports the research activity carried out for the design of Human-Robot Interfaces based on the detection of human motion intentions from surface electromyography. The main goal was to investigate intuitive and natural control solutions for the teleoperation of both robotic hands during grasping tasks and wearable devices during elbow assistive applications. The design solutions are based on the human motor control principles and surface electromyography interpretation, which are reviewed with emphasis on the concept of synergies. The electromyography based control strategies for the robotic hand grasping and the wearable device assistance are also reviewed. The contribution of this research for the control of artificial hands rely on the integration of different levels of the motor control synergistic organization, and on the combination of proportional control and machine learning approaches under the guideline of user-centred intuitiveness in the Human-Robot Interface design specifications. From the side of the wearable devices, the control of a novel upper limb assistive device based on the Twisted String Actuation concept is faced. The contribution regards the assistance of the elbow during load lifting tasks, exploring a simplification in the use of the surface electromyography within the design of the Human-Robot Interface. The aim is to work around complex subject-dependent algorithm calibrations required by joint torque estimation methods

    User Intent Detection and Control of a Soft Poly-Limb

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    abstract: This work presents the integration of user intent detection and control in the development of the fluid-driven, wearable, and continuum, Soft Poly-Limb (SPL). The SPL utilizes the numerous traits of soft robotics to enable a novel approach to provide safe and compliant mobile manipulation assistance to healthy and impaired users. This wearable system equips the user with an additional limb made of soft materials that can be controlled to produce complex three-dimensional motion in space, like its biological counterparts with hydrostatic muscles. Similar to the elephant trunk, the SPL is able to manipulate objects using various end effectors, such as suction adhesion or a soft grasper, and can also wrap its entire length around objects for manipulation. User control of the limb is demonstrated using multiple user intent detection modalities. Further, the performance of the SPL studied by testing its capability to interact safely and closely around a user through a spatial mobility test. Finally, the limb’s ability to assist the user is explored through multitasking scenarios and pick and place tests with varying mounting locations of the arm around the user’s body. The results of these assessments demonstrate the SPL’s ability to safely interact with the user while exhibiting promising performance in assisting the user with a wide variety of tasks, in both work and general living scenarios.Dissertation/ThesisMasters Thesis Biomedical Engineering 201

    Design and development of an ultra-low-cost electro - resistive band based myo activated prosthetic upper limb

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    In developing countries, many amputees have no access to the prosthesis. This is due to the challenges of the environment they are living in and to the prohibitive costs of available prostheses. To reduce this gap, a new concept design for an extremely low cost but highly functional upper limb prosthesis is presented. This goal is attained using a low-cost embedded platform (Arduino) and a wearable stretch-sensor adapted from Electro resistive bands (ERBs). In the proposed design, a sensor based on ERB is used to detect residual muscle contraction which detects the volumetric shifts of contraction instead of electromyography signals. The signals received via this sensor is then processed via an Arduino micro-controller to drive a single DC servo motor. The DC servo motor is directly geared onto a claw-style two-fingered prosthesis which is printed in-house from PLA plastic using a standard 3-D printer. The amount of closure of the prosthesis is fed-back to the user via a second ERB sensor directly connected to the claw in the form of haptic feedback. To make the design easier to maintain, the gears and mechanical parts are made so simple that can be crafted even from recovered materials. The entire design of prosthesis is presented in this thesis. The overall cost for the proposed prosthesis is estimated to be AUD 29. The proposed design can be easily scaled up to accommodate more complex designs such as having multiple individual fingers or wrist rotation
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